MayallCommunion

MayallCommunion

Joined Member # 4493820
37 Posts 140 Replies 20,808 Reputation

Reverie is the best ability, it does not need a buff. And like I said a simple antimatter regeneration buff to all surrounding ships would go a long way with guidance. Your ideas could work I just like mine better:3 And I meant Revelations I corrected it.(Needs an HP boost, the Revelation has both lower shields and health than the Radiance.)

89 Replies 66,555 Views

[quote who="Emplear" reply="4" id="3138483"]Obviously you did not read my complaints when you posted this. Because I play super large multi-star games. A limited amount of guns is completely useless to me. It is also completely useless to almost any player who plays Advent or Varsaris.[/quote] Uhm, the Vasari's is probably still the most useful one... you got the Kostura because of its phase stabilization unit, and the advents was always bad. And as stat

55 Replies 69,649 Views

You can pretty much assume all the Vanilla choices were women., the vague one is the one with the rather old looking person, as well as the one that has the turban. Both could be men, or really ugly women. There is also the Anima picture which I think could be either.

37 Replies 25,479 Views

This would definitely benefit the game by a lot i'll explain to you all what it is. This is the AoE range Indicator that we all know in love it lets us know how far we can cast an ability. The Effective AoE Indicator would look like this. It is the Area of Effect that effects enemies from the point of which the ability is used. Also I think tha

3 Replies 8,230 Views

@Nate: The Advent have not been bad since Corvettes came into the game, now they can play at an even field on the early game. Now all that needs to be done is buff the slack units (Such as the Kol and Radiance.). Except for the red button, fuck that ability. [quote who="stein220" reply="3" id="3137903"]The superweapon limit was the primary article in the Geonova Convention, recently signed by all factions. There were a few other items dealing with the treatment of

13 Replies 78,083 Views

[quote who="lbgsloan" reply="70" id="3138264"] Titans keeping their XP just renders cap ships completely pointless mid-late game. Of course I will want all my XP going to the super cap ship that never truly 'dies'. Why would I possibly want to waste my money on additional caps in the current state of balance? Fairest solution is push the titan tech up the tree and rebalance their power accordingly. Whatever your stance on the XP is, it is hard t

72 Replies 37,993 Views

[quote who="Volt_Cruelerz" reply="45" id="3138408"]Something I posted elsewhere and I thought would be interesting was what if it could increase the range of abilities. That might be a better buff.[/quote] I suppose but it would not really fit with what the revelation is about which is siegeing planets. To reiterate we have Clairvoyance which will be useful for scouting to see if the coast is clear to to siege a planet(with my idea to give it mine vision it would

89 Replies 66,555 Views

It will help out a little bit, it still will not make them viable because stat changes really do not change anything unless its dramatic. Play any game and you will see this, in LoL for example to actually make Katarina a viable pick you would have to make her ultimate immune to interference but that would make her overpowered, you could not just buff the damage of her ultimate. While they are different games the principle is the same. Small base stat boosting does not do anything. &n

35 Replies 39,000 Views

[quote who="Volt_Cruelerz" reply="43" id="3138381"]Or you could use your own scouts...[/quote] Well to be fair Clairvoyance can be used in anywhere on the explored map at any time, their is always a guarantee of it working. There is no guarantee your scout will not be sniped. But that is assuming your opponent is good. To be honest if Clairvoyance gave the ability to reveal mines I would be a very, happy advent player. And Guidance while it is improved, it still

89 Replies 66,555 Views

[quote who="boshimi336" reply="42" id="3138375"] Quoting MayallCommunion, reply 41This is my point. It seems the big issue then with super weapons being over powered really is mostly about the Novalith having that 30 minute debuff.[/quote] That is a problem. But pretty much what he said encompasses alot of what I hate about most super weapons. As stated above by bilun because people cannot mindlessly autocast the Novalith they thi

44 Replies 25,899 Views

[quote who="bilun" reply="30" id="3138054"]People keep overlooking that a single novalith can keep it's debuff on 3 planets at a time. 4 novaliths can keep their debuff on 12 planets. That's a tremendous amount of income lost. It isn't "useless" because you can't keep it up at all timeso n every single planet your opponents control. 12 is more then enough to keep the debuff active on all of a player's major worlds(

55 Replies 69,649 Views

[quote who="Humility" reply="9" id="3138138"]4 nove is not fine and useless in large map or system, they might be ok in small map, though.[/quote] Read this. Novas are fine. [quote who="bilun" reply="30" id="3138054"]People keep overlooking that a single novalith can keep it's debuff on 3 planets at a time. 4 novaliths can keep their debuff on 12 planets. That's a tremendous amount of income lost. <

15 Replies 9,612 Views

[quote who="bilun" reply="30" id="3138054"]People keep overlooking that a single novalith can keep it's debuff on 3 planets at a time. 4 novaliths can keep their debuff on 12 planets. That's a tremendous amount of income lost. It isn't "useless" because you can't keep it up at all timeso n every single planet your opponents control. 12 is more then enough to keep the debuff active on all of a player's major worlds(

44 Replies 25,899 Views

Novas are fine. Countering them involved forcing them to get a starbase and then aux govt. If they dont then they have to lose their homeworld which only takes 2. And even then they still get the 30 minute debuff.

15 Replies 9,612 Views

Well, the thing with the D-engine is that its supposed to synergize with the advents whole debuff the enemy, buff your own theme. Lets say you have a full advent fleet, lots of Defense, Illuminators, Destras, Iconus Guardians, and Dominas for a touch. With your whole capital ships set up being a Progenitor, Halcyon, Discord, and Rapture. You by just having these units have just given your fleet a ridiculous amount of fire power. The Discord at max gives a -5 armor debuf

15 Replies 9,612 Views

[quote who="Mr. Haze" reply="11" id="3137872"] Quoting Valkyness, reply 8 Quoting MayallCommunion, reply 5I really hope we get some male Advent pictures. There is such a thing? Never played advent but I thought they were all brain washing space women? From the manual: Navigating, interpreting and shaping this sea of ideas are highly prized skills in Advent culture and one’s mastery in these areas forms the basis of the Unity&l

37 Replies 25,479 Views

They actually do alot more than that. The Kostura creates a phase lane from the planet. The Novalith reduces tax/population for 30 minutes. And the culture from the D-Engine gives you all the auxiliary buffs that you researched.

15 Replies 9,612 Views

[quote who="JohnJames" reply="21" id="3137814"] Quoting MayallCommunion, reply 19 Quoting Greg30007, reply 18 Quoting MayallCommunion, reply 17Its all dependent on what you consider 'decent' do you play single player, because most of the time *most* building super weapons in multiplayer will get you killed. HAHAHA HA HA John James aka JJ was best player in sins before Auqia arrived on the scene. After that they shared the throne. Al

23 Replies 22,377 Views

[quote who="Valkyness" reply="8" id="3137796"] Quoting MayallCommunion, reply 5I really hope we get some male Advent pictures. There is such a thing? Never played advent but I thought they were all brain washing space women?[/quote] They are very rare to be in their space military. But yes they are, look at the loss screen for the advent. If that does not satisfy just think that the advent are really just humans.

37 Replies 25,479 Views