MayallCommunion

MayallCommunion

Joined Member # 4493820
37 Posts 140 Replies 20,808 Reputation

[quote who="Greg30007" reply="18" id="3137775"] Quoting MayallCommunion, reply 17Its all dependent on what you consider 'decent' do you play single player, because most of the time *most* building super weapons in multiplayer will get you killed. HAHAHA HA HA John James aka JJ was best player in sins before Auqia arrived on the scene. After that they shared the throne. Although I rarely see him play nowadays I bet he is still one of

23 Replies 22,379 Views

[quote quoting="post"] I have loved what little I have played of SINS Rebellion but..... WHY DID WE NOT HAVE ALL THE RACES FROM THE START?! I am sorry but this is kind of a BS way to balance the game. [/quote] Sorry but how so, going race by race to make sure that their tech was up to snuff, and then releasing them all to see how they faired against each other. You sir are a meanie.

33 Replies 96,194 Views

Not really a 'bug' but we cannot seem to access all the planet bonuses only "crystal miners". Also for the love of god let us choose the amount of resources we want in our planets >.

64 Replies 66,059 Views

[quote who="Tripularity" reply="57" id="3137677"]So getting pissed with the save games breaking due to autopatches that I can't disable. It'd be nice to be able to finish a goddamn game.[/quote] You were informed ahead of time that this would happen, stardock even has posted multiple times when the patches will begin. It is your fault for dragging out your games longer than you need to.

105 Replies 66,024 Views

Keep in mind I never called for a nerf to superweapons. But everyone complaining about it is getting annoying. It did almost nothing to actually change it. And im speaking from a multiplayer view NOT single player. [quote who="SemazRalan" reply="13" id="3137532"] quoting post Is not that bad as people think it is. They will basically still do the same thing, the nerf really only effected single player. If I ever got Novaliths I almost never got more than 3. S

44 Replies 25,899 Views

[quote who="JohnJames" reply="15" id="3137582"] Quoting MayallCommunion, reply 14 Quoting JohnJames, reply 9 Quoting MayallCommunion, reply 8He mentioned superweapons and pirate mercs in the same post, I assumed he was talking about this post. I know RA was OP in entrenchment I was there (Although it could of been vanilla. I really could not tell you its been to long). These are 3 strategies that are gone. They are not g

23 Replies 22,379 Views

[quote who="JohnJames" reply="9" id="3137505"] Quoting MayallCommunion, reply 8He mentioned superweapons and pirate mercs in the same post, I assumed he was talking about this post. I know RA was OP in entrenchment I was there (Although it could of been vanilla. I really could not tell you its been to long). These are 3 strategies that are gone.[/quote] They are not gone, superweapons are still very good, building more than even 1 in mu

23 Replies 22,379 Views

[quote who="Valkyness" reply="29" id="3137440"]Yes the corvettes were easily destroyed but when he had 800-1000 of them at one time and they come at you in a horde they do some massive damage to our fleets, they also out ran everything but the fighters and bombers, which there weren't enough of to be effective, I suppose I never got that many flak weapons but I personally never found flak frigates that effective, but as I said, I never got that many, mainly just to stick with ca

105 Replies 66,024 Views

The Vasari one does not need a buff, the advent one was always in need of a buff, the Nova has needed a nerf. @John: you kidding, of course you can. In all my time in multiplayer I have never had to build more than 3.

44 Replies 25,899 Views

Is not that bad as people think it is. They will basically still do the same thing, the nerf really only effected single player. If I ever got Novaliths I almost never got more than 3. Speaking of Novaliths, thats the only actual superweapon thats a problem anyways, that 30 minute debuff is retarded. [quote who="bilun" reply="30" id="3138054"]People keep overlooking that a single novalith can keep it's debuff on 3 planets at a time. 4 novaliths can keep their

44 Replies 25,899 Views

[quote who="Pbhead" reply="21" id="3137404"] Quoting MayallCommunion, reply 17The price nerf was not needed, the supply nerf however was. I feel the other way, I feel id rather have expensive, low supply units than cheap high supply units. We will see how it plays out though. seriously, though, corvettes are still very cheap for filling fleet supply if you do the math on it. [/quote][quote who="martox1" reply="19" i

105 Replies 66,024 Views

The change won't really effect much to be honest because unless values are changed drastically nothing is accomplished. Although the health/shield nerf will help make LF's better against them. And corvettes most likely will not do much anymore because you can't queue up enough of them anymore. The price nerf was not needed, the supply nerf however was.

105 Replies 66,024 Views

There is a way to win without one, massing a fleet. I almost never get a titan, I think they are a waste of money. But as I said, if they lose their level they are useless. The idea needs to be gotten out of your head.

72 Replies 37,993 Views

Yarlen: To be honest Corvettes did not need that heavy of a nerf. [quote who="aGAvA" reply="12" id="3137382"]Because they are op lol, flak shouldn't be a counter for lrf.. makes fighters and bombers more viable, nice job on corvs though, not a massive change, but one that might make the worth while, yet not entirely spammed, but at the same time i really felt they were a great option of late game harassment and early game militia sniping [/quote] &

105 Replies 66,024 Views

The Illuminator is actually probably the best LRF in game. It actually does not need a buff since Corvettes have become the new opener. The Destras Ruthlessness is very lack luster, it almost does nothing it helps only slightly against fighting against hoshikas a real buff would be to give this ability a stacking debuff that would. For every Destra around, all enemies receive a 5% debuff to all regeneration effects. This stacks up to 50%, so 10 Destras with Ruthlessness

36 Replies 49,220 Views

[quote who="GoaFan77" reply="6" id="3137350"] Quoting MayallCommunion, reply 5I personally think they should make it to where your first capitalship built is your flagship. Although this would pigeonhole you into basically only using the Progenitor/Halcyon(maybe even the rapture is viable as an opener now) If you make it so that the first ship built, whether capital ship or titan, is the first one, you run the risk that people might just never build them so as to prevent

28 Replies 39,826 Views

I don't get people who complain about TAR they lose out on alot of valuable XP. Its really nothing more than a trade off. A high leveled Akkan is amazing. But if you research TAR you cannot get this as fast unless you farm off an enemy. While you have your level 2 Akkan, I will have my level 6 Progenitor and level 4 Discord.

10 Replies 4,365 Views

I personally think they should make it to where your first capitalship built is your flagship. Although this would pigeonhole you into basically only using the Progenitor/Halcyon(maybe even the rapture is viable as an opener now)

28 Replies 39,826 Views

[quote who="wbino" reply="63" id="3137295"]Does anyone know if Titan experience level is tied to the foundry that birthed it? Or once that foundry is destroyed the Titan reverts to level 1? Maybe that's the way to go.........[/quote] The answer is no. Its been discussed, if titans lose levels upon dying in any way, shape, or form. They player who lost the titan loses the game. There is no way around this. I don&#39

72 Replies 37,993 Views