Not buying it
Sly_Squash
Man, first directly insulting us and now patronizing us. WTF is wrong with you people?
[quote who="twifightDG" reply="8" id="2209711"] Depends on how you define reaction time. [/quote] How about we define it as "visual stimuli-> you push a button". Kind of like, I dunno, in a computer game. Yeah, that's ~200ms.
[quote who="ZehDon" reply="11" id="2209753"] Quoting Sly_Squash, reply 7 Humans respond to visual stimuli, on average, in less than a 1/4 of a second (250ms... seriously, google it...)Where do you get 800? Answer: Out of your arse. No, they detect visual stimuli on an average of 2 to 3 tenths of a second. This average applied only to young adults in peak physical conditions. The ability to comprehend the stimuli, think rationally as how to re
[quote who="twifightDG" reply="6" id="2209627"]Duuuudes stop crying about ping times. The most laggy thing in the game is your brain, as it takes an average person about 800 ms to respond to anything happening in the game. Too bad they show ping in some games as ppl think it's the 'holy grail' of multiplayer performance. I especially like the "I had a 250 ms player once and the game was laggy so it must have been him and i'll never let anyone with 150+ in my game again" posts. Way to go. Base
Play custom games with favor items disabled until they are confirmed fixed?
I just hate it when the forces of light kill steal from me. [e digicons]X|[/e] *grumbles* yeah, you stupid grunt that did 30dmg to the guy I just bit half to death... don't spend all that gold in one place before you die 3 seconds later.
To me a rage quitter isn't just someone who leaves... it's someone who cries bloody murder about how unfair something was or how OP some class is THEN leaves mid game.
I can get into games but I crash when they start going long (>25 min). Friend has the same problem.
One thing we should also consider guys: What about when the auto-matcher, in its infinite wisdom, decides to put you in 2 on 1 and similar horribly matched situations? I for one insta-quit when facing two demigods. Seriously, wtf?
How about stay on topic?
As an erebus player (currently), I'd like to argue he needs his bite back, but the reality is I agree the nerf puts him in line with the other demigods... WITH ONE CAVEAT.... Bite NEEDS to get fixed, particularly after bat swarm. After bat swarm is generally a very critical time for erebus. Since your goal was probably to catch a demi off guard, he's probably going to start running for towers, o
I'm with chaosnaska; bite is still pretty bugged, particularly after bat swarm. This is especially a problem when the enemy runs into their towers and I teleport because I usually need the bite to hit them right away, or else they'll get too far out or the towers will kill me. I shouldn't have to deal with this "risk" of bite being bugged at bad times, especially after this nerf.
[quote who="OrleanKnight" reply="9" id="2208930"]Because I had someone in my game lag out for 29 seconds. We all thought he quit, but at the last second he came back and all way fine, and we continued to play. End Thread.[/quote] Irrelevant Did that person actually manually disconnect from the game? No, he did not. He just had a router drop a few packets and had to burst them back your way so you knew he was still connected. He did no
another thing that should get fixed
Per this thread , disconnects will be punished with an automatic loss. A legitimate question was asked in this thread that I don't think will get the attention it deserves: What about lag-quits? I have a few dc's on my record because when a skirmish/custom game starts up and the lag is unbearable, I lead the way to the next game. As a grad student I just don't have time to deal with games running at quarter spe
Like Americans aren't going to kick other Americans with slow computers too. So just rule that one right out. Now for unstable connections. Explain what you feel makes connections unstable. Now stick an additional 5-15 routers in between two hosts and several thousand miles ("kilometers") of wire for signal to go through and explain how that connection is not more prone to being unstable (hint: more routers=more opportunities for queueing delays and subsequent packet
Just upgrade. HW is so cheap nowadays. Sell your xbox. You'll get more use out of a moderately-usable pc.
Umm... if playing with people halfway around the world isn't what causes MP games to lag, wtf do you think does? And don't give me some bs about "netlag"... Playing with people in the same geographical location is one of the best ways to ensure a smooth, quality gaming experience. Period. Aussies, play with aussies if you don't want lag the rest of us down. High ping does make a difference. If you have any background in
Look dude, with how hard it is to get a good game going, I think it makes sense to kick high pingers. And yes >250 is a high ping. If it's skirmish and the game is running fine, no worries. If it's skirmish and the game is stuttering or going half speed, who do you think we're gonna look at to leave? If you guess "guy with the highest ping (and probably lowest sim speed)" you guessed right. If it's a custom game and people are coming in slowly, sure I'll p
I think the support policy of allowing returns of software is amazing in and of itself. Who cares if they want you to pay the shipping? What company even allows you to return the game, much less return the game AND pays your shipping? Oh, AND has a DRM-free product, so you can buy it, copy it, and return it if you were so devious... Granted, they may detach the key from your impulse account so you can't play online, but still it's a pretty amazing policy and there are
I've been playing erebus lately so I've been going for kill swaps all the time. [e digicons](\B):vulcan:(\B)[/e] I guess I'm kinda a loose cannon for my team. [e digicons]:borg:[/e] edit: post looks fine in edit mode hmmm
Rook being able to effectively camp the only creep lane is way worse IMO.
Not a bad post Node202. I pretty much agree. I've been playin Erebus lately and I do think bite is probably a bit OP but for me the solution would be a little longer cooldown. This would prevent me from doing my uber-spam kill of - teleport into existing 1vs1 battle - bite - sleep (combo gives teammates chance to move in) - bite - chase/bat swarm if they're still getting away It pretty much completely drains my mana but there doesn't see
Wow, erebus is getting hit pretty hard considering three aspects of bite are getting nerfed (mana, damage, armor) AND now you guys are pushing for biting shields to not even heal the guy. I guess I wouldn't be bothered if imbalances with other characters were also going to be corrected. Sedna's ridiculous regen comes to mind.