LordTheRon

LordTheRon

Joined Member # 631039
1 Posts 114 Replies 14,773 Reputation

I'm having a fun time on hard now against the AI. Strategic AI is much better indeed. I have to think twice before invading some of the AI cities now. Their sovs and champs are pretty scary too. I see some Weird things though. Umber keeps sending pioneers into my borders while we're at war. I've killed 5 of those lone pioneers already. Quite a waste of resources there.

270 Replies 673,682 Views

After constructing an apiary yesterday I found the description for it very lacking. In the hiergamenon there's a very general description with no specifics to what it does. When hovering over the apiary I don't have a clue what it does too. When you do that with horses or wild grain or iron ore you get a clear description of what it does, but not withthe apiary. I know it's against nationwide unrest, but please add that to the basic description of the apiary, cause also in

4 Replies 7,501 Views

Still early days in my new game but I am recruiting darkling warriors! Was wondering if you're gonna make heavy units for the new races in your other mod? Playing as Hunduran now and would love to see a nice special unit for my horselords.

31 Replies 40,004 Views

Correct, it's in the assassin tree of course. Mixed up my warrior and assassin hero who had a lot of similarities. But no clue what bleed was supposed to do. if it's fixed in 1.1 final that would be nice. I'll check it out. Still can someone explain what the ability is supposed to do?

5 Replies 16,077 Views

I got my warrior hero up to the bleed ability yesterday, but when I chose it I couldn't find a good description of what it does exactly. The tooltip is really lacking. I thought it would be a new active ability but there's not bleed icon in tactical battle. Does anybody know what it does?

5 Replies 16,077 Views

[quote who="davrovana" reply="4" id="3368129"] If you spend a lot of time on warriors late game, they are still very useful. The only challenge is keeping them from taking hits from crushing blow or other one-shot-kill attacks. Blade rush not only lets you damage multiples, it basically is a free teleport. Load your warrior up with good plate mail (preferably champion armor). High defense and HP, and they can take some damage. The decim

5 Replies 12,879 Views

Link would be nice for lazy people like me. I'll help myself and others here. http://www.rockpapershotgun.com/2013/06/04/wot-i-think-fallen-enchantress-legendary-heroes/ edit: oh dear just saw that you had attached the link nicely and well... Sorry for that.

2 Replies 10,929 Views

I fully agree with you Nick, this is quite a big problem that really hampers the AI. I think early days in the FE beta Brad spent quite a bit of time in making the ai armies come together at logical places creating some nice armies. For some reason this seems to have deteriorated over time. It's one of the weakest AI points currently: too many easy kill lonely units or heroes.

12 Replies 51,719 Views

[quote who="sweatyboatman" reply="9" id="3361740"] Quoting Lord Reliant, reply 8 Brad, are you going to continue this game? Love to see how it goes/went. I was just thinking that. Though I like to imagine that now that 1.0 is out Brad has devoted his time to honing and perfecting the AI's strategy. Either or. As long as he's not doing something silly like relaxing or spending time with his friends and family. [/quote] Not to menti

10 Replies 57,943 Views

[quote who="GFireflyE" reply="29" id="3361704"] Quoting Tattyhat, reply 24Friendly units can now move through each other in tactical Whaaaa!! This is good, very good. it will take a lot of the frustration away with tactical battles. I do not like this at all. It will take away from the tactical positioning of your units. might as well just select auto-resolve if tactical becomes anymore st

116 Replies 103,074 Views