Seems fair to counter a 50 quanta unit with 125 quanta of your own and further more adding to the injury the population cap block that comes with it. From what I am seeing, apart from the poor balance we have with low metal cost of substrate cruisers, substrate defense and the cheap assemblies, the devs need to change two things: - hades bomber, so it can actually destroy ground units and counter them, like fury did. the unit is so stupid because it exp
Neinhalt_Sieger
Yeah, really nice unit avatar :)) with no phc air to kill it, things are looking great! I think they should make a new dlc, named "Kill the avatar with hades" The objective should be to kill the hades without having a mental breakdown :))
An antibuilding unit that can have vision of uphill defense with no scouts. Its pretty good imo but sub has so many good cruisers that it falls off.
stop it. if the map had been larger sub will won because as phc you cannot keep more than two strongholds on the map. It's plain imbalance at macro level, the larger the map the bigger the beatdown. this was a small map and the amount of dreads fielded by danail was insane, imagine a larger map with avatar caping and disrupting phc while having acces to much more resources. I can bet das unding only has victories vs substrate on smaller maps! he won it be
[video]https://www.youtube.com/watch?v=S4AD2IcfEik[/video] Ticktoc, I call them noobies because they don't get it. This game is not starcraft, it's about macro. Look at that video and please explain to me, why do this game feels like tower defense when played against any of the top 15 substrate players? <a id="ctl00_ctl00__Co
Also assemblies should bleed rads like armory does if they are going to produce T2. it;s unfair to have this versatility for no cost whatsoever. If you see a phc player producing cruiser from 6 armories game is over, but for substrate 6 assemblies is the norm and they always can go for air if they want. note; phc air is nothing now, outright useless.
Fury accomplished two things for phc: hard counter to both avatar and to any stray army without AA The result was that substrate was forced to fight head on vs emp deathball. Even so Danail always countered this zerg style laughing and pissing away t2 with global quanta. I did fought him and sometimes I just wondered by what madness I even try to stay in the game after seeing 8 assemblies producing cruisers all the way :)) Now fury is no more, athena can do some damage b
Please note that if the general chat window is let open when the game starts, the keyboard can no longer be used during game. It is kind of a dealbreaker, The fix is to hit escape after using chat!.
Yeah it will be a bad game design if the races end up having the same units. Let all the races get medics, let them all have same units, let them have refinery and so on; all of this because there are alot of players that played supreme commander FA. not a good direction because it will get boring fast to play the same races in the same way (having medics to heal buildings was something that phc was different than the sub so the better direction would be to, have a sub
Thanks for the update. Do you plan to introduce upgrading capabilities to sub assembly in.the future? That thing is broken as it is now, because it allows sub to.scale very well in late game. My point is to have requirements in rads for both cruiser production and air production and basically made them pay for the versatility. [video]https://www.youtube.com/watch?v=Vbe80K851bA[/video] Also you are taking a very similar path f
Fix the damn bug or else? You quit playing sub? You reek of gold sc player in best case scenario :)) If the ladder is dominated by sub and sub have better game mechanics than phc, it is that hard to admit that sub is just plain better? Devs give fury and refinery, but they destroy artemis. Game feels like a rush for phc players.to.get cronus so they can bypass cheap sub cruisers and defense. In all this.time phc is bleeding metal. Very balanced.
I dont gry to steer away, my point is that you still don"t understand the game mechanics. Tere is a difference in getting abused by dominator/avatar wich was an intended feature that devs intentionally put in the game without testing the impact of a 35 quanta supercruiser and being unprepared to a srat where you know first hand that you need air to counter it. The more i talk with you the more i think sub race is insanely op if a person like you got to the 2nd pos
I didn"t read sky cleaner decription but from my exp they melt fury even in low numbers and are more eliable than athena. One athena can die to two fury squads if it has no medic support, but good luck killing cleanser. Cleansers are v ok and very cheap compared to phc aa. Btw you can queue 1 cleanser and 1 dominator from the start and still have time to build hive, it's really bad play to fall behind as sub even if you lose the first two engineers with no air defense.  
8 out of 10 players in top 10 are sub players and das unding started to drop in rank when he started to play phc again. Sub players are just lazy they want to win with no air defense even if their air defense is very cheap on metal. I agree that rushing air to defend air can get tedious fast but the irony is that sub players were the ones to rush air from their broken assemblies :) Ps: the new weapon of atena is a very bi
[quote who="Ekko_Tek" reply="29" id="3637952"] Neinhalt maybe you can give some micro tips to LoveIsAll here: https://www.youtube.com/watch?v=lgU-f9rEwCo Bonus points to DasUnding for the "analysis" at the end of the game: "I think he should have built some more AA and some aircraft." [/quote] Watch my game vs k'lay PHC vs PHC in his stream and you will see a text b
sub is ok, they can lose 3 engineers no problem early game. they still kill phc in open ground so I dont get why sub players are having problems. They have everything they need from assemblies and they cry injustice if they lose their precious engineers while they build the apocalypse from the assembly. avatar is a very big problem if fury cannot take him out so some thinking is required. avatar did the same what fury does now, only better and cheaper and no sub players compl
counter for air is your own air supported by your aseemblies. how hard can it be? omg
" 1. Sentinel Turret + High ground + bunch of Medics or Repair Bay = gg Subs. Holds a key position all game long and collect your PHC win. "Dude, frigates!". LOL, hi, I'm the god of Olympus, zap zap zap. You want to hear a sarcastic version? Why build a Nemesis when you can build a stationary Nemesis that has 10 times the health with roughly the same cost? At first, I was totally fine with Sentinel Turret. But since I found out it has a cost of cruiser, disguised under the tooltip "e
There is nothing asymmetrical about phc and sub. Last time i.have checked both races have.tier 1 factory.
the main point in this videos, is that with the same build order, phc has two engineers and substrate has 3 and can produce anything from T1 building. how is that fair?
the problem with the balance is that substrate T2 cost less metal than phc. this air problem is just the tip of the iceberg, the devs are ignoring this completely. They make mauler cost 40 more metal and its problem solved. It;s not by far, substrate it's broken at the cost level. Their economy its too strong and because of the metal issue they bring more workers to the table and kill you with superior economy: Here is a link I hope Draginol takes a lo
the funny thing is that if that AA was a blossom, it would have destroyed the punishers. That is another imbalance about how weak the AA PHC emplacements are.
repair bay? as phc you strugle to muster troops so you wont die to maulers, hives and other substrate horrors. And its very hard to scout subsrtate cause guess what, he builds all units from the same structure. maulers give high points to substrate too, its hard to tell if he has 3 punishers or 4 maulers.
So you guys are giving a Nemesis to substrate? It don;t think its a good idea :)
Problem is that Substrate has too much metal to spare, so they can press their cruiser advantage with sheer economical strenght. The power of the sub cruisers its not reflected in their metal cost. Having AA turrets with no dps, also do not help phc against punisher and for every apollo deployed you lose the numbers battle in a situation in which phc has allredy weaker cruisers to begin with.