Neil Banfield

Neil Banfield

Joined Last seen Member # 689
0 Posts 252 Replies 34,200 Reputation

I have reset your activation count. If you are going to be reinstalling things every other day, then I strongly suggest you make a copy of sig.bin in your WB directory so you can copy it in after reinstalling WB each time.

12 Replies 7,517 Views

It looks like the nvidia opengl drivers are simply not aware of per pixel windows. DirectX apps are (I doubt MS would grant WHQL status on drivers if they were not), but Microsoft do not test OpenGL drivers. Something tells me its a performance tweak. I seem to recall ATI OpenGL drivers are correctly aware of per pixel windows.

9 Replies 3,959 Views

As the only reports of this are with SIS graphics, it seems likely this is a graphics driver bug. Could you try using 16 bit colour mode (reapply the skin after changing colour depth) and see if that helps?

12 Replies 9,497 Views

It would not have auto uninstalled though and it just refuses to load and so could not have done anything to PhotoShop CS. But installing the release version of WB from SDC should allow you to continue to use WB. All the WB 4.9x builds had expiry dates, but no build since WB 5.0 release have them.

2 Replies 1,640 Views

Thats being caused by the massive titlebars the current skin is using. There is no room left in the preview for the install, edit, change, delete, apply text, so its being shifted down. If you change to a skin with smaller titlebars, it should all preview ok.

2 Replies 3,417 Views

MeFirst: Sorry, but the problem IS with the OS. It seems a bug in the OS is exposed by using a specific feature of the OS. In this case its having anything per pixel on screen (ObjectDock, WindowFX shadows, WindowBlinds 5 per pixel skins, DesktopX objects, Konfabulator widgets etc etc) We are looking to see if there is a way we can workaround this, but in the end the problem isn't actually caused by Stardock. If you tell the apps to not use overlays then th

394 Replies 120,314 Views