Very interesting, I like it... you could make for example the 'Ferangi's', cowardly but with mucho trade... or the 'Klingons' huge courage, military advantages but reeaally low deplomacy :)
_Terminator_
only planets ~SDC~
May be old news but I saw it on G4 last night and thought it was pretty cool! :D
It won't 'label' you as a cheater unless you submit a modded game. ~SDC~
Other races will bully you if you don't have a standing military. You can either wait till they do and then lease some ships, or build a few here and there to keep yourself up to their level. Also if you can get the military resources you can increase the power of your ships dramatically! One game I was still building Battle Cruisers and they could beat dreadnaughts and avatars at the end of the game... because I had 2 maxed out military resources. I won ;) ~SDC~
I need a new empire Biffman, so I'll take you up on that offer! My favorite was the Playdoo :)
No, the ship that you have selected in you're fleet(it shows in the lower-right of the main map the ship name and stats) targets the most powerfull ship in the enemy fleet first, and you work down. Transports, constructers, and colony ships are at the bottom of the totem pole. :)
I believe it gives a bonus to you're defending soldiers in an invasion.
If you don't like you're starting position press CTRL-N and a new map will be generated ;)
Umm... well I liked it but I can see why they would not want this on their forum.
Press CTRL-N if you don't like you're starting position and a new map will be generated :) :) ~SDC~
There are some techs that are in the game as 'placeholders' for future game updates. :)
On second thought I think you're right Priest... to keep the scoring consistant they probably should allow only scores with no mods... the way the Stardock guys are though it may very well be that if a mod is 'good' enough and doesn't throw the game out of balance it may be included as part of a future 'official' update.
It may be that the people that are downloading all 30MB have archived Galciv...? I think I read a post somewhere that this is what it's supposed to do if you have archived it. :)
I don't know if there is any policy right now, but I would suspect(hope) at some point that only mods in the library(and hence approved by Stardock) will be allowed. Either that or no mods would be my preference... on the other hand I think the AI's have access to all the features you do in a true mod(ie. not a 50000+ BC trainer) It's a good question! ;) ~SDC~
This may have been mentioned already, or I might not know how to do it, but I don't see any way to ask or demand that a race dissolve an alliance with another race. I would like to see a 'break alliance' suggestion in the diplomacy screen. There are many times that I would like to 'bribe' a race, so that I can take-out another race without them going to war with me as well. Thanks.
I thin it was a planet exploding or something... can someone say TERROR STARR!!!!!! HAHA :d ;p ~SDC~
From what I know the planet was good and then a change(drengins :) happened and the planet went to hell... that's you Khan was pissed in the movie :p ~SDC~
If you have a save of the game you should be able to load it and submit the score.
There is also an 'advanced' level after high... the way I understand if you take money out of espionage after you reach a certain level, the stats will not update again, and you also will lose the ability to 'steal' techs
I usually decide how many colonists to send depending on the class of the planet I'm sending them to, if you send too many to a lower class planet(ie 13,14), you will have moral problems. I usually send ~100 to class 14, ~150-200 for class 15.
Hey everyone. I just played a game where the UP passed a rule to give transports the +10 attack for 3 years. It does show up on a transports details, and they can attack other ships, but they cannot attack ships in orbit. I didn't know if this was intended or not, but it really sucked because I was going to take out a Drengin system that had 3 26 planets in it! Thanks.
and I thought I might get some sleep tonight ;)
Okay let's see: 1) In the diplomacy screen there are three buttons in the middle, these will show you info on how you are interacting with that race. 2) As far as I know you can only see you're score when the game is complete. 3) There is a button in the upper right hand corner of the main map screen that will display the influences of all races in the sector you have centered on the screen. Have fun :)
cool, looking good! ~SDC~