[quote quoting="post"] Bugs In the Colonies tab, production icons are in the wrong place. Requests The Defended icon is yellow on the planet list, but green on the map. [/quote] I noticed both of these.
Ed1975
The AI has declared war on me - for absolutely no reason
[quote quoting="post"] 1. Some planets aren't filling the circle in the planetary list completely: [/quote] And some planets are filling it *too much* (i.e. spilling out of the circle)
I run everything from maxed out strategic zoom, so never see the ships, so can't comment on that I'm afraid. But I like the new background lighting.
I'm playing "Gigantic" or the next one up from Huge
[quote who="erischild" reply="3" id="3541652"] The shipyard build time really shocked me. I was ready to report a bug! [/quote] You mean this is WAD?
I think it taking 75 turns to build a shipyard is way OTT
Dear Stardock, You gents rock, thank you very much for this new beta. I am enjoying my game as the Iconians. There is much improved in the game compared to Beta 5.3. However, I have noticed the following: - Shipyards are taking me 35-75 turns to build. Really?? Is this WAD? - Diplomacy seems screwy so far. Thalians declared war on me for no reason whatsoever, refuse to even speak to me, and yet our relations are given as "warm". - Have noticed a few typ
Agreed on all points.
[quote who="Avatar137" reply="46" id="3541391"] but so far, Brad/Frogboy has only been saying "this week", even in his post today, so I'm now not holding my breath... [e digicons]:([/e] [/quote] Yes, I noticed this too...
1/6th? So it's going to go from using 4GB on huge maps to less than a GB?
[quote who="Larsenex" reply="6" id="3541288"] I can tell you 4 gigs is NOT enough. I had 8 gigs and stuttered on HUGE. I changed to 16 and left my page file ON, and set to 24 gigs. I run insane maps smoothly now. Get more ram, its cheap enough and all your applications will benefit, not just GC III. [/quote] Quoted for truth.
Like in the Total War series - make x number of payments for x number of turns/weeks. At the moment weekly payments are indefinite, I like that less. I find it less realistic and less concrete. Also: the penalty for breaking a treaty seems a bit low at the moment. Thoughts?
[quote who="Frogboy" reply="2" id="3541201"]I like![/quote] Thanks, sounds promising :)
[quote who="Lightbanee" reply="38" id="3541104"] but there does seem to be a problem with 2 units of soldiers capable of conquering a planet with 8 units of planetary defense. [/quote] This.
Forgive me if this feature exists, but I haven't noticed it yet. I think if you tooltip/click on an alien ship/fleet it should tell you somewhere your diplomatic status with that civ. It could just say "at war" or "at peace" or the background could be red for war, white/yellow for neutral and green for allied. This would be very useful to know when you have dozens of civs in your game and you don't want to keep checking
[quote who="bornloser" reply="15" id="3540973"] From the sound of things, diplomacy is still broken, and after playing crusader kings that's a big deal to me.[/quote] I also play CK2. But from what I recall, diplomacy is extremely simple. It is not a great deal more than declare war and demand surrender...
I have yet to see anyone else in the MP room that you enter from within game...
I know these 4 things are necessary for gameplay but I still find them amusing: 1) A single colony ship can transport 3 BILLION population - how does it do that? Frozen sperm and egg cells? 2) If you could travel to the stars you would have already colonized your solar system (Mars) 3) You have not yet developed space weapons, yet your survey ship has them at the beginning of the game? 4) Minor races send constructors and survey vessels to other
Not managed to ally with any other civ yet. Is it possible to fight allied battles? (Like in the Total War series). Your fleets could combine with those of your ally on the same hex and fight against the common enemy? Would be awesome, if possible.
[quote who="Franco fx" reply="2" id="3540448"] Please, recolor them. The white looks terrible. [/quote] Yes, and it makes playing as the Iconians a pain. It makes even less sense when the icons in the top right of the screen showing what mining resources you have are still coloured and anti-matter is still orange on the map! It must be a bug.
I suspect it will be this weekend, or just after
Lighting system?
This issue has been reported several times already elsewhere - hope it gets fixed :)