But why so late? Why not, like, whenever they go to work?
Dracil
That should be me. I came up with the "undermin(e)d" insult first.
Um, something to keep in mind. Even if you have 1/1/1 defense, it still rolls 1d3, not 1d1+1d1+1d1
Remember to use the token system if ordering from Stardock! Save yourself $5
Anything that increases soldiering.
At full tech, and all morale trade goods, and maybe a few morale resources, I can have my tax rate at 89% and 100% approval for populations of around 15000 The way morale works, you get a morale hit when tax rate reaches 50%, again if it reaches 75%, and again if it reaches 90%. There may be a hit at 25% as well, but I don't remember.
False. While they don't know where the good planets are, most races still begin with Stellar Cartography, so at least know where the planets are. They just have to explore them one by one to find which ones are colonizable. The balancing aspect is mainly in diplomacy, and maybe the secondary world they get. For example, humans always get Mars (class 4) planet I think. Yor have some pretty great stats, 100% loyalty, the best logistics, an
Good point. I just let me friend know about this.
But what if in the future, they just used AI controlled ships! Moment someone tries to board, it just self-destructs.
Well... I submitted a few scores on the Metaverse as a Gamma tester... but over the next few days I'm gonna try to finish my projects so I'll have time come release day for a real game on the reset scoreboard.
It's a little video I recorded several hours ago. But first, I wanna make sure it's ok if I uploaded it somewhere. It'll probably be hosted on one of those sites that convert the video into swf so the quality will be pretty low-res. And it's the Top Down 1 camera, so it's relatively static. It's also a little spoiler-ish because I'm using the biggest weapons and best armor.
Your empire has already fallen to the Diplomats.
I've been playing around with the concept of making fleets of glass cannons. Ships with almost no defense, but huge attack numbers. As long as I attack first, and I have at least the same number of ships as my opponent, there's a good chance they'll all go boom before they can hit me. I also make tiny ships with 0 defense as escorts. The idea is that since the ratio of attack/defense is used in determining which ship gets hit first, these small cannon fodder will be shot first, but
I'm a culturalist usually (but win militarily for more points), but since you can't turn the victory condition off in the scenarios, I do a heckuva lot more conquest. Good soldiering is a must, as they help prevent huge population losses when you invade.
No tactical.
Hits shelves. Which means people who get it in stores can get it as soon as they open, assuming the shipment actually arrives, which generally means as early as ~10AM EST for those on the East coast.
Get the viewer at http://www.radgametools.com/ Then double-click the .bik files.
Um, ignore that. Wrong thread, and editing's being screwy with me.
Get the viewer at http://www.radgametools.com/ Double-click the .bik files.
Ah, link finally showed up. Soon, the pathetic mewlings of the Undermin(e)d shall be silenced.
Well, trade routes have a set lifetime. Once it reaches that lifetime, it expires. Or so I remember. They can also be attacked of course.
Hmm, either there's a bug, or the caching is affecting the empire joining settings, for I see no Join Empire link for the Galactic Diplomats.
Oh yeah, if you're at war with them, sometimes they'll laugh at you and saying they're surrendering to XX to basically spite you.
If they lose their world through culture, they'll say they decided to join XX who they feel is culturally superior.
/me pokes Darth Griffin. Open up your empire so I can join so we can crush the Overmind in these last few days!