Its the best, I've played one of each and non can beat the tech vic (IMO)
Icho Tolot
Well its good to see new players joining the game. And remember we all play for the fun of it. I dont want to send aside so here are my Empire recomandations http://www.galciv.com/metaverse/empires.asp?id=336 or one of the smaller? http://www.galciv.com/metaverse/empires.asp?id=901
http://www.galciv.com/forum.asp?id=114712&BID=GF&page=1#170877 <- hier gibts 1.1 Du brauchst nicht erst die englische 1.1 zu installieren, gleich die übersetzung reicht
Here is a little funny thing that could add some additional fun to a game: An idea for a new GCII game variant Millennia before the Precursors lived in the Metaverse there already was another species, the Alcor. Most hints of their civilisation are gone, but something has outlasted the long time, “The White Gates” … The player can chose a number of “galactic layers” each with an individual set of (randomised) stars, anomalies and so on. The “Layers” are connected b
Es gibt eine deutsche 1.1 und im moment arbeite ich an einer übersetzung von 1.20. Sobald diese "perfekt" ist wird sie auf diese seite gestellt
Soon the newest creation of the Tolot Modding Cooperation, Ltd. should be avaiable in the Library, The Great Institutes
I fear thats an impossible idea, Spartan. (:( Only possible option i can think of is to create a super fast ship (trooptransporter or colony ship style)
The time has come: Chapter 6: Introduction of the Omega “We know that several years ago a strange spatial distortion “pulled” multiple objects from different universes into the Metaverse, including worlds like Coruscant, Tatooin and Halut! The same thing happened to some of the Uleb worlds. And a ship that travelled thru an interdimensional space, the Omega…” “Pulse space for being precisely.” A voice came from the door. There stood Taik and two perso
Hab dir die Datein gemailt mit ein paar tips, ich hoffe das du finden kannst was ich übersehen habe
Wenn du mir deine e-mail adresse gibst kann ich dir die files schicken, vieleicht siehst du was das ich übersehe
Ich suche ja schon nach dem dämlichen bug ;)
I solved that by placing the SBmodule files in the data folder, not the mods/data Cari knows about that and she said she fixed it with the newest build
that may increase the size a bit, depanding on the mod ;)
Sure, Cari. But in my current mood you had made a bad choise of words. I agree with you about not needing to be picky about off-topic.
I don't know if i like that coment
Of cause i'm not suer about SDC working then, but its at least an idea
have you tried to use CrossoverOffice, that allowes you to install an IE ( i think its 6.0) and use it (SDC) then. Ihave to wait with the GalCiv installation (Linux does not know my graphic card, a ATI 9800 PRO, driver-wise) and thereby GC won't work
THE SUCCESSION GAME HAS BEGUN See the Diplos forum for the on going of it
Cari told me that that has something to do with the anti-cheat-flags she added, and its coding, she fixed it she said, I assume that that will be brought to us with the next update
you could try to build cultural influence Starbases in your sectors. Keeping the moral helps to keep the colonis on your side too. Try to avoide to have their colonies in your sector!
Yep, the support will add up
depands on what you build the SB for (good number), I usually keep it at one per sector, that usually is enought. I only build more if i need the influence ;) The maximum number of SBs is only set be the three parsec rule, they will keep adding up as long as they are in thew same sector
dahin führt auch mein link Wenn ich bloss mal ein paar stunden am stück zeit finden würde um diesen blöden bug zu suchen >:(
that has been in all APs, I'm unsure about standard GC
Only the initial ones, at the start screen, were you choose the Galaxy site and that stuff there should be a button thats says: turn initial minors off