Ah, Nick Danger from The Firesign Theatre! Everyone loved that. Sure remember the fountain pens, delightful devices whose main function was to shed their cap and permanently die a huge splotch on your shirt and your skin! Punch cards, yeah. The card chips were very useful. Throw them in people's rooms, throw them everywhere. Wonderful. We used those for the hugely impressive looking IBM 7094 mainframe, 32K magnetic core storage, not bad for the day for the low low price of onl
wilebill
SpardaSon, Kotick is a very tough boss surrounded by many tough groups of minions. We will need a very large raid to take him out. Frogboy will lead the raid! Amazing thing is, this post was just today. Or now yesterday here, and already you have 24 pages of comments that are simply classic examples of vitriolic anger and rage. You look at the countries from which the posts were made, and they come from all over the world. This suggests a serious revolt of the StarCraft community that
March 30, 2010 : In a "Activision Blizzard restructuring move", the above often quoted CFO (Chief Financial Officer) Thomas Tippl is, according to Massively and the L.A. Times put in charge as COO (Chief Operations Officer) of the "Blizzard business unit", with Mike Morhaime directly reporting to him, according to Joystiq Tippl basically gets paid more, the more revenue the company makes ... http://www.teamliquid.net/forum/viewmessage.php?topic_id=128252 (May 30,
I suspect he rubbed it in good!
Think I played Zork. There was Wumpus in there somewhere, other text mode games. All of which sucked. Except for Adventure which sucked less. But I played, if only for a few minutes, SpaceWar on a DEC PDP something, in the Fall of 1965 at MIT. In those days the pocket calculator had not yet been invented and we all carried slide rules. I hoped that someday SpaceWar would grow up as computers became more powerful. So when I play Sins I always think of SpaceWar. And in a
"too bad it can take weeks, sometimes even a month or two for a game to get a patch on Steam" Yes, that is the biggest crock.
The buildout and buildup with tech tree climbing is part of the core genetics of a lot of game genres. Building up is supposed to be fun and rewarding. In Sins it also just feels slow to me, and not fun and rewarding because it is also precarious and a bit tedious. StarCraft, same structure but it all goes quickly perhaps because maps are much smaller and total army sizes are much smaller. The Civ games are even slower than Sins. Most mmo games like WoW, Guild Wars, etc., star
The copy protection has been completely removed with patch v1.1 for the DVD version. Digital download versions retain the copy protection. -- Wikipedia I played the demo, thought it was pretty good. But they were having a lot of trouble at the time with the servers that were supposed to authorize your copy of the retail. So I just let it go by and never looked back. The Tages DRM as they have it set up is very restrictive. There is a 3 activation limit. After that you have to call Ub
Yes, left a comment on your video that this is what the Vasari are running from! The other EVE mod project got permission from CCP I seem to remember. Do that and I think the mod will be popular. Different mod for each faction. At the top of the research tree. Seems like this would be a better uber weapon for ending drawn out games than interstellar cannons.
Slashdot just discovered it and I had not heard of it. I will pay less attention to Slashdot in the future.
Desura is still beta. Supposed to be like Impulse or Steam except different. Tied strongly to ModDB. Looks suspicious to me. "Wired has a lengthy investigation into the state of PC game mods , and the amateurs keeping the scene exciting in the wake of draconian DRM placed on many PC titles by major studios. It highlights a number of creative modders, such as Scott Rei
[quote]Unlikely, as I highly doubt Stardock will sell the Elemental rights.[/quote] "As an evil (dangerously evil) greedy capitalist ..." (Brad answers phone) Hello. Well, Mike Morhaime! What a pleasant surprise! Great to hear from you bud! What's going on? ... you want to what? ... no pal, no way. We've put a lot of work into Elemental. It's our baby! Our dear child! And no way we would consider ... (thud) ... (Brad picks himself up off the floor) ... uh, how $$$much$
Yo Cadalancea and CombatElilte667! Think I will pick up the trial and test the EVE waters myself! Played for 6 months a long time back, like years back. But reason for my post is an update on the Tyrannis expansion, just released. Press Release -- as shown on IGN May 14 After careful consideration, the EVE Online dev team has decided to delay the deployment of <a class="autolink" href="http://p
Aractain, I do not know. In GW 1 my Paragon looks like a gal cheerleader except for his huge black beard. Shameful! (But he is certainly effective!) My other characters found armor that looks like armor. But it is true that the GW 1 armor in general does not look like what you would like to wear when you go volcano diving. More like beach party costumes. GW 1 had and still has many other defects besides. I'm not so rabid as to deny that! When it came to game balance, t
Yes, it is indeed awesome. I am one of those FPS players mentioned in the interview which you can see on Gamespot who mostly just wants to run in and kill everything as quickly as possible. I don't really want to round up the targets and herd them into a giant blender, or otherwise engage in anything which resembles thought or creativity. But I will keep up with this game. The graphics are fantastic, really really good. Thanks very much for the heads-up.
You are required to read this! I am a rabid foaming at the mouth GW fan and I will bite you! There are huge differences between GW2 and GW. Characters can jump, swim, fight under water, and perform many other excellent feats besides! Entirely new combat system. The entire skill system is different . Half your skill bar comes from what playable race you are. Multiple p
Bottom line is Brad needs new game sales to justify the expense of devoting programming and development time to the fixes and enhancements patch requested in this thread and others. How can we players help increase sales? Well, I can think of a couple of things that would help. Perhaps you can think of other ways. 1. Post positive player reviews on sites like Metacritic and Amazon; and other sites you think potential buyers might visit. 2. YouTube Videos. If you have t
Yes, in the first link of my post Brad Wardell explains the graphics overhaul in detail with comparison screenshots.
https://www.galciv2.com/twilight/ is the most detailed discussion I have seen. I'm about where you are Infamous. Having read everything on the forums, looked at the few brief glimpses available on YouTube; it is a hard call to make. Not upsetting me much since I am stuck in Moo2 at the moment. Moo2 is now available on gog.com for $6 along with Orion 1. Right now Stardock is concentrating on developing Elemental War of Magic and Brad Wardell is still at work on his book
It's the AI's interplanetary bureaucracy. Instead of doing their jobs, they spend most of their time cruising the galactic internet for porn. So you've got this one low level functionary who is just trying to get a check off on a form. She has tried to apply for a military escort for the constructors, but the forms land on someone's desk who finds the simplest way to deal with the task is just ignore it. This AI needs more civics research most likely.
http://www.guildwars2.com/en/the-game/combat/part-two/ The interactive environment is going to be a good addition. Scroll down a bit to see the cartoon.
You get a free capital ship, so make a cap ship factory right away and send the new cap ship off to a nearby planet or asteroid. A colonizing capital ship is ideal. The cap ship can take care of itself while you get on with further projects. Make couple of scouts, set them to auto explore. Get your crystal and metal coming in. Make some more light frigates and send them to help the cap ship. After capturing a planet or asteroid, you will need two or three planetary upgrades to get it out of t
Steam seems to be celebrating. Went over to the Steam Powered web site. Does not require Steam to view. Civ IV Complete is $10 on their weekend deal. Really rubbing it in, aren't they? Of course, you would be a fool to buy it. The Steam version of Civ IV leaves out things you might want later, including the editor I think. So it's really Civ IV Incomplete that they are offering for $10. Installing mods on any of their games can turn into a rolling nightmare.
So, even if I buy from Amazon or nick it off a store shelf, still got to install Steam ... if that's true then I'm out too. No Civ 5 for me. Think I will go over to civfanatics and if this is truly what they are doing I am going to put up numerous posts carefully laced with venom and sarcasm. http://www.facebook.com/civnetwork?v=info I wonder if this will apply also to the civ network version?
What is a PS3? Now of course I know what a XBox is; but I don't watch that kind of nasty stuff, nosirreee.