[quote who="mmilleder" reply="1" id="3322477"]Sometimes I think Stardock have finally managed to get FE to a stable state with no more bugs in core functionality, and then along comes a bug like this I can't understand how such a thing can be possible - it shows that the game is totally wrong somewhere in its core design and that it will thus never get to a sensible state. [/quote] Oh quit being a drama baby emo it
willie sanderson
[quote who="Vivas1" reply="3" id="3323330"]I do agree however, i dont recall how it is at lower difficulthy then expert, but its not a bad way to enhance the AI. [/quote] I also agree with you. If it's "designed" to work that way to favor the AI on HIGHER difficulties (when does it start?) then I'm all for it. Too many players think they should still be able to stomp the AI at higher levels and that's just wrong thinking. At higher leve
I'll only pick the xp bonus if there's nothing else good I want in the list. But if there's a rare or even an uncommon that's my most likely pick.
[quote who="harpo99999" reply="11" id="3323464"] Quoting willie sanderson, reply 10 Yeah you're extra special....you should be Tom Chicks MOTHER. ;0) Afterall she CREATED him. It just burns me up that these nobodies get special previews of games before the paying public and supporters of the company do. Give me a preview and I'll write an article too. not possible for several reasons 1 I am MALE! 2 I do NOT live in OR have even v
I also certainly vote for evolving FE and not start over with something else. When you start over with something else you kill the older game much like you did Elemental : War of Magic (nobody is going to play that anymore now that elemetal : Fallen Enchantress is out with much improved everything. Adding to FE is definitely the way to go like Galactic Civ II with it's "expansions" It's still Galactic Civ I
I've seen two arenas on the map and I don't use any mods (messes up the game) and when I walked onto one of them it disappeared but the other one remains.
[quote who="LordTheRon" reply="15" id="3323292"]Yeah but that might hurt the AI too much I guess and still make the wealthy trait OP. [/quote] Then on higher difficulties give the AI the wealthy trait from the start. ;)
Well I've heard stories about how the humaans beat the diety level of Civilization and it wasn't fair at all. They play on a SMALL map with ONE AI opponent and RUSH over and eliminate it before it has time to progress. TO me that's hardly beating the Diety level of difficulty. Nope, until you have beaten DIETY with ALL AI OPPONENTS on the MAP at the same time then you haven't beaten it you'
[quote who="ulysses_31" reply="5" id="3323296"]Who's crying ??? [/quote] You! You're crying about our "suggestion". wah wah wah. lol
[quote who="ulysses_31" reply="2" id="3323285"]Come on, this is so easy to do... Just to save a single click for the lifetime of the game ? ... please let the DEVs focus on more important issues [/quote] Do you always cry this much?
[quote who="LordTheRon" reply="13" id="3323289"] Quoting ulysses_31, reply 3 The new gold cost simply makes the wealthy trait OP... Yep and that was the reason they went for a 30 pop cost in 1.20, which worked pretty good. I think it was unintentionally changed back to gold cost. Derek can you confirm or at least give a reasoning on changing it tot gold cost. [/quote] Hey how bout we have a gold AND pop
Did you have a high resource yield on that river square? I really don't see the problem really as in Civilization and even MOM one could and should setting on a river square as it produced the most of everything in those games. Why is Stardock trying to muster it out as a settling spot?
[quote who="ulysses_31" reply="11" id="3323282"] Quoting willie sanderson, reply 9 lol Too easy man too easy and this is on higher difficulties.Then try insane. It's possible to beat the game consistently on ridiculous, but insane... [/quote] I'd rather have a "realistic" game than some insanity. :) Fix the regular or just a bit above game. Afterall insanity level is for the insane. ;)
[quote who="harpo99999" reply="9" id="3323276"]willie if you are so special, then you should know that I have TWO CE's, one retail WOM one downloaded WOM, one downloaded FE,AND a RETAIL FE, but do NOT dribble or ice (ice is only good to keep booze and food cool). harpo [/quote] Yeah you're extra special....you should be Tom Chicks MOTHER. ;0) Afterall she CREATED him. ;) It just burns me up that these nobodies g
Master of Magic took "population" away when you made a settler why are they changing it to gold? When a settlement of people move (nomads) there's population in that group and gold really plus a maint cost while they are looking for new territory to settle and I believe that was 2 food points not sure about the gold requirement but I do remember the food cost to the city they came from. Food in MOM also was related to gold income as each worker you tu
[quote who="ins2" reply="17" id="3323270"]Does anyone else suspect that willie has spent the last few days posting drunk or high? Or is this his usual energy level? [/quote] A new fan ^ waves. ;)
Did you guys play Sid Meier's Alpha Centauri? Because the randomness in that game (optional of course) was quite a lot of fun after playing the stairstep techup game for a long time. To me it feels too gamey to know what research you're going to discover and how long it's going to take. Even in real life that doesn't happen. How long we been looking for a cure for cancer? One other thing is many discoveries have been made while researching
Did you ever play Sid Meier's Alpha Centauri? Next to Master of Magic it's one of my all time favorites because of the way you could play it. The ability to design units based on discoveries was the greatest. But, it had another feature that was also great, the ability to BLINDLY techup/research. You basically picked a catagory of tech but you never knew what you were going to get. Of course the same techs were always in that catagory but when you
I can try to answer one of your questions. The one about Spell of Mastery (ok spell of making but spell of mastery sounds so much better and reminds me of the greatest fantasy strategy game of all times MOM). I think the reason it's very quick to do is for those gamers who like "short games". They aren't concerned with crushing the world or doing some long drawn out quest or even a political one. They want
What's a gold pop? Do some of the population turn gold and then you can build a pioneer? :)
[quote who="baddl" reply="6" id="3323203"]Your font is so small, I can hardly read it. Why did you reduce it to almost normal size? [/quote] because when I open the post window it's this small and I can't read it. sooooooo I use 3 font 12pt and I can read this can't you? Any other non-important questions you want to ask me now? ;)
[quote who="Liquid Sky" reply="15" id="3323181"] Yeah, its not like Tom Chick is a widely read game reviewer who can influence the public into buying games... Nah..that couldn't be it. Lucky I have children so I find it easy to ignore willie. Lots of practice. [/quote] Yeah un huh I see the way you're ignoring me. lmao hahaha You and kungdone
Thanks Derek that's what I wanted to know if I could just delete the whole file. I prefer the AI to use the units I design because I take a lot of time designing them just as I did modding Spartan's AI and Kohan's AI's and made the "most" challenging AI's in those games. (at least for me). Imho MORE doesn't always mean "better" or "more effective". Afterall it was a handful of me(n) who helped defeat Xerxes at Thermopylae right? ;)
[quote who="Kongdej" reply="3" id="3323141"]Hint: Don't listen to Willie Sanderson ~ K [/quote] And there's the ole TROLL Kungdej he's in every thread like some monkey looking for a bananna. lol How bout you quit stalking me Kungdej before I report you to the FBI? eh? It is against the law you know? Or maybe you don't monkeys aren't very bright.
[quote who="Kongdej" reply="10" id="3323140"] Quoting willie sanderson, reply 9 Isn't there a simpliar way ? That's a pain in the butt. I want it ALL removed in one click. I didn't ask them to input your silly designs and I don't want that in my main core game. My designs are better anyway I don't just throw mine together without thought. If you don't want help, don't ask for it... ~ K [/quote] <