Hm, strange that I can't change my name to 'Captain Sherbert' when there was no problem with 'Grand Admiral Sherbert' before. Oh well, I guess I don't need the space.
GASherbert
Hmm, I guess it's time for me to get 'demoted'.
[quote] America's Black Projects are said to be 50-60 years advanced and quoted as not even possible. But yet Japan is the most advanced? Can you share what your smokeing with me? [/quote] Did I miss something? Who said anything about Japan being the most advanced?
[quote] Sherb, only the random maps with more than 1 star are having this issue (the stars are too close together, right?) [/quote] Yeah, I looked at it again, and the icons are missing only in the gravity wells that the other systems overlap. So I guess having sufficient distance between systems would make it go away.
The no icons thing makes it very difficult to coordinate a battle, because it is impossible to tell where the enemy ships are unless they're being targeted.
depends how many broadcast centers were around that planet, I've noticed if its 2 or more, you almost have to destroy them to be able to see the culture lines recede. I don't remember. There was at least one broadcast center. I think most of the stuff in orbit was gone before the colony was destroyed, so the culture was probably already decreasing by the time I was looking for it.
I didn't notice it take very long for the enemy culture to drop when I invaded. But maybe it was only partially developed to begin with.
Karmashock, your posts are very offensive. I am neither an idiot nor a complete f'ing moron, and I think I would enjoy the game physics the way they currently are a lot more than trying to implement what you suggest. You are entitled to your opinion, and you are also entitled to express it, but please refrain from being insulting to people (no matter how superior to them you may feel you are).
umm for xp? C:\Documents and Settings\User\Application Data\Ironclad Games ...etc
From a month ago I was definitely not at war with anybody. I have not been able to reliably reproduce the behavior. If you can get a save game file right before it happens, send it in so it can be looked at.
I think it would be fairly difficult to carbon date something that contains no carbon.
If you contact a different race for diplomacy, you can offer to attack the race you want war with. Also, attempting to attack any ship/base of the race you want war with will prompt you to declare war.
In other words, doesn't whether light "looks like" a wave or a particle depend on your observation technique? Yes. I believe that light is neither particle nor wave, but rather is something else that hasn't truly been classified. The reason we state that it demonstrates the properties of a particle in some instances and a wave in others is beca
You need 'close' relations with the person you want to ally with. To get multiple transports in one invasion, put them in a fleet.
If you press 'Print Screen' on your keyboard ('PrtSc'), it will copy a picture of your current screen to the clipboard. You can then paste the screen shot in a document or picture processor.
that gravity is so strong in a black hole that light cannot escape You say that like its proof that light must have weight in order for that to happen, which just isn't true. Light cannot escape a black hole because the curvature of space-time is so severe. It's like a 'hole' in space. <TABLE cellpadding=8 width="95%" align=cen
Go to your empire page in the Metaverse. If you click on 'Join Empire', it will bring up your characters. Next to the one in the empire should be a button 'Leave Empire'.
Perhaps. Your point?
There may be a way to get GalCiv and your internet browser to run in separate threads simultaneously; I'm not certain how at the moment.
If light is matter as well as energy does it weigh anything? NO Light demonstrates properties of particles and waves, but it cannot 'weigh anything' because it has no mass. If it had any mass, it would be unable to travel at the 'speed of light'. It is not accurate to describe light as 'matter', since it has no mass.<br/
You could try having GalCiv run in a window and move it out of the way while you view the forum page. That way you can keep the game 'active' while reading the forum. Of course the game would go 'inactive' whenever you needed to scroll or click in the forum...
1) ability to have my improvements not auto-upgrade when a new improvement becomes available that obsoletes the existing improvement. This is unessential since I can just mod all the obsolete tags out, but it would be nice to keep them since it shuffles the obsolete buildings to the "Old" tab. You can already stop auto-upgrade. If you click
Something rather strange happened in the game I was playing. A number of my mines were destroyed by AI ships without them declaring war on me. As near as I could tell, they were trying to move through that space and did not autopilot around like my ships normally do.
I have to say this philosophical discussion is fascinating, but I would like to know: how does it apply to the game? If you have feedback relevant to the game mechanic in question, please share it. It would be appreciated if you refrained attacking someone else's input. If you disagree with someone's premise in what they are offering, that's fine - offer your suggestion. That does not mean you should start an argument. (Please note that this is not directed at one person - the 'you'
Mikabomber - please send an email with that error text to [email protected] and please attach your saved game and the debug file to that email. Does that go for the rest of us who have indicated a similar problem as well?