I got banned from LOTRO for swearing in a GM ticket. I was highly irate at the moment and got verbally out of control. In retrospect (and even at the time) I knew I deserved it. Swearing is generally a low grade way of getting your point across and while f-bombing can be fun and relieve stress, it's not widely accepted. It's entirely possible to communicate effectively and even verbally/psychologically abuse someone if so desired (like a beggar) without resorting to language that'll
Voqar
[quote]AoC beats the pants off of WoW. WoW just gets so, so boring.[/quote] Eh, WoW is the epitome of MMORPG - it does all aspects of the genre well and/or superior to all others. So, if you WoW got boring for you, then so will any other MMORPG once the initial newness wears off, especially a game that's buggy, lacks content, has no endgame, has weak PvP (unless you're a FFA ganker and have victims), and that has unrealistic system requirements vs performance. See how
Very disappointed that #1 hasn't been addressed already and holding off on purchasing until it's taken care of. I could care less about the political machine and would prefer to see them addressing release issues with TA (that apparently didn't exist in beta so wtf happened).
It's early june...where the patch? /sigh
[quote]Kryo - Can you check with Cari & Brad and see if this is a candidate for a hotfix and if they still need more saves to isolate the alleged bug?[/quote] I like the "alleged" thing because I've seen a few "bugs" posted that would be game breakers for me and no real official response as to whether they are bugs or not. At this point, for the first time ever, I've decided to hold off on getting a galciv product until after the first patch (I usually don't do beta but do buy
I don't know that it's dying but it does seem to be in a recession of sorts. I've been playing PC games for a long, long time and I've played and bought tons of games. For me, I don't care that much for RTS and only play the very best of FPS, and those 2 genres seem to be the bulk of what gets released. I miss the older days of PC gaming where most of the titles were strategy oriented or were more like "pc games" than console games made for PCs. What
[quote]"Pirate module" that can be installed on ship. With this module your ship can attack neutral and friendly ships and bases without declare a war. This module must be very large and very expensive. And certain technology for it, very expensive too.[/quote] But sir, those obviously terrans in that terran ship destroying our starbases, ships, and planets aren't really terrans - they're neutral pirates! I'd like to see a switch to a hex-based map. I think it's more flexable
[quote]Answer is: All of these things (1,2,3,4,5,6,7) are intentional. They're part of the new game strategy .[/quote] I'd be interesting in seeing official word on this...because it seems possible, especially considering the length of beta and how something this obvious would have to have been found during beta.
I leave my home computers on 24/7 (they and the monitors go into sleep mode) unless I'm out of town. (I'm a programmer and our whole crew leaves their PCs on 24/7 whether they need to remote them on demand or not.) You can google and find pros and cons for both scenarios that equate to neither option being clearly favorable - so it's more about personal preference. I personally spend ungodly amounts of time on my PC and I like it to be immediately available, so I've always left them r
I don't see much point in having race-specific techs that supposedly reflect directly on your race that you can trade. I'd vote for limited trading - you can trade anything that doesn't uniquely define your race. I usually go with tech trading off for lack of the more sane and reasonable "no brokering" because I don't want to have to deal with tech trading every few turns to keep up with AI joint research project and I think it's kind of ridiculous that the AIs so freely trade any and
Did they change the pirates? They used to wipe out ALL ships and starbases, not just those of one/any particular player(s). "Spies hurt, but my least favorite MEGA event is the Jagged Knife." Agreed. Losing multiple planets is far worse than cleaning up the varous "infections." A lot of the mega events are brutal but affect all players.
I'd rather put up with internet authentication every 10 days than have to have a DVD in the drive. It's also much better than SUCUROM virus-type "protection" that messes up your DVD player too (or at least it does for me, I have to reboot just to watch a DVD (that I own, thank you) after playing a SUCUROM protected game (that I own too, thank you)). I also prefer it to something like Steam or webtangent that runs in the backround at all times when playing a steamed/wt game. Way lame.<
[quote]Talk like an adult and maybe what you want changed might be taken into consideration.[/quote] Agreed. Someone needs their diaper changed.
Thanks for posting this. I've seen several discussions of this issue and some folks seem to be blind to reality, and worse, don't want to know the reality.
[quote]Ah, pet peeve here - downloading a game of of Pirate Bay isn't theft. It's also barely even copyright infringement.[/quote] Absolutely disagree. There is no difference between walking into a store and shoplifting and item and downloading software/music/video without paying for it. Zero difference. Stealing is stealing. There is zero justification for it. The difference is a store will have a guard, a camera, the threat of the police, and the fact that
There have been several threads telling people what to build first that are almost always exactly the same. So, expect to be criticized for doing anything against the status quo. I like to build scouts and an early cap ship but who frickin cares if someone else has found success doing something else, especially if it has nothing to do with multiplayer! The game *does* have a single player capacity. I personally will never play this game MP - it just doesn't appeal to
Seems like maint would be a combo of your logistics capacity + actual fleet. So if your fleet was decimated, your maint would decrease a bit due to the lack of actual ships, but there'd still be maint, because you're still paying for the "back end". The fact that you are so heavily committed to supporting nonexistent fleet does make it hard to rebuild if you get hit hard, and that's not entirely realistic since it's not very flexible. If your empire was gonna get wiped, you'd surely m
[quote]Wall of text crits you for 4939395 dmg[/quote] My sentiments exactly. Paragraphs are your friend, and mine.
Very few games keep me occupied for any length of time except for MMORPGs. Even some of my favorites, like GalCiv or Civ IV aren't games I play constantly. It's more like I go thru spurts of playing them obsessively for several weeks then don't play them at all for a while, but always return to them over time, because they're games with infinite replay value. I'll likely play Sins similar to how I play GalCiv or Civ4 - in spurts.
A lot of things don't respond while paused. That is, you don't get the visual/audio response that you'd get when the game is unpaused, even though the action sticks and executes.
" This will be a good place for newbies (and otherwise) to learn how to properly play this game MY WAY." ...fixed.
There's ways to defend against this but it's still ultra cheesey that a planet can be bombed out of existence so easily. It should be a viable tactic but not so easily done.
I'll be buying the GC2 expansion but I'm less into beta action for it. I have faith in SD's ability to deliver. I'm in Mythos beta, WAR beta, and now AoC beta too and there just aren't enough hours in the day/week/month for it all! (went from never getting into betas ever to beta overload) I'll likely pre-order the new game just to get a peek since I'm really interested in seeing it, period. Sins is a really good game. It's SO easy to play it and look up and notice that hou
[quote]pirates would be better if their timer and strength were doubled. or even tripled. [/quote] Or more random. As it is you're guaranteed pirate action regularly. I think it's silly that the pirates are so strong they're like another faction, and a faction that can pump out mega quantities of ships with no real economy to back it, but I suppose I'll get used to it.
"Or better yet, make options to disable the bounty bidding war and have pirates attack at random on their own discretion" I'd like this option. I'd prefer random pirate attacks - less predictable or controllable. It's kind of funny how the pirates can have such an amazingly strong planet, all those ships, and amazing organization.