Tigershawk

Tigershawk

Joined Member # 630545
10 Posts 66 Replies 644 Reputation

Seems like the LCD screen makers would address this issue pretty soon. If they can't scale accurately, why don't they make it so that the 1024 screen is applied to the 1280 screen, but smaller than full screen. ~SDC~

9 Replies 521 Views

The following is a post that clued me into a possible reason why my Metaverse scores aren't posting. I've been blaming it on the 1.04 upgrade, but its true that I purchased the Drengin.net upgrade at about the same time, so that could very well be the problem. Hope this helps someone else. :) Quote from another thread responding to another quote: #6 by Citizen Freddybear - 5/29/2003 9:07:45 AM "I recently purchase the drengin.net upgrade from Gal Civ."

3 Replies 138 Views

[quote]Personally, I think that the AI's gang up on the human too much. I only play on the lower difficulty levels as well. The game would be a lot more fun if the human could play with the ai's more instead of always being against them.[/quote] It would be great to play with the computer, but at some point you're in a competition with them to win. The exception to this might be allies of course. ~SDC~

147 Replies 4,751 Views

That would be "The Corporate Machine." If it is what you say, I'm sure it doesn't belong there, but it might need to stay for consistency reasons. They probably copied some of the TCM concepts and just left that stuff in there. ~SDC~

2 Replies 228 Views

Ditto to that last post, and please people, put something besides "Question" in the subject. Its not very descriptive in the vast ocean of posts. ~SDC~

3 Replies 166 Views

My 450 uni is kinda slow, but I can't complain too much because they rated the game for 600. I'm glad it runs at all on your 200. I still can't think why it takes so long to move an 8 frame 2D bitmap around, but I think you're going to have to live with it. Programs are going to be written to run on a target machine, and you and I are now below the target. Turn off as many of the movement animations as you can stand.

14 Replies 798 Views

Rob, I think the background loading goes on during the title screen, and during the New Game options screen. Its stuff that has to happen anyway to initiate a new or loaded game. Once you're running a game, I don't think its supposed to have any affect on processor usage or memory consumption. ~SDC~

14 Replies 798 Views

I think one of the developers said that destabilization is like espionage. You need to spend quite a bit to have an affect, which means you have to give it some time to build up in as your spent money accumulates its affects. :notsure: ~SDC~

4 Replies 210 Views

Fifth, It might take some time to address all the issues that you're describing. For now, if you don't use cheesy tactics, then the loop holes won't be an issue. :SURPRISED: I can understand it would be difficult, knowing that they're out there, and if these really are issues maybe it would be nice to clean them up. However, I wouldn't want all the development resources thrown at these issues that few ever see. :notsure: ~SDC~

86 Replies 2,610 Views

It was not a time issue. Brad has said that some on the team wanted to include that, but he didn't think it was a good idea because it took some of the guess work out of it. He said he realized later that it should be included because some people would appreciate it. I'm paraphrasing from memory here, so hopefully I got that right. ~SDC~

1 Replies 108 Views