exterous

exterous

Joined Member # 656565
1 Posts 11 Replies 3,672 Reputation

I've researched Large Hull Assembly but I don't seem to be able to build anything with a large hull. There are no pre-designed options and if I go to create a new design I only have tiny, small, medium, and cargo as a hull choice. Am I missing something else necessary to build large hulls? Thanks!

4 Replies 26,993 Views

[quote who="Clocknova" reply="16" id="1927070"]Update still not available on Stardock Central, despite the announcement of its release. Waiting patiently.[/quote] As of 3:16pm EST it is not available on SDC but is available on Impulse. It is my guess that Stardock is moving from SDC to Impulse and you will need to get all of your updates from there from now on

38 Replies 84,698 Views

XP's uptake percentage had to have been helped by the windows ME situation. It got to move in when every one hated the last windows release. Vista doesn't have that. As for having the correct hardware to run Vista - for the love of God does anyone remember when XP came out? How many computers came with it and only 128MB ram with some of that shared to the video card? Or 256mb and an entry level Celeron CPU? For the record I support Vista and XP computers daily for work. As a g

71 Replies 177,965 Views

At first I was filled with dread seeing their attacks of 20+, which is a bit higher than the piddly 1s and 2s the torians and I were trading shots with. Needless to say that all ship movement was stopped and all startbases and ships destroyed. Then I decided this would be a fun new challange Here is an interesting and -eventually- dissapointing consequence. When races military ratings drop near 0 they become very very docile and paniky. After throwing our race into research I was finally

6 Replies 5,896 Views

I usually play as a custom race with the Terran tech tree (for their oh so fast engines) with bonuses set to econ, moral, research and creativity Then I research straight for banks - then straight for republic. While doing this I try to send my colony ships a ways out to try to make a line near where other races might be and then fill in behind. This usually lets me get a planet jump on the AI which likes to fill planets in close to home. By the time they reach the line, they

17 Replies 8,527 Views

Most recent game it was the Thalans - Decently sized empire but built no military even after the Drengin DoWd them. Altarans have been average, but the Terrans were my biggest competitor the game before that. I am wondering if there is more variation in personalities in the expansion - makes it harder to determine a head of time who are going to be troublesome and who are going to be pushovers

8 Replies 4,914 Views

I also have run into a CTD every single time Gravity accelerators are completed. Also of note: they are the only Super project that the game does not remove from the build list once you've started construction on another planet

6 Replies 4,219 Views

I'll agree with Brad and say the AI. I've been playing the beta for a bit so I might be used to the new tech trees but the AI has improved a lot in the last couple of releases. They are less gullible and way more opportunistic. One minute everyone is a peace, the next Galactic War I was under way and no one was safe. They seem more likely to come to the aid of like minded civs so plan your wars more carefully One thing I did notice was that it seems easy to buy AI planets early

26 Replies 28,812 Views

It seems that with beta5 my screen will randomly go blank and then revert like nothing happened. The flash lasts about 1.5 seconds and about once every 3-4 minutes. I can't seem to track down why. It seems to be limited to the galaxy map (although I spend much more time there than every other screen) and happens in every game I start. I did recently update drivers for my ATI card and add more RAM, but this is the only game I have problems with (so I am guessi

1 Replies 1,687 Views

Ssshhh....don't tell anyone! How else am I supposed to get stock exchanges as my 5th tech in a reasonable time without it! I probably hit on about 6 a game and it makes me very said when it triggers when I have 1 turn left till I aquire the technology

17 Replies 7,720 Views

Yeah, it seems weird to me that in TA the Acreans have a negative speed ability, yet a negative ability is not something that can be chosen when customizing the races

6 Replies 7,629 Views

I still like the Federalists but I am all about economy and research in my abilities. After party bonuses its something along the lines of +1 creativity (for those research breakthroughs) +50 economy +20 moral (oh, how the people love to pay taxes!) +20 research and whatever else suits my fancy (usually soldering and diplomacy) I find I can get an economy up and running that will support any route to vicotry I want very quickly

8 Replies 6,496 Views

I am a big fan of what SD is doing in terms of Stardock Central and game downloads. Not to mention the incredible support SD and Ironclad provide for games and bang for the buck. Big thanks and keep it up guys!

47 Replies 47,036 Views

Well, I wasn't a beta player but here is my $.02: 1. Build cap ship factory and build the BB analog 2. Metal/Crystal extractors 3. Sout and Colonize frigate 4. Scout local phase lines and use the BB to beat up on the local riff raff 5. Colonize 6. Upgrade infra to keep mony flowing in 7. Metal/Crystal extractors 8. Repeat Beyond that it depends on the situation and where the choke points are. For example I abandoned my normal expansion for an all out

23 Replies 24,364 Views