Icho Tolot

Icho Tolot

Joined Member # 703748
0 Posts 0 Replies 89 Reputation

Da sind ein paar in der European Alliance, denke ich. Wenn wir großzügig sind kommen wir in der Community vieleicht auf ein dutzend deutschsprachige Member. Naja, der deutsche distributor war halt mies, Ich hab erst fast zwei Wochen nach dem Releas, und nach langer suche, eine Version in einem Laden gefunden. (:(

18 Replies 2,009 Views

Some of this might sound familiar but here is some of what I’d like to see / add: New system wide Projects: An Achivement that can only be build ONCE PER SYSTEM, like: - a system wide force fields - Star Fortress (huge, in system starbase). - Mining Facility (that mines gas giants, asteroids and uninhabited planets) - System defender (fighters that support system defence only and cant leave the system) Improved Colony management: - being able to set up

116 Replies 4,445 Views

[quote]full featured mod manager built into it which manages temporarily installed mods and permanently installed mods[/quote] Would you be able to add a "How to use" to the Mod manager

15 Replies 1,958 Views

[quote]You'll want to clean up the grammars.[/quote] Would you tell me what you are refering to? (since i'm not a real native speaker)

74 Replies 5,933 Views

[quote]Remember that GalCiv will search in the .mdl with the same name as the .ship file. (CoreShips.mdl and CoreShips.ship for example)[/quote] Actually it will search all files for the fitting Model name, no matter how you name the .mdl and .ship file Oh and you can also use the CalCivWriter to create new ships [Message Edited]

13 Replies 454 Views

[quote]I would be interested in knowing about other mods. Your favorite library mods and why they are your favorite.[/quote] Well out of the load of mods i prefer (in no strikt order): Good/Evil Pack + Saint Pack, because I need (and want) the additional morality events. Omega + Halut Pack, two reasons: 1. They add a huge amount of new stuff 2. I created them Some of the additional ships (like Firehawk and Battledefender)

26 Replies 546 Views