[quote who="zichella1" reply="8" id="3916120"] Quoting gypsy2299, reply 7 Check to see if you transport has a soldier/ passenger just need to select the ship. If it doesn't that is why you cannot leave the SB I would still like the ability to move around empty transport/colony ships to ferry p
gypsy2299
[quote quoting="post"] I parked a ship at a mining base to repair and now I can't get it to depart. Ejecting ships doesn't work nor does clicking on the ship and giving it an order to move. [/quote] Check to see if you transport has a soldier/ passenger just need to select the ship. If it doesn't that is why you cannot leave the SB
[quote who="PaulLach" reply="5" id="3916048"] Quoting gypsy2299, reply 4 Why would you dock the transport at a Starbase ? I can understand a Shipyard or a Planet but there is never a reason to dock any ship at a starbase. On
Why would you dock the transport at a Starbase ? I can understand a Shipyard or a Planet but there is never a reason to dock any ship at a starbase.
[quote who="PaulLach" reply="3" id="3915798"] Quoting gypsy2299, reply 2 This one is "not". incorrect there are two separate but equal ways to produce SB Modules one is on planets the other on Shipyards, though the +2 should be in both or neither description. If t
[quote who="PaulLach" reply="1" id="3915791"] It looks like the same person also wrote the description for the Starbase Modules technology where they wrote "Produce Modules" twice. [/quote] This one is "not". incorrect there are two separate but equal ways to produce SB Modules one is on planets the other on Shipyards, thoug
[quote who="zichella1" reply="5" id="3915792"] Quoting MRW1969, reply 2 the numbers even with random number generators don't allow for anything else You know, the game is still changing pretty fast with major updates. When something happens, like a ship jumps
[quote who="zichella1" reply="21" id="3915780"] Icon transition zoom : 0 That setting seems to have turned off all the ship animation. I made the change this morning and the almost unplayable game (~260 turns in) seems so much faster. [/quote] Thought AI ship tracking was another selection choice, anyway glad it helped.
The battle predictor does not predict what will happen but what should happen. The RNG dictates what does happen. The predictor is mostly right but just as most observers of a certain battle in the middle of The Pacific Ocean on 6 June 1942 found out random events can cause the more powerful force to end up crushed. Just as the IJN was that day by the much inferior, on paper, USN at The Battle of Midway. For the record the myth the Zulus only had spears a
Welcome to the world of Random Number Generators, sometimes you should win but you do not. Roarke's Drift and Blood River are good examples. In both the Zulu should have walked over the defenders without pause in both cases they were beaten off.
[quote who="zichella1" reply="17" id="3915682"] Quoting Frogboy, reply 13 There are work-arounds if it's an issue on your machine as it the cause are the way the nebula are drawn. If you played with less nebulas in the game or alternatively had the nebula turn to icons faster (options->interface) this would
[quote who="perrya555" reply="8" id="3915450"] I stopped playing GC4 SN IE because of the intense overheating issue. I am playing a cartoonish 4X game and the max temps are at least 10C lower. I can't afford to cook this laptop like I cooked the prior one playing GC4 SN IE. [/quote] Amazon has many Laptop cooling pads for under $35 that have 4 1/2 stars on a minimum of 1500 reviews might look into one.
[quote who="Jafo" reply="1" id="3915377"] Here's a trick...when requesting help from Support try a little harder to be polite. [/quote] On Steam he would have an 8 day time out one for each use of the F word so might be a good thing unlike on Steam I am not a Mod here.
[quote who="thehumanity" reply="2" id="3915375"] Thanks! That worked like a charm. [/quote] Could you please add solved to your tittle?
WAD, you choose certain Civs you get different "Capitals". It is however not clear that the alternative buildings were properly programed. Alas it may be after the New Year before it is settled. The alternative "Capital" buildings will stay though.
[quote quoting="post"] Symbol in hex is wrong one or wrong bonus? Live version 2.2 [/quote] Known and reported several times. May or may not be fixed soon because of Holidays. But also this is the only one
Scifi 1950 I disagree, reducing "White collar" crime might have an slight effect of raising intelligence, more likely an increase in income though. However the vast majority of crime is a direct drag on the production of a locality and getting rid of it would be a gain to productivity not a drain. Say +3 Intel, + 10 diligence. The gain in both being the ability to put all the Court workers, Lawyer, and LEO personal to better use, raising intel and productivity.
Shipyard yes Starbase not only no but heck no
[quote who="scifi1950" reply="2" id="3914920"] It would be nice if the game had some indicator that the new DLC was active. Steam says it's in my library and I have the "return of the Korath" campaign, but other than that I don't see anything saying it was down loaded or if there's a way to undo the DLC content if we wanted to. If you go into "properties/DLC" on the Steam page, and unclick a DLC will that remove the DLC content, or would you have to unistall the game and rein
[quote who="JanOscar" reply="4" id="3914454"] Quoting gypsy2299, reply 2 @JanOscar this and the other post of this tittle were actually two different subjects could you combine the two? They are now both in the OP of this thread. Sorry about that. I'll pay more attention to detail in the future. [/qu
@JanOscar this and the other post of this tittle were actually two different subjects could you combine the two?
verify files and restart see yopur other thread with this title
Verify files and restart had a similar prob and that fixed it
[quote who="B0dom" reply="2" id="3913942"] Hello ^^ Do we have a more precise date yet? And will there be more information on the first DLC before it´s out? Thanks! [/quote] 19 Dec
[quote who="Grathocke298" reply="2" id="3913609"] Yeah, I had figured out that you need to have the original ships in order to get the freebies, but I had one thing just happen that I don't know the cause. I used the Nanite Transmitter to gain an Overlord and nada. Just nothing at all. Tried reloading a couple of times but it still wouldn't work. [/quote] That is one the devs need a report (you have) and a save game.