vincible

vincible

Joined Member # 651373
0 Posts 0 Replies 155 Reputation

[quote]Wiley is playing painful and it sounds like you have transports but not battle transports right? Vincible, does he then send transports to visit the Torians and something to handle the garrison ships? Will the Torians leave their planets undefended or does he risk a battleaxe (or only defenders?) Wiley only has corvettes now - does he need frigates or will the USS Hero work? This "create wars and launch a surprise alpha attack on the warring planets" is new to me but sounds interesting. P

2,185 Replies 478,481 Views

Yo Soldier, send me a save game. There might be something relatively simple that you're doing wrong that I could tell you how to fix. There are a lot of little sliders and things and if one of them is in the wrong position it could really mess up your game. [email protected] Oh, and if you do send it, tell me in this thread. I very very rarely check that account unless someone tells me they've sent something to it. [Message Edited]

60 Replies 1,950 Views

Don't get discouraged when your twenty techs behind, or when the AI is sending Dreadnaughts against your frigates. Keep a cool head and you'll be surprised at how well you can extract yourself from these messes. [Message Edited]

214 Replies 17,153 Views

I wouldn't pick speed in a tiny universe. Diplo is essential, and I almost always get the +60 pick, and often combine that with Populists for +80. Aside from that, it depends on your playing style. [Message Edited]

214 Replies 17,153 Views

My preferred game would have each governor have its own set of sliders. The difficult thing is programming the AI to use it properly. If it's a choice between the current system, or a more flexible system combined with an incompetent AI, then I'd say stick with the current system.

10 Replies 291 Views

The essential thing is a high diplomacy. Diplomacy makes your bribes more effective in improving relations. The other essential thing is to bribe all the AIs into war with each other. Since they're fighting each other, they can't trade with each other, which means all their trade goes to you, which makes you exceedingly rich and also means that they all become your friends because they depend on you for income. It's really overpowered imo. Late game, if you do it right, you never have t

25 Replies 3,782 Views

The electrical graphic indicates that your ship does not have full hit points, ie that they are damaged. You probably got a tech or trade good that increases your ships' maximum hit points. Such items do not increase your ships current hit points to the maximum capacity, so your ships display as being damaged since they don't have all the hit points they could have. The graphic will display until the ship repairs its way up to full health.

4 Replies 151 Views

I read somewhere on this board that it lowers the alignment requirement for the good/evil techs, so that, say, a chaotic evil race would be able to get a pure evil tech. I've never tested this, but if you're willing to do a bit of modding it should be easy to figure this out. [Message Edited]

17 Replies 474 Views