Verenti

Verenti

Joined Member # 646427
0 Posts 3 Replies 429 Reputation

I think it'd be cool to have like 500 political parties in the game.. So there are so many that have a chance to be elected.. You'd get like 300 turns into the game and loose controll of your government to like ... the Ronald Regean Fan Club Party or somthing.. or somthing really odd or obscure "N-1 has lost control of his senate to the LandBridge party" or "Netro Mancer has lost control of his senate to the Play-More-Sims party" ~SDC~

9 Replies 1,669 Views

-Congratulations Verenti you made your point in 30 words or less. I feel special :) -Refering to the previous post Heh! That's ... awesome. You're trying to rile us up again. Marx DID have some good ideas.. and.. I am getting sleepy. ~SDC~

199 Replies 5,824 Views

Hehe.. I know, I gave the communists + 10 to social production and + 30 to Morale, and The penalty for losing the senate was... -20 morale, Opposed party: Mercantilists. I also made a facist party that had +30 (I think) to Military Prod. and +30 to Research, and if they lost, they got -30 to morale, -20 to Research, Opposed: Populists. Death to the Industrialist Bourgois! ~SDC~

9 Replies 1,669 Views

Comrade, It works. My Communist party has over thrown the Terran Alliance! "Each to his needs, Each to his abilities!" ~SDC~

9 Replies 1,669 Views

How are they determined? I want to add a Communist Party amongst others, and I wanted the Communists to have a bright red. Help? ~SDC~

9 Replies 1,669 Views

Hmm.. I found a site with them.. Give me your email and I'll send them to you. Just make a custom MP3 play list (or be like me, you CAN replace the mp3s in the music directory.. I like the MOO2 senate music much better, for example) ~SDC~

7 Replies 1,815 Views

I've won via Alliance just from being close with the major powers. Unless they went behind my back and signed alliances with my Diplomats.. but thats what we call a bug if they did ~SDC~

7 Replies 390 Views

Tsch.. How big your hulls are not a matter of Military power, otherwise a player could build up a fleet of bulk frieghters and be the Imperator of Military might. Niether should defense; How well you can NOT get killed. oppenents are intimidated by your ability to wage offensive war, not how good of a wall you are (Though after seeing how futile their attacks are against your ships, the might have a change of heart) So I repeat, They care about how much your guns hurt them, not how much their gu

29 Replies 1,356 Views

I think I'm getting this wrong but why would you want AoM looking like Wing Commander, Don't get me wrong, I love Wing Commander but.. I don't get it ~SDC~

31 Replies 9,092 Views

Not to start a huge argument on Left/Right.. I already did that (See "I find this a tad disturbing" on GalCiv Forum) But okay, I changed the Sanderons from "well meaning liberals" to "liberals, socialist state" and don't think that would set off? ~SDC~

7 Replies 1,425 Views

You know at the bottom of the post you have rank, medals, empire, whether or not you've posted via stardock central, whether you work at stardock. What are the bronze bars? I can't get any text to pop up ~SDC~

2 Replies 139 Views

Good. Mix trade, engines and incredible armada to boot. I would be evil except the good guys discriminate against evil. "Oh, You lack morals, lets limit your trade routes and attack your frieghters and other non-combatants, because we have morals" I mean they don't really try to keep the piece because I'm Evil and work towards diplomatic ends with universal peace, negotiating an end to any armed conflict and they're good and believe in erraticating all life in the galaxy. If you can't beat t

35 Replies 1,836 Views