SchismNavigator

SchismNavigator

Joined Member # 4713871
161 Posts 626 Replies 20,056 Reputation

Hi Richard, We understand that seeing typos can be frustrating. However, this is not something to do with the engine. One of our developers who does good work is dyslexic and this comes up when entering UI text. We include typos as a regular point of reporting on discord in particular to help catch when there is an error and fix it as soon as we can.

2 Replies 2,961 Views

We updated to 0.50 on the live build this month. If you were playing from an existing save it might be the reason you're getting this bug. Verify your files and start a new game. If you come across the bug again on 0.50 then there is something we need to take a look at and we might need your save game files.

3 Replies 8,827 Views

Time: 21 st August, 1700 UTC Lobby Name: CC – Interregnum Slots: 6-10 Est. Type: PVP / PVE Join community manager Schism Navigator as we host a community games night this Saturday in the European evening. These events are a great opportunity for everyone to get online and play games together. All skill levels welcome. If you are playing, please join the voice chat on the

1 Replies 46,986 Views

Build updated. Resource costs weren't being displayed on ships. Fixed the broken Policy button. Added the Communications Satellits colony upgrade. Added the Orbital Storage colony upgrade. Fixed an issue where events could have disabled choices. Fixed an issue where fighters were spawned when missiles were fired. Commanders can no join fleets together. Fixed an issue where natural Festron consumption wouldn't

80 Replies 215,357 Views

Paranoid leaders will leave a planet when conquered instead of staying and being captured. There's a lot of things still yet to be implemented that is tied into the ideologies. A lot of this seems to be based in personal preferences. We're not looking to add more ideologies though we'll likely keep tweaking effects and some names for specific unlocks.

6 Replies 14,552 Views