fantstc1

fantstc1

Joined Member # 6347223
73 Posts 297 Replies 8,075 Reputation

Ya, I saw player levels at 70+ over the weekend. Was awesome. Queue time was less than 2 mins! Getting there. I really can't understand why multi isn't more popular. Bugginess aside, this is one of the best balanced games ever, in my option. It mostly boils down to who does what, rather than PHC vs. substrate abilities. Very chessey. Granted, I do

5 Replies 17,915 Views

Agree with that, I guess. What would it hurt? Open source finds issues more effectively. :) Same would hold true with balance, I would think. But I would relegate discussion to it's own specific thread, because people will argue. I mean, even starcraft deal with this. They have pro players, and balance is skewed towards their metrics, rather than towards the general player population. There are a lot of factors to "balan

74 Replies 267,622 Views

Three off them, all very annoying: 1) When building a bunch of quanta with engineers, I was unable to place in certain areas, but if I placed somewhere else and then reclicked the original area, it sometimes worked. Something similar was happening when building the mines (on the actual circles and triangles) -- sometimes would refuse to place the mines. 2) On at least one occasion, the engineers too orders, but refused to build. The just stood the

2 Replies 12,868 Views

For what it's worth, the game seems to rank my against the top 100 without regret, even though I am only rank 8. I guess my point is that it will rank you against anyone. So if you're playing bots, the must be legitimately no one on??? (has little to do with rank, apparently)

5 Replies 29,834 Views

[quote who="Frogboy" reply="38" id="3647801"] Anyone can look at the accumulated change logs in the past 5 months and recognize the game has a very brisk development pace. If there's another RTS out there that you think is evolving faster than Ashes, you should, by all means, play that game. [/quote] Amen.

74 Replies 267,622 Views

[quote who="DanailLazov" reply="34" id="3647781"] is getting developed at a slow enough pace [/quote] not so slow? I think they are doing pretty well. [quote who="DanailLazov" reply="34" id="3647781"] r low % of problems solved, constructive criticism being overlooked [/quote] I have seen at least one of my issues fixed, and I'm glad it was. It made the gameplay experience much better. <

74 Replies 267,622 Views

Now that's an idea... give existing ashes players the belated opportunity to become founders. ;) Everyone walks out happy. Call it "followers" or "converts" or "loyalists" or something. Make it cost a little more than original founders (maybe $110-$120) ... Discounted on steam based on current scope of Ashes purchases.... just like cost of Escalation is reduced for current Ashes owne

74 Replies 267,622 Views

I just logged out of my steam account to check steam pricing. Escalation is $29.99, and it comes with the base Ashes game, as far as I know. So essentially, if you're a new player, you pay $29.99 and get Escalation + Ashes (full experience). Now, you can alternatively buy the Ashes base game at $13. If you do so, I believe you can then purchase escalation at $19.99. &nb

74 Replies 267,622 Views

Here's another thought. It seems like there is this repeating pattern, where they release the game, and then not enough people buy it, so it goes on sale within a relatively short period thereafter. Then everyone who bought at retail price complains, because they feel like they have been somehow shortchanged ("early adoption tax"). This is obviously not intended by Stardock, and probably isn't the way things should t

74 Replies 267,622 Views

Sort of agree with Never. Sort of. I can also see that, from SD perspective, they are also adding more investment and additional features. [quote who="Never123" reply="6" id="3647587"] I ask stardocks again: Why I should buy a expansion for 20 to 40 dollar if you didnt even finish the normal game, fix the bugs and solve the map and fraction balance? [/quote] Bottom line is that development costs money. At the end of the day, th

74 Replies 267,622 Views

On that last note, I recall seeing this on steam: The first expansion for Ashes of the Singularity will be coming out this Fall. It will be a stand-alone expansion (i.e. you won’t need to buy the base game). The base price for the expandalone will be $39.99. For a limited time, the upgrade price for existing players will be $9 and then later updated to $19.99 eventually (we want to thank our early adopters for their loyalty and support).</s

74 Replies 267,622 Views

Sensible. You guys rock! However, I've just been doing some reading, and it seems that youtube has other thoughts on the matter (might not allow it as matter of policy). https://www.youtube.com/watch?v=zodLs0w7KRg https://support.google.com/youtube/answer/138161?hl=en

4 Replies 8,670 Views