I can start building ships at a planet before the starport is done. When I try to engineer a new colony ship, I can only put one colony module on the ship - then the games says there is no more room....how then, did the original colony ship design get six colony modules??? This might be a repreat but I don't have time to sift through 60 days of posts. Thanks.
waitingfor3dmap
We understand! Things happen!!!!
We understand! Things happen!!!!
While I was looking through the screenshots (awesome) I found that on a custom race screen under the political tab it reads "20%%" twice when describing the populist bonuses. Minor bug but not good for a screenshot!
It actually takes a lot of programming to make 6 to 8 wormholes work. It can be done. Maybe they are saving it for Galciv3 or maybe they don't want to mess with making the computer civilizations use it intelligently....at any rate it would be fun.
I couldn't do this on the last CS test I had, but here goes.... The Internet does a lot of things to manage traffic. It is a big mesh of routing points so there are tons of ways to get from one end of the Internet to the other end. Each routing point disqualifies redundant links by selecting one of the shortest and this prunes the mesh of the Internet into an open shortest path first tree. There are other routing methods but this one seems to be the heart
WOW this post is really going places. I think there are a few of good ideas in here. But what would it take ti actually get the design team to add wormholes/stargates? Is it that they can't get the ships to use the wormholes/stargates when the direct flight path takes longer
Alright I give! Please someone delete this post! I didn't see the other post, and I will add to that, thanks!
No, actually, I didn't, sorry... AFTER the tile has a project that is bulidng, you can only do three things 1. Move the project up in priority so it is built sooner 2. Move the project down in priority so it is built later 3. Get rid of the the project (destroy) so that another The "buy" and "build" buttons you speak of only apply to the tile BEFORE a pr
The game is going pretty well, just an occasional error crashes the game. When I'm looking at the colony screen i'l like to see my civilzations wealth so I know if I should buy an enhancement...I once bought all the enhancements then backed out to map view and was 2000 in the hole Also, can we get a button to buy the rest of an unfinished colony structure? I
YAY I got my 3dmap.
Ok, so I've heard that stargates and wormholes are too complicated for AI, so let me ask a question and show how little I know. If the AI is checking to see the shortest path between two points, and assuming that each pair of wormholes lead to one another, couldn't the AI compare the time travelled to destination to the time travelled after going through any one single wormhole? That would mean, for wormhole pairs discovered, given n total wormholes, it wou
It's awesome I can cycle through planets, please let me cycle through starports quickly so I can survey what I need to build!
Be evil and make everyone else evil because you KNOW in your brain of brain, your heart of hearts, that if it came to galactic domination, the evil would have a better chance....unless the good have really fluffy bunnies then they might win. LOL
That's cool I guess everyone should know that. If that's how the game is made, we should remember that every race will still search for non yellow sun inhabitable planets...
Geoffry, our astronomers DO know the color of the stars around us...maybe the game should start where all races know the yellow stars from the other stars.
- 3D map - 2D "distance from a given point to any other object" map - multiplayer - evil or good techs are treated just like normal techs, it's just that if one is evil and has a good tech, or vice versa, they receive no bonuses, no military or social units, but can trade them, and can use them to advance to other techs. If one changes alignment their non-aligned units go just become dormant but reactivate if alignment changes again. - an AI algorithm so that they