Can you remember what the name of the event is called?
SchismNavigator
No SFX in the videos currently.
Hey Surge, I am curious, do you not think the sectors help break up the terrain and present new challenges with chokepoints?
Hi Richard, We understand that seeing typos can be frustrating. However, this is not something to do with the engine. One of our developers who does good work is dyslexic and this comes up when entering UI text. We include typos as a regular point of reporting on discord in particular to help catch when there is an error and fix it as soon as we can.
Haven't touched Chrome in years. There are far better options out there.
These will be subject to change as Old-Spider mentioned but we'll post them for others to reference.
<img src="https://cdn.stardock.us/forums/47/13/4713871/0855ec9b-ee0a-4d3d-
We updated to 0.50 on the live build this month. If you were playing from an existing save it might be the reason you're getting this bug. Verify your files and start a new game. If you come across the bug again on 0.50 then there is something we need to take a look at and we might need your save game files.
Thank you for making this StreetFighter.
I still remember back when you'd buy a DVD of a PC game and the first thing it would do is launch a Steam installer.
The tax rat is a very good government worker! We'll get this fixed.
[quote who="SpikerzZ406" reply="20" id="3816366"] Quoting Frogboy, reply 19 Quoting SpikerzZ406, reply 15 About Civ 5, T
We have now pushed this build to live. Please ensure you verify your files!
This is a good point of discussion. I'll bring it up for the team to discuss.
Thank you for this feedback.
Just a heads up we are reading all of this! Thank you for all the feedback you're giving us both here and on discord folks.
Time: 21 st August, 1700 UTC Lobby Name: CC – Interregnum Slots: 6-10 Est. Type: PVP / PVE Join community manager Schism Navigator as we host a community games night this Saturday in the European evening. These events are a great opportunity for everyone to get online and play games together. All skill levels welcome. If you are playing, please join the voice chat on the
New update pushed to fix getting attack boosts from anomalies.
Build updated. Resource costs weren't being displayed on ships. Fixed the broken Policy button. Added the Communications Satellits colony upgrade. Added the Orbital Storage colony upgrade. Fixed an issue where events could have disabled choices. Fixed an issue where fighters were spawned when missiles were fired. Commanders can no join fleets together. Fixed an issue where natural Festron consumption wouldn't
We now have a feedback thread here. Please use the above thread for your feedback everyone and thank you for helping us test this build.
How To Handle Space Bugs So you want to help us deal with space bugs huh? Well, there are plenty of them. Here we will give you some pointers on how to best help us. Go to give feedback You can also create your own unique threads and link them here. But include at least the basic details here! <l
[quote who="nokmirt" reply="2" id="3815444"] Awesome! When will 0.5 be released? [/quote] Not this week. The test branch will be updated next week though.
Can you upload the save game here? These are actually very useful for our people to look at in general.
Paranoid leaders will leave a planet when conquered instead of staying and being captured. There's a lot of things still yet to be implemented that is tied into the ideologies. A lot of this seems to be based in personal preferences. We're not looking to add more ideologies though we'll likely keep tweaking effects and some names for specific unlocks.