What? I thought they were somewhere in the great north. Like Montreal. Either way crunch time guys! Sleep when its done, we won't bother you for at least 2 weeks lol.
Astax
It's little but annoying.
One thing to note is that Pirates already steal credits. Their cobalt like frigates have an ability that steals small amount of credits. Careful sending those scouts through pirate base!
Oh dude jbaum once left it on autocast, and his own fleet was bassing by the base, tryign to fleet the system, when it was bombed to 500 hull and it activated. Wiped his own fleet lol
You do realize that it costs more to use deploy starbase function as Vasari than it does as TEC or Advent right?
Yes I know how it works now. It is problematic however. In FFA games if you wanted the pirates to not go at you, would you put money on Player A who has existing bounty of 0, Player B with bounty of 0, player C with bounty of 0, or Player D who has left over bounty of 2k? It really becomes problematic when a player becomes Pirate's biatch for the whole game basically, because his bounty never resets. Even thou you may not be fighting this player, you rather pile on anotehr 1k ontop of h
https://forums.sinsofasolarempire.com/345391/page/3/#64 I dont make stuff up dude
Its easy to lose 100 games and use that account to smurf someone. The smurfs with low records are the worst because they are just so lazy. What is your online name so peopel dont confuse u with a smurf then.
Problem with the bounty is it does not reset after the raid. Even if the pirates fail, so that time after you start off with already XXXX bounty, and the guy can just keep piling it on. I would rather the raids were stronger but have the bounty reset.
Iedit: I tested it out a bit. I found no problems but I was not able to see if it works on strikecraft.
Thnx for update Did you guys get a report about Vasari flak not using the missile upgrade properly? Someone in the lobby was talkign about it. I am not familair with this bug thou.
I am curious as tot he status of the Hotfix as well. I know it's Friday guys. But plz drop us a word :(
Interesting one Buttons. But it looks to me like CoolKiller jsut lost it for his team. It's a classic inexperience manuver he pulled. You can't go 3 Hostility temples and not rush properly, and try to trade after. This isn't AI battle. I hope he learned his mistake.
Envoy Cruisers, I would love to think that the idea of a diplomatic shuttle was my idea :O I did post few times about a new frigate that has diplomatic immunity and can help find artifacts, or ensure that militia don't put up as strong a fight when getting colonized :) But I am not sure if it will have powers over the militia, or any aiblities related to finding artifacts or bonuses :(
[quote who="JuleTron" reply="413" id="2393150"] This is debatable. In a recent air combat exercise, the USAF lost 90% of the dogfights against the Indian Air Force. See here. The USAF is undeniably extremely powerful, but underestimating the enemy almost garantees defeat. [/quote] Yes I am aware of this incident. There is no debate about it, if you read your lik rather than just provide it you would realized that US was using F15-C aircraft, not F-22 at the exercise.
Disciples are good for early colonize dude. I would load up on them if going early civic research. I use em in pocket in MP also. Epsecially if u get a trail of those 7 ship volcanic/ices.
It's interesting that you do not use quickstart, much ebtter for novices. Anyway iw oudl say while building Cap ship Factory, also buidl the Crystal Extractor. Then after both are done build the 2 Metal extractors. Crystal is mroe improtant early. Also get the population upgrade for home ASAP!
Thnx for keepin us up to date. Very important! Keep letting us know cause we are all drooling about Akkans.
China may be on the way up but it has long long way to go. I don't think you guys appreciate just how powerful US is. US has arguably the only real Blue Navy in the world. Russia gave up on the idea of trying to compete with US naval superiority, because it's not possible. Some countries maintain quazi-blue navy status, but they are all our allies. UK and France will possibly deploy super carriers that can be used in US naval formations.This will allow US to reduce its obligations
you should try 3v5 or 4v5 games till u get ur bearings. The skilled players will let you play on the 5 side.
DAMN ok I will hold off with this map till next submission then :/ I'll up it to a 5v5/ffa
Wierd it not worked for me on either Ice Volcanic or Asteroids. Not tested on Terran or Desert.
COME ON! 2 mintues into the patch and I foudn a horrible bug! My Akkans colonzied an Asteroid and it spawned a GREY as in belogning to no player EXTRACTOR! I verified the same happened at lvl 2 of colonzie, spawns 2 grey extractors. This makes Akkans useless. Further details: I am unable to scuttle or attack these extractors. They persist if planet is abandoned. They do not generate any income, at least none that I can verify. I put cursor over my crystal/metal producti
You can no logner take control of enemy planets via culture, they simply are uncolonized. It used to be so u can take over in BETA, but it was deemed too powerful!
See I would say 99% of balance issues arise from stuff not behaving as it was intended by devs. It is always a challenge with any game to try to understand what the Devs intended, then go and figure out what behaves not as inteded, and EXPLOIT EXPLOIT EXPLOIT :O