AdamMG

AdamMG

Joined Member # 6817027
19 Posts 387 Replies 14,707 Reputation

I only occasionally run into a universe where the lack of Durantium is more than annoying. Usually there is not as much as I'd like, but that is what trading is for (buy their starbase if you can afford it) or the Market, if you have a gov't which can access it.

19 Replies 56,132 Views

I love kinetics. They can be expensive, but are small from the start, and the range issue is easily handled. otoh, Durantium has been a bit scarcer for me lately as well. I generally go for governments which can visit the market, when in dire need (and I have the cash) unless I have other priorities for the next 26 turns.

19 Replies 56,132 Views

I can see how this might have been missed. Treasure hunters target dead planets, not empty planets - but if a dead is turned into a habitable (with ideology or events) the TH probably doesn't re-route.

2 Replies 6,511 Views

whereby AI gets unlimited range with trade ships, and send them all over the universe. this is finally starting to annoy me. Started my first ludicrous map after testing on smaller universes, and in the first 30 turns know civs from across the map, very far out of range. Please fix this issue.

2 Replies 21,241 Views

I have started games with several races.. I still find tourism to be a necessary financial step to take, and it has improved VERY much since the beta, I just don't care for the adjacency fix. It seems cheap to me. Adjacencies should mean something, now I don't care if a tourism building has adjacencies or not. (edit) the emporium being the exception, +5% econ adj is worthy, but that is a very difficult building to get first

4 Replies 23,839 Views

[quote who="Frogboy" reply="4" id="3711114"] I’d love to see more DLC like that added. But we take a lot of negative reviews of the game for merely having DLC so we’ve canceled most of the DLC projects we had. We are focusing on yearly expansions rather than periodic DLCs. [/quote] I truly wish that were not the case. I have found most of your DLCs worthwhile. Is there any chance of the aforementioned races making an appearan

25 Replies 172,478 Views

I got Intrigue as soon as it came out, so I will assume that the 3.0 release also has the tourism fixes. The beta made tourism too powerful. I like the changes, but now it seems like Tourism adjacency boni are worthless. +1% to local econ? Not even worth it. I should have a real reason to want tourism adjacencies.

4 Replies 23,839 Views

There were hints that these were going to be in a DLC (since canceled), and now their pics are on the Intrigue spash screen. Could there be good news coming? (well it might be bad news for edible aliens ... )

25 Replies 172,478 Views