Nirvana_CN

Nirvana_CN

Joined Member # 633820
2 Posts 7 Replies 8,940 Reputation

I find that the AI is willing to trade certain techs for a lot of money too, especially the trade ones, such as advanced trade and culteral trade, i normally get at least 50/20 for these, sometimes a bit more, trading advanced trade to 5 Major Civs, and 2 minor nets me 350/20. So i can easily maintain 100% spending earlier, i make sure to research another trade tech, and many of the trade goods. When i have one turn left, ill sell another trade tech for 350/20. After that i will sell so

9 Replies 418 Views

haha nice idea, sadly the tedium of building that many Starbases would probably be worse for me than having to mop up 10 or 15 planets lol. Also, doesn't the speed increase only work in the sector you have the Starbases in? Didnt realise you could use the bonues to move into other sectors. ~SDC~

54 Replies 2,753 Views

My problem is when reaching the core worlds, some of which have that amazing Precursor event that changes 5 of them to size 40+ planets. They dont just resign to me, even though i have won, so i normally end up haveing to use a cultural victory to end the monontony of the end game :\ If the AI resigned when it was clear he was lost, it would save the last boring hour, i think that is the only point of the game i dont enjoy much, it was the same with all the other 4X games tho

11 Replies 738 Views

Morale is how happy the people on a set planet like you, your popularity is overal how well your doing, it incorporates moral, but also how good your economy is, whether your winning or losing anywars your in, whether you have too many or to few warships etc. ~SDC~

9 Replies 845 Views

Sometimes..Altough if they percieve it as a threat they will contact you demanding you to give them the Starbase..if you dont..well get ready for war ;) The AI isnt all stupid, it can recognise when you are building forces up near him, or make a Party Palace star in his system ~SDC~

9 Replies 330 Views

I Agree, looking at my scores you will see i will submit any game that i play, the first two games of mine show up as wins for some reason, but i actually lost those. I like to be able to see my progression as i go through the game, im currently playing on the challenging level, and finding it much more tricky :) The metaverse is fun, but ill leave the top 25 to the people who will only post the 3000+ scores on gigantic maps :) ~SDC~

14 Replies 302 Views

Also everytime you go up a level in Govt, Moral become harder to control. So if you have a decent Economy and dont need the 20% bonus, its sometimes wise not to step up. Your Planets have more chance of defecting on higher Govts it seems too. ~SDC~

8 Replies 615 Views

Yup i do what phaedyme does, i mass BattleAx's for defense, and Trade HEAVILY until i get battleships, once i do this i put military to 80% and crank them out, I normally get 30 -100 turns before they discover that tech, as i meaningfully trade all my wonders to them for 150/20 to make sure they dont have the money to do any research while i wipe them out, i can normally wipe out two races before i notice one civ is cathcing up, i then trade with the leading tech to get them in debt, and rush my

8 Replies 343 Views

I dont think the AI trades differently that with the Player. I have seen the Dregin with -400 cash but more tech than anyone, a few turns later they had 3000+ and all the other civs are struggling to keep in the green. Also have you ever wondered why the Minor Civs some times end up several 1000 in debt? i think its because they aquire techs. Please remember the AI aint stupid, it wont trade your Corvette, or battleship easily, as it knows what a massive advantage those ships a

51 Replies 1,978 Views

Or you could pick the really evil options..such as the Starship quality +49% or PQ+49% and choose the rest good, thats how most of my games are chaotic evil...im willing to be evil for BIG bonuses, but choose good answers to bring me back up ~SDC~

16 Replies 616 Views

Yes you keep the benefit. You are in effect licensing the other civ the right to Make it. Kinda like McDonalds telling Burger King they can make Big Mac's and call them that :P You call also make GREAT money out of these, often several hundred bc's per turn for over 20 turns. ~SDC~

4 Replies 189 Views

Yup, dont build culture increase buildings on your worlds are from the AI. Dont make too many production buildings on tiny class 14 buildings, it really wont make much of a difference. Dont bother with the Plantary shield buildings unless you are convinced you may be attacked on that planet. In the mid to late game, being selective can help you save 200-400bc/turn in maintenance costs. ~SDC~

20 Replies 3,373 Views

Aweill is right, unless you are incredibly lucky and get a whole quarter of the map to yourself, the AI will colonise worlds, i mean you do it, so do they :). The trick is to be able to pump out colony ships from your worlds in 3 or 4 turns, and thus enable you to nab the worlds before the AI gets to. ~SDC~

4 Replies 223 Views