kryo

kryo

Joined Member # 662525
23 Posts 2,624 Replies 35,160 Reputation

If I'm not mistaken (and IANAL), the police can't send Rush to jail anyway. Unless there are different rules for large-scale drug crimes, the cops can't do diddly to you unless they catch you WITH THE DRUGS. Thus clinton confessed that he had used pot in the past and was never prosecuted. By the same reasoning, Rush can't be prosecuted since he hasn't been on the painkillers for some time (by his own confession)...

14 Replies 5,097 Views

[quote]being in the library just means that Stardock looked at them to make sure they work properly[/quote] Well I know that Cari definately *started* playtesting mine (with Nand1's first mod, I think) to make sure it wouldn't set off the anomolous trap. I don't know if she ever went back and finished though, since the work she was compiling finished before she got done testing :notsure: In any case, I use mine with Nand1's first pack (of Empire-wide resort and Life seeding f

19 Replies 531 Views

Using default alignments, Max. Of course you'll have quite a different game if you've got all the AIs allied against you... [quote]Yes it is because it saves time. You can save 1 hour by reloading. You can submit 3 games where you reloaded instead of 2 where you didn't reload. I think this is unfair.[/quote] This seems to be the heart of our argument. You are talking about casual reloading whenever you hit a problem, and I am talking about reload spamming. As for casu

32 Replies 706 Views

The problem is that you're making reloading out to be something far more problematic than it is. The only thing that repeated reloading will get you (and the reason it was originally brought up, I think) is to reload until you get a big +PQ on every colony. And in my opinion, the only reason to ever reload such is not for the PQ--there are many mods for +PQ improvements that are far easier to get and use--no, the only reason is to nudge your morale into the area you want when you're playing on a

32 Replies 706 Views

[quote]The only reloading that is not a cheese is when your game crashes so you can't continue.[/quote] But of course the anti-reload trap would treat such a situation exactly the same if the game kept crasahing in the same place. The point is such a system is unfair and pointless. If someone is willing to waste time reloading for some particular thing, when by all rights they could move on and correct or compensate for the reason they reloaded repeatedly and finish soon enough to get a

32 Replies 706 Views

[quote]I saw a reference (above) to tech trading affecting your morality, based on evil and good techs - I had thought the only thing that caused your morality to change were the event choices.[/quote] That was just an idea. As the game stands, event choices are indeed the only way to change your alignment.

47 Replies 1,207 Views

[quote]Oh, and as for the 90% of games not being legit copies number, it's generally accepted that 83.6287629865% of statistics are made up. [/quote] No way, I know for a fact that it is 43.9872% that are made up. :D Anyway though, on the topic of keeping track of discs, well, go buy a CD binder. I have to keep getting bigger and bigger ones for my games in order to keep them all in one. I bought a 128 disc binder a few months back and I only have a couple of pages empty... of

16 Replies 366 Views