IztokBitenc

IztokBitenc

Joined Member # 634240
0 Posts 46 Replies 16,214 Reputation

Hi! By the way Im playing the game on the "Tough" difficulty if that has any relevance. It has a big relevance. Tough means full AI with all its algorythms enabled, but without bonuses. If you're not an experienced strategy games, this settings may be too though for you, especially when you're still learning game mechanics. As for gaining some military: AFAIK AI doesn't look at your ships when checking your militay might. It looks at your graph,

8 Replies 7,232 Views

Hi! If you researched Trade, you can build your own trade ship. Use cargo hull, put on it 2-4 life supports, fill the rest with engines (Ion engine preferably). Keep producing them (you'll need 8-12 of them) on a planet which will have lots of population, and send them to your neighbours' HWs to make relations with theme better. Send more than one only to the race you'd like to have as an ally. BTW trade brings only a limited amount of money. The more planets are available for colon

3 Replies 1,897 Views

Hi! My ships attacked first. Actually only one attacked. Then the pirate ship fired. I too have seen that happen in my battles - usually against DL's ships. IMO that happens because game calculates outcome of the battle round before it displays results. Your first ship probably destroyed the pirate, so other two never fired. But pirate destroyed all of them in return fire, and since it was the stongest ship of all, it survived the battle by that peculiar

12 Replies 9,447 Views

Hi! do the PP give a 100% to factories doing anything or just social production? Power plants give bonus to production capability - that's for building ships and buildings. If you set focus to research, they also give you more TPs. PPs, they look really nice +50%/+75%/+100% to manufacturing That's from an earlier version of DA. In 1.6 they give only 10%, 20% and 30%. BR, Iztok

87 Replies 60,847 Views

Hi! maybe get Iztok and a few others in on them too Since I'm "challenged" I'll put together my view. I am one of the main multiplayer developers/balancers for a fairly popular online game. IMO the keyword here is multiplayer . You don't need to reprogram your customers each time you do changes to the game mechanics. Stardock on the opposite has to do that, and since there's only ONE developer for the

87 Replies 60,847 Views

Hi! + NEW: More differentiation between alien races on what technologies they research I just hope good AIs will research weapons earlier, if they start near Drengin of Korath (== warship-heavy opponent) NEW: AI ship design more optimized Let's wait and see how they'll react to my usual low-weapons defense-heavy designs. Missing updates: - Colony Module costs 50 (previously 30), - More Colony

80 Replies 190,976 Views

Hi! All ships will always target whatever comes up highest on that rating system. So if you load up a ship with defense but little attack, it will have a very low combat rating. The enemy fleet will ignore it until it's weak self is the last one left, then easily pick it apart Did you ever TRY such approach? Because if you'd do, you'd know that such a ship would win against described opposition 95+ of 100 battles alone. Yes, ALONE! That's the problem with

8 Replies 3,970 Views

Hi! It's not God that made the suffering, it is us that allow it and we have free will to stop it, God loves us all even if we don't believe in Him. A friend of mine some years ago was diagnosed with lymphatic cancer... Four months later she died in the hospital, after two months of agony and torture from both the cancer and the "cure". Strange love I'd say. <br

471 Replies 349,918 Views

Hi! I would say that every prayer offered in sincerity "worked'. A friend of mine some years ago was diagnosed with lymphatic cancer... Four months later she died in the hospital, after two months of agony and torture from both the cancer and the "cure". I'm sorry to hear that. Doctors tried to cure her, and failed. I have no doubt you and her family also prayed sincerely for her recovery. You know th

471 Replies 349,918 Views

Hi! They have 5 ships with a total of 120 missile attact and 30 shields. I have 4 ships with 90 Missile and 98 Point defense. You need ONE ship with ~100 point defenses and about 15 attack. If you can not match that, forget defenses on your ships and go with full weapons, 0-2 engines. BR, Iztok

8 Replies 3,970 Views

Hi! This viewpoint fails when it tries to begin to explain the universe. Experiments, reasoning, logic cannot explain where matter began, and where energy sprang forth from. Can not explain YET . Funny you named the only one event where God could have a word or two. What about the rest of 20 and some billion years? What about all the prayers directed to all the deities throughout the history? How many worked? How many of YOUR prayers worke

471 Replies 349,918 Views

Hi! from my EC starbases I can only get 13%(4+5+4) production bonus I've looked into this. Seems there's a prescribed upgrading path for mudules. You need to research Smart Drones (Advanced Computing), before being able to upgrade your SB further. BR, Iztok

39 Replies 46,949 Views

Hi! When you say "(your) universe", do you mean the physical universe that we exist in Yes. To my current knowledge there was only one moment where God could interfere: when our universe was created in so called Big Bang, and its parameters were set. The rest is physics - known and (yet) unknown. Want to know the origin of the Creator idea? When first human with enough intelligence made a tool, and then looked around and asked himself: "Who made

471 Replies 349,918 Views

Hi! I would like to ask those who consider tehmselves atheist, how is it possible that you can "know" that God does not exist? I don't know, but in my universe God is not needed. BR, Iztok

471 Replies 349,918 Views

Hi! one of the AI races would keep sending almost all their warships at one of my unarmed ships. I've seen that in older versions of the game, and used that "baiting" extensively. What's your version of the game? BR, Iztok

11 Replies 7,834 Views

Hi! isn't 16B population a little to much for a PQ10 planet? In my recent game I taxed my empire so high no HW ever grew much over 14B. However I have to add I've been using only one basic farm per planet above class 10, so most my colonies had ~80% approval at 9B. BR, Iztok

1 Replies 2,799 Views

Hi! Is there a way to reduce planet quality in Dread Lords? Several Invasion tactics reduce it. Also abandoning the colony thereafter. But IIRC you can't reduce it below PQ 3. Only in DA in can be reduced to 0 with abandoning it. BR, Iztok

13 Replies 4,853 Views

Hi! tiny map, 6 civs, slow tech, no tech trading, habital planets uncommon with only influence victory on. Just spam lots of influence SBs ASAP and you'll win before you even realize that. For a "normal" gameplay those tiny galaxies are quite a challenge to play. No room to expand, many AIs right next door, every planet counting big, also trade routes. I quite like them. BR, Iztok

1 Replies 2,587 Views