No , no vote for nulify war (unless they forgot to ask me ). And no savegame. 17. Also forgot to mention that sometimes colonies stop producing ship , happens mostly after load - one ship get produced and then it "set itself" to nothing. 18. Another thing I always notice is the number of module
Lord KiRon
Wow, that's really lame (and I'm not talking about the bug) Well sometimes when playing in a huge galaxi you miss some things , like moved a fleet from the planet and forgot to return or missed enemy fleet aproaching while you have your way stronger it takes out your economycs base etc... I am not AI , sometimes you waiting for
Yep , but it should be "real" MoM continuation , better graphics, more spells and may be races but the game should be the same, especially tactical combat
Don't get me wrong I LOVE this game but after 1.1 I expected some things to get better. Here the small list of things I expirienced so far in ONE game !!! (huge galaxy) : 1. In combat (fleet battle view) ships often show some "strange" HP statistics like 26/20 when starting the battle (somehow related to prev. leveling). 2. Couple of times war "ended by iteslf" - I attack the enemy whom I has been fighting for last 100 weeks and it "warns" me that atacking it I wi
I believe they called it "yet unnamed fantasy game" Anyway, I hope it will be real MoM2 and not another "GalCiv is not MoO" thing, I mean GalCiv is great , GalCiv2 is iven better but people want good old MoM with new graphics and may be , just may be more spells, artefacts and races.
First about "Stardock (other)" - I think this is the path many of us here followed - failed MoO3 -> GalCiv1 -> waiting GalCiv2 However do not made a mistake - most of the people who answered are NOT most GalCiv2 users , thats the most of people that "hang around" here. About demo - its quete clear, most people do not like to d/l SDC first , only
And I liked that "cheese" , sometimes too powerfull AI is a bad thing.
#5 found the cause : Apparently the disappearing mouse cursor so many of us experience is NVIDIA driver bug !!!! The bug introduce itself in ALL 8x.xx version drivers . So far 2 temporal solutions exists : 1. Install v7x.xx drivers. or 2. Right click on desktop, go to "Properties" , "Settings" tab , hit "Advanced" button, "Troubleshot" tab there , then change the "Hardware ac
From totalgamingNet it's 34.95 for download (5 tokens).
Aperently the disapearing mouse cursor so many of us expirience is NVIDIA driver bug !!!! The bug introduce itself in ALL 8x.xx version drivers . So far 2 temporal solutions exists : 1. Install v7x.xx drivers. or 2. Right click on desktop, go to "Properties" , "Settings" tab , hit "Advenced" button, "Troublesot" tab there , then change the "Hardware acceleration" slider f
Aperently the disapearing mouse cursor so many of us expirience is NVIDIA driver bug !!!! The bug introduce itself in ALL 8x.xx version drivers . So far 2 temporal solutions exists : 1. Install v7x.xx drivers. or 2. Right click on desktop, go to "Properties" , "Settings" tab , hit "Advenced" button, "Troublesot" tab there , then change the "Hardware acceleration" slider from "Full" o
Aperently the disapearing mouse cursor so many of us expirience is NVIDIA driver bug !!!! The bug introduce itself in ALL 8x.xx version drivers . So far 2 temporal solutions exists : 1. Install v7x.xx drivers. or 2. Right click on desktop, go to "Properties" , "Settings" tab , hit "Advenced" button, "Troublesot" tab there , then change the "Hardware acceleration" slider fr
If I am not mistaken £16.99 is not much less then $34.95 asked on Totalgaming net for download.
Agree, but only if you spy on the participants. I mean we get "made piece" messages but why not about starting a war ? I mean it could be even better, if your spy level with this civ is low , just give "started war with someone" message, if high then tell with who. Also with very high spy level it could be nice to know who started the war.
Not so sure, I have simular effect (also with Yor btw) playing 1.1 BETA 2 and this was supposed to be fixed there.
Have this too since 1.1 BETA (in both). Geforce 6800GT (AGP), Logitech MX1000 USB mouse connected to USB 2.0 port. regular Windows cursors, Windows XP Pro SP2. Single LCD monitor , Intel Pentium IV 3Ghz HT (800Mhz bus) CPU. The mouse not not "really gone" it just become invisible - when you move and click you can click stuff. After exiting game it still invisible (and you can still click) while mouse pointer pictogram "
8. Sometimes destroyed freighter (small one on the trade line) still shownon the next turn. 9. "No more anomalies to surrvay" and "no more territory to explore" messages still shown benith the ship orders window making them invisible until you close it.
Well once I had a game with "lucky ranger" problem , got about 15 of them in the raw (in about 30-40 turns) . They were quete usefull protecting my planets first (I rarely build huge fleets so ...) but after about 5-6 of them my balance become negative ... so started to sell them to allies
Here are some problems I found so far in BETA 2 : 1. Remember the bug we had in BETA 1 that spaceport set to started to build ships after upgrade ? Now we have something related - sometimes spaceports without any aperent reason just stop to build selected ship, just finish to build one and then switched by themselves to . 2. Tooltips that gone in 1.0X on ship production screen (after you hit "GO TO" on new ship
I was in war with some civilization, after some time I noticed that suddenly I am not in war (tried to attack their ship)... After some thinking I came to conclusion that this is result of the bug and a fact that I researched "Republic" and switched to republic government turn or two before I am noticed I am not in war. And with republic war needs approval so it somehow "stopped" the war probably because I was the one who started the wa
1. If you upgrade some user design and then choose to upgrade ships of this design too then all planets with starport and empty military queue start building ships of this design. 2. 100% CTD savegame just sent to [email protected] 3. Autopilot path also shown for AI ships if clicked (exploit?) 4. Sometimes starbases show wrong number of modules left like 17/18 when you can't add more. Can't be sure but never happene
Try to change the server and reset the cache
+1 vote
I reported this bug when game was just released , then , posted it again and again but developers seems forget about it all the time