Tigershawk

Tigershawk

Joined Member # 630545
10 Posts 66 Replies 644 Reputation

Hey Chuck1es, One little undocumented thing that stumped me for a long time was that you had to have an active internet connection when you hit the 'Done' button. For someone like me, with a dial-up, that's kind of annoying, but I usually Alt-Tab to the desktop, connect up, and re-enter the game. I think I've done that from the screen where you hit Done, although I usually see the win coming a turn ahead of time and log on then. ~SDC~

9 Replies 233 Views

Dr. X. I have yet to find a solution myself, but my symptoms are exactly the same. One thing I did was install the RADTools as you did, and played all the cut-scenes so I could see what they were supposed to look like. The RADTools plays them without the stuttering. If you find a solution I'd love to hear about it. I can't seem to delete the right files to make the menu opening sequence present selectable buttons and yet skip the animation, so maybe it can't be done. <br

11 Replies 231 Views

Good stuff Brad. I like the extra research ideas, the Starbase differing types, and the advanced constructors. Much more creative than just limiting what is already in the game. I think its so great that the guy in charge, or as in charge as anyone can be, is also the developer. I hope you can implement some or all of these ideas. ~SDC~

130 Replies 9,828 Views

If its going to be removed properly from the build queue, hopefully after removing, it will also be included in the next game production report so we can assign the planet something else. Right now, I usually lose it from the queue if it was more than 1 month to completion, and then I have to go searching through the planet list for some planet with an empty queue. I don't think the goverenor takes over either if there is something that he could be assigning. ~SDC~

9 Replies 456 Views

You do know that you need to send a contructor to a starbase so that you can make it into a terror star right? It will be a new military option if I remember correctly. Then, after you've upgraded a few times the final upgrade costs you the $$$. ~SDC~

8 Replies 301 Views

I thought the game played based on 1024/xxx. I don't think that this is alterable, despite what the manual says. I don't remember seeing it in the manual, so I'm taking your work for it. There is an "unsupported" mode that lets you play in a window, but that only works for increasing resolutions. ~SDC~

4 Replies 252 Views

Just as a consolation. I'm at the exact same system, 450 AMDk62, voodoo 3, 256mb ram, ESS Solo-1 motherboard sound, and I get the terrible skipping too. One time I disabled my sound card and everything ran smooth. I thought maybe it had to do with the fact that I had an on-board sound card and that its not capable to hardware buffering. Strangely, the starting movie, the torch guy on the colony ship, runs fairly smoothly without the 1 second sounds ommisions. That seems to be the on

4 Replies 148 Views

My original Survey ship, well into the game, started heading for the top center of the map when it ran out of anomolies. It met up with another AI's Survey ship already stuck up there and tried to declare war. It did let me deny the war and manually redirect the ship to orbit a planet. This is version 2.036a.... or something like that. The most recent version at this time. I also had the game end unexpectedly with no error a number of times but reloading seemed to get me past this.<

684 Replies 29,043 Views

I'm torn here Brad. I realize it can be discouraging to see alot of negative comments or suggestions from everyone as soon as you complete an update. But I'm sure you don't want the forum filled with a bunch of attaboys either. Let this just be my outstanding blank check, that I like the direction you're taking support for GalCiv and I'm impressed. I bought the game almost soley on the fact that you seemed so commited to make this thing work, that I was sure it would be a success. These are

28 Replies 2,728 Views