[quote who="striker753" reply="3" id="3341937"]pointless. just like your moronic post. Is there a way to just purchase diplomacy? [/quote] No you can not. But why would you anyways? Rebellion doesn't need the Original, Entrenchment, nor Diplomacy to run. So quit being an ass.
Rovert10
How much memory are you running anyways?
[quote who="GoaFan77" reply="8" id="3341222"] Quoting Pat_22_, reply 5I didn't get the size of the Radiance by comparing it to anything else, and the planets were obviously made smaller for gameplay purposes. Then how did you arrive at that number?[/quote] He probably looked at texture windows and scaled them to a person?
Even then using the textures as a reference point isn't the best either. I doubt the textures are scaled that well.
Well Disney has decided that Lucasarts be shut down. Does this change anything for us outside of the actual company? Not really... I mean when was the last time you seen a good Star Wars game not ported over to another company?
[quote who="Timmaigh" reply="46" id="3340034"]So i bought it...at last. Started my first game as Draylok, and well, its pretty complex, when compared to Sins. Seems i am going to need to read the tutorial after all, or watch some of those youtube videos, as i have almost zero experience with this kind of games (beyond Sins i only played Ascendancy and Pax Imperia: Eminent Domain, and that was ages ago). The game looks nice however and the interface is quite good -
[quote who="TheBirthdayParty" reply="44" id="3339731"] Quoting Heavenfall, reply 43 It plays out almost identical to Sins of a Solar Empire, imho (on 2d plane). Of course under the hood it's infinitely more complex, with each ship having hundreds of slots each taking individual damage and performing individual duties. Oh yeah, there are no special abilities or some such that you need to micro. So far every game I've played has crashed, and the AI is kind of poor
Odd concept that this is a "Social" game. I signed up just because of the team's history and that I am pretty sure they can bring a good product out.
[quote who="Campaigner" reply="28" id="3338861"]I know from Brads posts that it takes years to create a good gameengine but I don't understand if it's just about "doing it" or if it's trial and error or however it is you do it.[/quote] I don't seem to understand the question but I'll try answering it. A game engine takes years to develop into something that's actual "workable" and suitable for gameplay regardless of the method, that includes testing to
Is there any improvement with Rebellion that caused you to actually go back and remake this? Checking back you went on hiatus for awhile due to various limitations.
He'll need Rebellion since the original is literally 3 expansions behind the current. Rebellion is a stand-alone so he only needs to buy Rebellion not Trinity, Diplomacy, nor Entrenchment.
[quote who="SpardaSon21" reply="14" id="3337742"] ICO died for me when I found out playing mods over it causes a desync about 500 milliseconds in.[/quote] I've never actually had an issue playing mods over ICO except finding people to do it.
Sins has been without a campaign for many years for all expansions. It's designed for skimish/multiplayer/sandbox plays in mind. Not a linear campaign. Why does there need to be a disclaimer to say "sorry no campaign"? There are plenty of games without a campaign that don't have a disclaimer. RTS does not automatically mean campaign. It is mostly your fault at not taking the time to actually look into the game more than what the Steam page tells you with a simple
Actually Advent are a disadvantage to Vasari since, Advent's main form of defense is shielding. And rely heavily on antimatter abilities and synergy which the VR Titan will suck the life out of you. Guess what Vasari have PHASE MISSLES! Shields? What shields? Also phase defense against Advent's strikecraft heavily composition at times. TEC would be your best bet to rush hard and fast with strong eco/cheap units and really tough armor. At least
Why are the journalists the ones that are pleading for you to stop? Wouldn't they be jumping on the fact that you did say something "horrible"?
Pretty much when facing the Vasari, it's a race to rush them out make sure they don't get to the late game.
I havn't played in the longest time, and I know KoK is going to pull something insane out of his ass.
I really doubt Stardock would pull something like that.
While it may not be a shitty facebook game. The $50,000 goal and $100,000 strech goal isn't going to come close to being able to purchase the IP. If they are collaborating then I really would like to know who they are. Again they have no experience when it comes to game development on a PC and they're trying for the multiple devices like the Oyua which isn't even out. The goals are far too unrealistic. I am a fan of the series myself but I wouldn't touc
PS4 is confirmed not to be an Always Online Console. At least Sony understands that. Nintendo as well. It has expanded greatly on the Online features but it doesn't require any of it.
[quote who="joasoze" reply="43" id="3328406"] Quoting Savyg, reply 42 I went out and bought it and already played over twelve hours worth so far. It's a fantastic game, and once the server issues clear up it'll be less about the anti DRM diatribe everyone's going on about and more about the actual content of the game. You are not stressed about the small cities? Great for you [/quote] It is a nice break from the same design philosophy in m
You make it seem like these claims are new as Leo mentioned.
For a second I was like where's this spy? Then you see that tiny tiny dot dashing on the left side of the screen. Amazing stuff.
[quote quoting="post"]Lets up Microsoft knocks it out.[/quote] Is that suppose to be "hope"? Because I don't understand this statement otherwise. Was PS4 really that big of a "meh"? Because it seems to be a decent machine from what it is revealed thus far.