Brad and Stardock, I'm Marlowe221 (Micah, out here in the non-internet world). I've been a 4X player since the mid 90s and I'm a writer/editor/grammar monkey over at Explorminate. I know that SK and SK:R have been commercially disappointing for the company. As a gamer and a customer, there were things about the game that I really liked but I also found myself pretty disappointed with the game(s) in the end. I could go into the reasons for that if anyone is interested but
marlowe221
I almost never log in and post here - I am a super-lurker. But I logged in to say this: Brad, please don't stop making turn-based games!!!
[quote who="LordTheRon" reply="4" id="3566031"] You can absolutely be proud on what you did here with the team. I joined the first beta and after having played around 100 hours of FE and FE:LH I was kinda underwhelmed at first. Thought the idea was really cool, but back then it looked a lot like FE:LH and of course the first beta was limited by just one sov. It really deserves some more attention than what it's getting right now. What really makes it stand out for me
Actually, I was wondering which of the sovereigns from FE:LH the Sorcerer King is supposed to represent. Anyone know?
[quote who="cbray" reply="15" id="3536574"] ya, "Adam" is definitely a bit out of place. Changed to something more fitting... thanks for all the great suggestions! (one of them is what we ended up going with) [/quote] Perhaps the lucky individual could have his/her name turn up in the credits in the "Special Thanks" section? :)
[quote who="cbray" reply="11" id="3536344"] Enhance Land - gets rid of Shadowlands and turns them into fertile (settleable) tiles Restore Land - gets rid of marginal land and turns it into Grasslands (better yields if near a city).... admittedly, this is not a terribly useful spell. We'll look to rebalance. [/quote] So what happens if I cast Enhance Land on shadowlands tiles that a
Gronk Sturp Petrok Tolok (if single names are desired)
Thanks for the response(s) Cbray. :) I do like some of the bonuses that the Minor Factions give once I convince them that the Sorcerer King is not their friend. I particularly like the wraith-guys who make the doomsday counter go backwards! Otherwise, I will try out Enhance Land on some shadowlands tiles and see how that goes. I did finally find a valid tile to cast Restore Land on - it was kind of a taupe colored desert-y looking tile. The thing is, I'm not sure t
I'll add this - I just learned the spell Enhance Land. The description reads that I can turn grasslands into fertile terrain, which I can only assume means land that I can build a new city on. NOPE! When I try to cast the spell I am told that I cannot cast the spell on grasslands - exactly what the tool tip says I CAN do... :]
So... about the map. I know that there are landscape-altering spells in the game. I have even seen some of them and had a chance to use a few myself. Maybe there is a way (but if so it's TOO RARE) but it would be great if there was a way to push back the shadow lands around my cities. Is there a way to do that? I have played a couple of games in Beta 5 on the smaller maps where there were very few city locations to build on at all and most of them were tiny little islands
Stumpy Smogbottom Lou Gareaux (a little Cajun flavor maybe?) Fenrick Mossington (if he's British) Grimp Foulmire Bront Muckson Quagmarsh (a one-name guy like Bono...) Bayou Bill/Bert/Biff/etc. (for the alliteration!) Luc Mudcrust Quarsh (variation of Bono-like name above) Bogmor I'll edit this post if I think of any more!
Unfortunately I do not have any saves to share but I can confirm this bug. It's happened to me at least twice.
[quote who="Frogboy" reply="11" id="3507688"] Anyone up for playing with custom EXEs with some of these changes in? [/quote] YES PLEASE!!!
It's all well and good to say that the tactical battles are not intended to be the focus of the game but... don't they kind of have to be the focus? After all, killing the SK is the only victory condition for the player. Combat is required to win the game! The main issue that I have with the tactical combat is repetitiveness - To this point in the Beta, the tactical battles can be extremely repetitive. There seem to only be a handful of battlefield layouts available at the mom
Two more bug (I think) 1. Idle city notices don't seem to be firing all the time - particularly when loading up a save game this seems to happen. The few times it has happened to me it has sorted itself out after a few turns. 2. I am not getting any notification when a shard is attacked that I control. I'm not sure it this is a bug or WAI but it really should let you know. It's easy to keep track at first but as your territory grows it
I'm going to have to start over again aren't I? The Sorcerer King eludes me yet again!
That's cool. I kind of figured that's what was going on. I really like the real minor faction units that are in though - lots of flavor!
Where are all the other heroes? This is my third game in a row with no additional heroes other than my starting guy. Administrators don't count!
What time tomorrow? Can't make the one now unfortunately... :(
One faction gave me a couple of Wraiths but everyone else only seems to give me archers. That's cool and all but I think it would be more fun if the Swamp Giants gave me a swamp giant! Is that something you all intend to add later?
Got another one. The fire lieutenant... what's his name... he managed to kill himself on a shard after stomping around my territory for 30 turns or so (I couldn't kill him at that point). He didn't drop a key and I don't think he has respawned. I still have a couple of corners of the map to explore but it ain't looking good. Also, the ice lieutenant is nowhere to be found. He has been AWHOL the entire game.
These are not bugs! They are features! Cookie is the greatest bird to ever appear in a 4X game and here you guys are trying to ruin it. 😜
I just got gifted a unit by a minor faction. I was using the Guardian sovereign and I had summoned the falcon and was using it as a scout. For some reason the gifted unit was assigned to the falcon's army. Unfortunately, the falcon was on auto-explore and the falcon was over the ocean at the time. The gifted unit was spawned in the water and cannot move. I would post a screen shot but I don't know how to capture the shot - what's the key bind for that?
This is all very intriguing/encouraging! Frogboy - Is any version of the Dungeon Master AI included in the opt-in or is that slated for a later time?
Why must you do these dev streams when I am at work!?!?