Hi AIL.ST, It would be nice if you could bring your message across in a less hostile tone. I hope you wont get offended by my request and i hope you understand it is written in good spirit :D
Primus Ordines Aaberg
If you have registered your serial number. This link should show it http://www.galciv.com/playerreg.asp
I have also managed to submit pure good games, but i have noticed that there seems to be a bug in UI. It will display me as Saintly before i actually am. This doesn't affect available tech or game submission, only the UI (society, stats on the domestic screen)
I have the same problem, but only when i have had my Internet explore set to work offline. Another solution i have heard before is to switch to the internet explorer after hitting the submit button.
you are right, Matthew... LOL Without the punctuation it actually says the opposite of what it should...my mistake - i'm sorry
I haven't heard about this before. hmmm...have you got a saved game name "New save game" ?
[quote]As was noted, it's suposed to be a very small penalty, and I can't imagine why anyone would have that much money on-hand unless they already have the game [/quote] I think that is he become pretty common for alot of players to cash in profits of 500-1000 bc's each month and thereby going well above 25,000 in treassury. This can be done for performing Terro star alpha strikes and as a late game cushion.
I think this is an issue with version 1.13, but it should have been fixed on 1.20. What version are you using 1.20 ?
I remember the mistake i made in the begining was to rush-buy colony ships. Don't just adjust your military spending slider to 100% and you should be a able to produce one every 2nd or 3rd turn.
I would love to be able to answer your question, but i'm afraid i don't know. But i noticed this thread on the strategies board http://www.galciv.com/forum.asp?BID=GS&id=116619#130199
Stupid question, but do you have the full install ? (including the Multimedia - package )
At first i really liked the idea about the added cost of building starbases...and i still think it is a good idea to make people think more about when they are using SB's, maybe the cost should change depend on difficulty level... Lately i have started to think about whether trade means to much in this game. Normally trade will make up 2/3 of my income, which means that i try to avoid long lasting wars and i would never leave the UP. Maybe if the trade amount would be toned down and the
Claus, from Copenhagen Denmark
Don't fear getting flamed...especially not when you use such a nice tone. :p As you mention as a veteran, one knows most of the social projects. I would actually rather see the right clicking ability on the research screen (along with research cost for each tech), not that it is a major problem, but it would a very nice feature. Btw...you should consider posting more, it is always nice to see as many players as possible being active on the boards :D [Message Edit
thanks ....looking forward to it
If there is still any open slots I would be happy if you would consider me.
Thats great work you have done there
Hi Cari, I have mailed you a game which CTD's when i destroy the last of the Arceans planets and then click next turn (with terrorstars). I have tried only destroying 3 (of 4) planets which didn't cause a CTD. When i destroyed the last one (one turn later) it CTD'ed again. I hope the information is usefull, let me know if there is anything i can do, to explain the problem. I couldn't find a smartexception file (galciv.exe.err ?)
If you have conducted espionage, you can also see which tech, they are currently researching. On the Diplomacy screen (stats-tab)
1) Conquering, you group your transports and thereby gain supperiority by numbers (pop). When you develop the tech Battleships (i believe) you should get access to Combat transports which will hold upto 5 b. people. 2) I think that if you turn on Active govern ignores GNN (on the option menu), i believe the should be a pop which takes you to the planet each time a ship is build 3) On the Research screen you can right clich techs to see the tech before and after and the best sou
Have you got some versions of the saved game earlier than the last one ? If yes do they all take that long to load ? If you do decide to reinstall you might want to take a copy of the save games first.
Why don't you think the PQ +5% pick is worth it ? It will give any planet with a PQ higher than 15 a boost of 1, which means higher morale and income on that planet. I pick it every time
Remember that morale will drop as your pop grows. as long as it doesn't drop below 50 it isn't really a problem
Posion, As Kemperor said it seems you have military ships within their cultural borders. Have you tried sending the Torians to war against the Altarians and Arceans ? 1) You can avoid the cultural victory by declaring war on one of the weaker majors
As Exar i don't go for the ressources early on. I wait untill mid game and either: 1) Trade for those i need 2) Park constructors next to them and hope for another AI attacking it