V1m

V1m

Joined Member # 619959
0 Posts 2 Replies 4,304 Reputation

Well, I'm not so sure. SimCity was very popular, and SimGalacticEmpire might be too! Seriously though, there are many of us who get off on building. Another example might be Society. It sounds like combat will be a VERY small part of that game. -Cauldyth Hmmm a mod where all the weapon and defence techs cost 10x the normal RPs m

81 Replies 40,887 Views

And multiplayer is already in the coding just a few bugs to work around like what happens when 4 ships attack the same spot? Wow, really? Damb, that should make a few people happy... can you give us any info on what type of multiplayer...?

81 Replies 40,887 Views

I'm happy with a copy protection system that doesn't punish me for buying the game. Stardock's system suits me quite well. In fact I'm surprised that they don't rent it out to small games developers looking for a good delivery system.

31 Replies 23,956 Views

But DA is a for-money expansion. IIRC, the devs have already said that there will be a 1.4, but that 1.4 will be the last patch. I agree with one of the other posters who said that the damage should be a bell-curve, so that 1-12 damage would be: 0-6 + 1-6 I'd also like to see more work on the AI's handling of military strategy & planning.

8 Replies 4,282 Views

kblore... you missed my point. WHo is s1genocide... that frogboy makes a unique post addressing his concerns?? do you get it? how is he different then any of us.... we paid same as him, but only negative posts get addressed??? I am confused here. Hmmmm... maybe he raised some points that frogboy thought were worth addressing? Since the

81 Replies 40,887 Views

What was in Civ3 PTW? Multiplayer Modes: Includes Turn-Based and Simultaneous game types and appearing for the first time in a Civilization game, a Turn-less mode. Provides full TCP-IP/LAN, Hotseat and Play be Email support. Multiplayer games: Face off against the best Civilization players worldwide with fast-paced multiplayer games like Elimination, Domination

81 Replies 40,887 Views

No you shouln't, because your production spending should be at 100% all of the time. Well, in the interval between war being declared on me and enemy ships actually appearing, I usually ramp my research way up...

13 Replies 8,441 Views

Officially you can't. There is no multiplayer in GalCiv2. I'm told there is a kind of way to do this within the cheat-mode, but I have never tried it.

6 Replies 2,789 Views

Finally someone from Stardock has stated publicly that the core ships designs are poor! Um, this has been said many times by the games designers. Who has ever denied it? They don't use any miniaturisation whatsover, for a start.

21 Replies 8,776 Views