Astax

Astax

Joined Member # 645737
6 Posts 737 Replies 22,596 Reputation

To me 2 caps work in a really small map like point blank. Otherwise I would go with 1 cap + frigates. Also if 2 people go 2 caps, or 1 1cap the other 3 caps, and show up at some sucker's homeworld, that thing will burn lol. I used 2 caps vs a person on point blank in ORIGINAL sins, using quickstart trick during beta of entrenchment. It's still possible to have quickstart enabled for non entrenchment games if you know how.

11 Replies 5,123 Views

Wait a mintue we already have 1.02, and those changes were not in them. While I may agree with siege changes, I sure don't agree with other 2. 50% range icnrease? You know they alreadya re outside of weapon range for starbase! This range would make it ridiculous. And why increase deployment cost for starbase? Starbases now cost about as mucha s a cap ship to deploy. But unupgraded they die to a capship.

5 Replies 5,198 Views

phase out is sweet. It is an interupt ability, not disable ability, and it it a good perservatino abiltiy, since you can use it on your own ships! It can interupt phase jumping, which is the best way to use it on enemy ships. Magnetize is first ability I get on Dunnov mso tof hte time. This is because when I get Dunnovs it's usually after I already have a Marza, and I get em to interupt enemy missile barrage or prevent reverie/disable of my marza while I missile barr

35 Replies 18,902 Views

You seem to be doing good. Akkans is fine for vs AI matches. Maybe turn off pirates (Set them to inactive in game options) until you get better hand of it? Getting orbital commerce is good. As far as military, you can't really depend on just 1 kind of ships. I suggest you get LRMs, and back them up with flak or carriers, and hoshiko. Eventually get ome kodiaks.

9 Replies 8,601 Views

Yeah I remember playing vs unfair ai, those 3 minutes it had higher income then me were really tense :O But then my homeworld upgrade kicked in and he never passed me in income for the rest of the game. I guess AI really benefits from quickstart now :)

9 Replies 5,524 Views

More fun to play AI? Hell no. Check out my replay thread . We have lots of fun playing other people. The things that happen in our games are hillarious, nothing liek this will happen with an AI player. Also no ship is deemed inefficient. What are you talkign about? Only cap ships can be rated better or worse. All other frigates are simply used for specific roles, so they can't be rated as "better." They are used for their job, n

438 Replies 1,211,631 Views

Most games are over by 1 hour. Few hit 2 hour mark. I don't find it to be especially long. But if two sides are very evenly matched and don't make mistakes, it could go on forever. But that's true of almsot any game.

19 Replies 11,635 Views

Desolator is niche atm. They can be used to do some very select very devistating things thou :P If Egg was not so uber, I would use it a lot more.

182 Replies 411,399 Views

Watch my latest replay named 5v5 mixed, it is why i love entrenchment LOL. It is pure win. Aside form me you see one other player deploy early starbase to gain a strategic advantage! These are strategic masterpieces.

19 Replies 11,635 Views

Added 2 new very interesting replays to the lineup. Both are fantastic. Filled with excitement and intrigue. Please let me know how our new host (MediaFire) treats you!

158 Replies 387,981 Views

[quote who="SorcererFailure" reply="13" id="2115288"] sometimes i go really crazy and actually build 2 flaks for every 1 LRM i got. i'm not kidding, i've done it, when i started right next to an advent. you can imagine my annoyance when the guy only built illums. I thank thee God, for the Great Gift of Skarkovas [/quote] So by act of God, you start as TEC and turn into Vasari by mid game? :O

16 Replies 12,242 Views

I find starbases to be a good addition. It is one that you don't overuse in a game that is fairly close, where income matters. After all you could jsut build more ships for the money. Only time they can be pesky is if someone is spamming them instead of fleet, and having not had the foresight about this I didn't build a carrier heavy fleet, which would deal with each starbase in minutes with no losses. It's kinda funny thou, because if the carrier has not been nerfed a

19 Replies 11,635 Views

Narog there is horrible delay of days if you submit something. Hell once I submitted maps for version 1.12 I think, and by the time they were up the new patch came days after. I prefer using another palce where I have instant access to the media I submit.

158 Replies 387,981 Views

You got very lucky that game. And as I recall I killed 3 of your Marzas after that incident. Sacrificed some ships to the missile barrage but killed the f%$^&#. Anyway Vasari do have second alternative, it is jsut never used. Disruptive strikes. Disruptive strikes will probably own an egg also, if you get him below his magical 75 am mark, he probably will never get over that. And people cry about malice + cleansing brillance nerf because it was the only way to get an

182 Replies 411,399 Views

Well we are beyond the homeworld upgrade debate since quickstart is now standard, so I can reveal something about it: I have always been for upgrade. I based my decision on a simple analysis where I assume starting near enemy, about 2 jumps, with both going for military. Of course if one made msitake went civil he will die. Sure it may take a while to pay back the upgrade (23 minutes by some estimates), BUT the advantage it gives you is negligable, you can calculate it to be 3 A

31 Replies 27,418 Views