Yes but being good shouldnt be its own reward. Maybe forcing bad aligned civilizations to continue to make evil choices or face terrible moral penalty. lets say you get an event and you are evil, and the good thing to do yields benefit whereas the bad thing to do yields hardship, choosing the good thing just cuase it gives you something where choosing the bad wouldnt would resualt in unrest among your subjects who have been brought up to make evil choices. That way being good doesnt have to be i
Astax
Yes very cheesy :/
How come whenever you get an event choosing the least moral thing yield the greatest benefits?
You can try to get them to declare war on Torians :/
thank you :/
Ok this is what happens when you start the game, I hear a click which is my monitor shutting off the current projection mode, followed by anotehr click which is turning on the proper projection mode to play the movie, then within the first few frames I hit the mouse button, which follows by another click and then another nd I can finally play. Why cant they jsut save me this headache. Im always cuatious with my system when it manipulates screening modes, I dont want the blue screen of death.
Yeah but al the endless clicking associated with my monitor switching projection modes is driving me mad :/
well if they stacked there would be a benefit to colonizing multiple barely haitable planets with 100 mil civs lets say and building those defensive structures. However I wouldnt like that makes it too complex, they should amke it average of all bonuses divided by number of colonies in the system :/ Makes the most sense since you arent inviading palnets that dont have colonies and you are invading all colonies at once.
Yeah but if each civ had different leader AIs so that each civ doesnt play exactly the same everytime would be better IMO :/
Try ungrouping them and attacking seperate :/ but the atack wont be as effective
So there will be different AI personalities that are distinct kinda like in Conquest: the frontier wars where they actually give the different AI names?
Multithreaded ai sounds great. But this no waiting thing is load of BS. If you only take 5 seconds in your turn, you know enough to click next turn and scratch your nose, the turn takes a while longer than just moving the pieces :/
But the picture looks so inviting, why are my people not happy? :(
I think its same sector, you know the blue lines that make a square in space. I realy hope real space sint like that, cuase blue lines scare me :(
*claps* hopefully I will get my serial number by then :(
I WANT MINE!!! :( When did you send your email about it? I sent my email last night shortly after purchase
Its reference to Star Trek II Wrath of Khan if I am not mistaken. When the planet Ceti Alpha V moved and the away team landed their thinking it was Ceti Alpha IV. :/
wow stacking starbases, if thats not a bug I dont know what is :/
Bah SMAC has nothing on this game. Galciv is the best game of its kind I played, and I played plenty.
Would u rather they used BS?
bb is even used in the navy I believe, so go ask them.
thats becuase he stated that the movememnt rate is fixed :/
See i tohught Phoenix could cloack :(
Intresting I will have to try this. Any suggestion as to how much population to place on the crappy planets?
Whats wrong with not protecting your constructs or transports? I do that all the time :(