Voqar

Voqar

Joined Last seen Member # 635914
4 Posts 101 Replies 1,444 Reputation

I'd agree and agree that it'd be nice to have the move preview/confirm type functionality (or option for it). I'd also like a more ready indicator of war when I hover units. I've had games with 5/7 AIs at war with me and troops/npcs all over, and I can't remember which 5 just declared. Every time I had to consdier whether to slap some AI group senseless I'd have figure out who the heck they were and look at the relations screen to figure out if I should remove them from ex

4 Replies 17,098 Views

[quote]Quit rushing and using tactics which will be nerfed in a week and try to have some fun.[/quote] You don't have to rush or use anything but basic tactics (build troops, move them towards enemy, obliterate enemy), and I personally don't use any known exploits, like loading up troops with tons of jewelry or kits (stuff that should get nerfed). I build entirely normal troops. And I do have fun beating up the AIs - it's just way too easy. If I chilled and built u

20 Replies 19,857 Views

I'll keep it limited to games I can still run without hassles on my PC and I actually play these days. The list of games I've playED is far too long to publish. :P Civ IV:BTS, Civ IV Colonization, Civ IV:BTS with the Fall From Heaven total conversion/mod. GalCav 2 Wesnoth Lux Deluxe Eschalon Book II, Din's Cures (two indie RPGs I got thru Impulse that I otherwise never would have known existed) Torchlight WoW </

14 Replies 11,189 Views

[quote who="cephalo" reply="3" id="2742360"]No, I mean he's regenerating mana during combat. [/quote] It's evolution. You as the sov REALLY wish you had some better mana regen so you wouldn't have to stand around clicking next turn so much. The thru evolution your children are born with the ability to regen mana better than you. Survival of the fittest. The sov is out-dated and obsolete once it spawns some brats!

15 Replies 10,249 Views

I agree the game will be developed long after it's in a solid state, Stardock always adds both free extra value (mini expansions, extra content, AI tweaks, new features) along with expansions the charge $ to buy. But, this hardly excuses the present state of the game. It was released too early. It should've been further beta tested, cleaned up, and polished. (beta testers never really got to work with a version of the game that was anything like what was released - that is

194 Replies 610,101 Views

There is healing magic, just dig into the magic tree. I haven't actually used it, and it probably sucks as much as other magic, but it's there. [quote who="midnighthike" reply="8" id="2741669"] Quoting aow0526, reply 5 What advantage does the medical pack give you when you upgrade a soldier to include it? Medical pack gives the unit 5 extra health. Has no effect on Health Regen. [/quote] Actually, the medkit d

13 Replies 4,920 Views

My squads heal and return to full strength but I usually swap them out periodically and put the injured ones in cities, taking out the cities' defending squad as a replacement. I also put medkits on all my soldiers for extra health and regen and this seems to help more than anything. Highly recommend it.

5 Replies 5,548 Views

[quote who="wynams" reply="3" id="2741602"]Once a game is available to purchase is a fair time to review it imo. These companies holding back reviews giving SD time are doing them a HUGE service[/quote] This. In some cases it takes a few days for reviewers to truly give a game some time, depending on when they get copies to review, and in some genres reviews are held back til extensive gameplay occurs (like with MMOs, for ex, since it takes days/weeks to get a feel for an MMO

18 Replies 15,420 Views

That link doesn't really answer #6 that I could see at a glance, and I really have no desire to read that entire thread to pick out the one piece of information I want. :/ The problem with new tiles is that it seems woefully inconsistent. You could have two newish cities nowhere near the tile limit with equal amounts of space around them at the same level of developoment/building and one city will have an endless supply of useable tiles available while the other

10 Replies 46,297 Views

1. Well, some bonuses are better than others so I see little point in collecting most of them. Like the ones with +1 to whatever are nice early but once your empire is cranking 1 of anything is pretty sad. The ones that give % bonus scale better. 2. No clue but everything seems to level quickly enough and there's no lack of stuff to fight to gain xp.

2 Replies 2,119 Views

[quote]but I imagine some traditional fantasy style races would't hurt.[/quote] I would say this is doubtful even though it'd do wonders for the fantasy feel of the game. Maybe in an expansion. One can hope.

7 Replies 7,939 Views

I think the Civ IV:BTS total conversion/mod Fall From Heaven 2 feels more like MoM, personally, even though that wasn't the goal of that project. Elemental is pretty cool though and with Stardock, you never know. They've been known to totally redesign game elements and in the end, Elemental could end up feeling more like MoM.

54 Replies 166,209 Views

[quote]Polish costs money. Blizzard has huge budgets and masses of developers to throw at their projects. When they make a release, they can do so in confidence, because they know that the bought-and-paid-for gaming press will lavish anything they make with praise and it'll sell a bajillion copies.[/quote] Really. Blizzard games do well because they buy the press. Seriously? You believe this? You do realize that some of Blizzard's most successful games h

140 Replies 496,136 Views

[quote]Umm, no. Critics love SC2 because they're in bed with big developers. SC2, after the huge wait and build up, feels like a 5 year old game. It literally is SC1 with better graphics, and THAT is a problem.[/quote] That is your opinion, and obviously millions of players and many reviewers do not share your opinion. I don't even like SC, but I can appreciate, as a fan of other games, having a new and improved version of a classic. Originality is nice

140 Replies 496,136 Views

I can field a few. 1. Check out the spell called "reveal" - I'm pretty sure that's what it's for. Never tried it yet. 2. Zooming way out on cloth map seems to work for me /shrug. 6. I'd like to know this too because the way it unfolds now seemingly has no obvious pattern or logic - it seems completely random when it seems like there SHOULD be some logic to it 7. Some techs will not always appear when you complete a research segment

10 Replies 46,297 Views

If you have an ATI card, make sure you have the latest drivers (8/26). Some people are reporting that the latest drivers are helping with some issues. It's generally a good idea to make sure you have the lastest drivers for everything when installing new games, but you probably already know this. :)

1 Replies 82 Views

If you're strapped for cash and have other games you're considering, maybe don't buy now, maybe wait a few months. I hate to say something like this, because it's such a personal judgement call and I'm a huge Stardock fan and personally willing to deal with the growing pains even though I might get violently pissed off about them occasionally. Elemental is enjoyable now (this varies betwen players. I personally enjoy it but think it could be so much more.) Maybe wait

14 Replies 8,497 Views

[quote who="Ifandbut" reply="2" id="2741290"]Was that a neutral city that you took over? If so, those dont level up at all. [/quote] Which I've commented on and will repeat here, is stupid. It makes sense that neutral cities don't level up when they are neutral, even though they're about butt useless and uninteresting because they don't seem to do a damn thing except waste space - yet another simplistically implimented and boring game element. I like the idea of min

6 Replies 8,902 Views

[quote]Well I think he means that a game like this shouldn't be more demanding than say a game like Crysis. My computer can run Crysis fine, but it still experiences slow downs with Elemental. Elemental doesn't have graphics anywhere near that demanding. For a better comparison I can run GalCiv 2 huge map with all the AI players using CPU ehanced algorithms without any slowdown as well. There's clearly something up with the code of Elemental that it would be slowing up beastly computers where

10 Replies 9,479 Views

Even if you don't have seperate resistances, the pure def number of a unit should be greatly reduced in some way to differentiate magic vs physical and make magic more useful. Cut it in half, third, quarter - something. Or incorporate sov level, which doesn't seem to be used for anything right now. Like maybe sov's level could reduce defense by 5 or 10 per level. If it was 5, a lvl 5 sovereign would reduce armor effectiveness vs spells by 25, so only really uber unit

22 Replies 6,401 Views

[quote who="AminMaalouf" reply="5" id="2740428"]Windows Key works now after updating to Catalyst version 10.8 released yesterday. Thx for the hint in the other cdt thread // thread here can be closed [/quote] Hmm, haven't tried it yet and I did update my drivers. Sadly updating drivers isn't helping with late game sluggishness. Did possibly help with some crashes as I managed to play for at least an hour without a crash w

9 Replies 7,053 Views

[quote]Don't do it too early. It only reveals resources in your own area of influence, so if you use it with just one city you're basicly wasting your research time. It's a judgement call when to research it.[/quote] I was wondering about that, good to know. I would probably wait til I have my core cities established and primary expansion done.

15 Replies 13,234 Views

There are new ATI drivers as of 8/26. I did finish a game without any crashes but I didn't have long to go to finish it so I'm not sure that there's any diff. Sluggishness and hellishness still there just like before.

10 Replies 9,479 Views

The organized trait is very sexy but there are other ways to get your troops more moves (cheap jewelry or kits, for ex). The problem is that organized is vastly superior to most other traits. Most of them either outright suck and are useless or don't scale well and only have minimal impact. I take organized every time because it is ALWAYS useful. A trait that is always useful is a good trait. A trait that is mostly useful is a good trait. Traits that are

40 Replies 101,493 Views