jmccrea

jmccrea

Joined Last seen Member # 670540
6 Posts 137 Replies 13,486 Reputation

Having the same issue. I have uninstalled FE, reinstalled the previous version and no good. Goes to a pop screen that: says Elemental Fallen Enchantress could not be located on your system. Re-install Elemental Fallen Enchantress and then run this patch again. Registry (Path=value) HKLM\SOFTWARE\Stardock\Drengin.ent\Element(cuts off here...not sure if there is more) Result (this is the

18 Replies 13,069 Views

Wow 2 years already? Thats awesome! I still have great memories of waiting for WoM to come out...getting the book and the CE. And I still played it for many, many hours. Im also psyched about FE as it has been fun too, even with all the bugs, im enjoying the betas and cant wait til 4 comes out. I work in the oil fields and my job gives me quite a bit of time to use up. Games take a big chunk of that...Civ 5, Warlock, SWToR, Sins, World of Tanks, a

25 Replies 85,631 Views

Thanks everyone for answering. Appreciate it, been wondering about that for awhile! Kongdej..just always a bit worried posting question on forums because on some others(which I wont name) you can get trolled...alot. Also Heavenfall, love your icon! Im a big Donald Duck fan!

6 Replies 9,013 Views

I know that when you found a city you get the tile amount as resources, but as your city expands and you take up other tiles do you get those bonuses as well like in Civ, or is it just the initial tile only. Ive been wondering about this for awhile and finally I broke down and wanted to ask, even though im prolly a noob for doing so. I was hoping in Brad's new video that he posted on the other site, that he would mention this since they added essence, but he didnt darn it!&nbs

6 Replies 9,013 Views

Im liking what I saw and I think tidal wave and volcano look awesome, though I am a bit worried about a city being wiped out so easily. Wouldnt the AI just spam this spell(or even us) and boom...you win? Im wondering if the mana required for these spells are quite high so that way you wont see cities of yours, that have taken hundreds of turns(if not more) gone in a single turn. Still, when you think how far this has come, I was impressed with what I saw! Cant wait for

12 Replies 24,516 Views

As someone who played and loved MoM I can agree with you assessment. Try playing though on the hardest level and start on Myrran. LOL let me tell you, you need those items you make because the nodes and such are crazy. Is the game Impossible to beat, no, but it certainly gets a bit harder. The AI is never really well done, and I cant think of many games where I go, "Damn, that AI is too damn good". The one thing about the stack of doom though, is that you are lim

104 Replies 379,887 Views

I have seen AI killed off within 100 turns and ive also seen monsters totally ignore AI towns and units and come after me. I know there is a grace period for the monsters attacking and wandering, but I find it strange they will ignore the AI more than me. Course Im uber and all, but still!!

43 Replies 185,624 Views

I thought I saw a Lord Frogboy run by me the other day en-route to the Galactic Market. :) Id ask what you think of SWToR, but that prolly belongs in a different thread. Love the fact, though, that you do these, and even though im not into designing, I work in the oil fields, I find these very awesome and informative. I always had wondered if back in HS if I had gone into computers, which was 1989 and I had just taken BASIC and PASCAL, where would I be now?&nbs

117 Replies 418,978 Views

MoM had a channeling skill that limited what you could cast during a battle and what you could cast per turn as well. This would go up by putting points into the skill slider and also if you had certain skills like archmage would help to increase it faster. This made some magic take a few turns(depending on your skill lvl) to cast . I remember that if you had heroes with casting skill in your main city, your sill would go up and also you could put more points into the slider

77 Replies 174,110 Views

Great mod and im enjoying it alot! Really nice some of the changes you have made. I do have one question and please forgive me if someone else brought it up in the previous 272 pages before this, but I was curious why you can develop technologies to make barren worlds better, before you can actually research living on those worlds? Ive noticed it in 2 of the races(havnt checked the third), but it seems as if you research making it nicer to live on barrens worlds before you a

8,423 Replies 15,720,371 Views

I have seen a scaling slider for tactical combat in the options, but it doesnt have a "slow" feature, just normal, fast, and faster. By default I think its on normal, but would be nice for a slow if possible.

116 Replies 454,967 Views

I am loving FE and think so far its awesome. A great step up in everything. Very few crashes, and i love the tool tips everywhere. I would like a slow feature for Tactical combat, because the enemies and my chars go thru their animations so fast, I cant catch everything. Yes, I know that sounds silly, but for me I like to see combat a bit slower, in that regard. I like how initative works, and how over all, Tactical combat is fun. I also love the shrink eff

116 Replies 454,967 Views

Im not sure if this was done on purpose or even when it started, but I remember making my units up and being able to use them from game to game. Even when I would retire them, it would not delete them from my folder, it would just temp remove them from my game. Is this intended to be the way the "retire" function will work? I hope not. Just because I want to retire or not use an old unit, does not mean I want them wiped completely and for all time. I just want th

0 Replies 2,259 Views

Im so glad for this Frog as the constant oom crashes are driving me crazy! I really do enjoy some of the changes in the game and the AI is at least doing a bit better, except for the flipping Pioneer spam!! ARRR they use them as scouts when I think they should be more like in Civ as Settlers, where they get protected and making them should be a bit more of a pain. Maybe that way the AI wouldnt spam them everywhere and just drop cities like mad.

11 Replies 5,391 Views

I saw this too and had to go in and get rid of all my enchants and then as a fix, made sure to only select my caster and then choose cast spell and the enchant. This worked for me, other wise when I picked my group that had my caster(or casters) I would get dupes of the spell and my mana would be gone and quick!

3 Replies 2,448 Views

I can always tell a difference here and enjoy reading your posts and responding back. There are some forums I dont even go near because they are insane! I love the way you guys are stand up and admit when goof, that shows character in my book! Keep it up as you have one happy customer here for a long time!

63 Replies 141,656 Views

Will we be able to sign up to help you beta test it, once you get it ready? I think many of us from the beta and even the reg game would love to help test it!

77 Replies 285,532 Views