Appreciate this thread, its really helpful for us to see these things, and for the ones that we already know of it reinforces their value
RammaStardock
That sounds like an interesting compromise, what other suggestions do you have for something like this?
[quote who="Publius of NV" reply="10" id="3903986"] The changes under Ideology traits for 9/25 says that the citizen stat buffs for Singularity have been reduced from 200% to 50%. But it seems the description wasn't updated to match: Note this is on a new game started after the 9/25 update. [/quote] Thanks for the catch!
We have made additional changes marked under the date 9/26/23
We have made additional changes marked under the date 9/25/23
Thank you for the details! Ill share this with the team asap
We have made additional changes marked under the date 9/22/23
Hello, are you still seeing this behavior in the latest insider build?
I added this to the report, thanks for the catch
thanks for the feedback Ill be sure to share it, im curious to see what others think too
I was able to replicate this and got a different citizen race every time I hit edit on a custom race not just Drath, interesting
I trust and believe you Paul, I know you're an incredibly knowledgeable player, its good to see zichella echoing this issue confirming its more likely an internal bug, if either of you have a save file of a before and after this transformation it could definitely help. Ill be communicating this asap
Thank you for clarifying, now im left wondering if the verification fixed the issue, the deleting of the custom civs or the mix of the two.
Hello Paul! This issue has not been reported by anyone else, but ill be sure to share it regardless. In my personal experience I believe what ghost is suggesting is a steam side issue. Ive experienced this myself in other games I've played, when updates go up for a game, sometimes things go wrong on the steam side, and verifying files through steam often fixes them. If you would like to attempt this while we look into the situation the directions are as follows: 1) right click the
[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/1577156621/v1.89[/confluence]
The fix for this issue should now be live
This is a known issue, and the fix should now be live!
Thank you for sharing this, if your theory is correct it definitely should be better communicated in game
Hello, do you happen to have a save file you can share via dropbox link so we can take a look at the situation for you?
Currently such a feature is not in but auto mining and auto patrol/battle are both highly requested
Thanks for the catch, its greatly appreciated! Ill share this with the team
So a quick click or button to prioritize construction targets?
Hello Led! Sieges are based on the comparison of the siege power (Siege ships and the like) as compared to the planetary defenses (upgrades and ships positioned on planet to defend)
I can definitely see how that would be helpful
Thank you for the detailed report as usual Paul