RammaStardock

RammaStardock

Joined Last seen Member # 7250825
32 Posts 406 Replies 22,968 Reputation

[quote who="Norska" reply="4" id="3900127"] I noticed the same thing. If you build trade ports you get boxes to use in the trade window (F8). If you do not allocate them to "boosting" your exports of a particular resource then the boxes seem to stay in the "import" area up the top. However nowhere does it say what importing does for you or what it imports. As soon as you allocate an import box to an export slot you get trade income showing in the exact amount allocated by the

10 Replies 20,869 Views

[quote who="Norska" reply="2" id="3900252"] Preferable to all of this is keeping the fleet orders from sins 1 - Jump together 3 green arrows - How close ships stay in formation - really need this as my fleets in sins2 end up all over the place instead of supporting. Some actual formation shapes would be great as well. - How far out ships react to threats circle - Very useful for keeping ships near repair yards or bombing (bombarding is a better word) a pl

7 Replies 22,602 Views

[quote who="zichella1" reply="2" id="3900334"] While we are at the core world / planet screen. Been noticing that my people become invisible intermittently. I'll have several people on a planet but only a couple icons show up under citizens (sometimes). I click in an 'empty / invisible' slot that should have a person and it brings up the training window. I have been seeing this behavior for awhile. [/quote] Thank you, Ill bring this back up, Ive definite

4 Replies 5,897 Views

I know some previous artifacts were reported to only take effect when at war/a target must be an enemy, and thats being investigated. Ill add these to the same report just in case. Thank you

7 Replies 20,458 Views

[quote who="Jasio83" reply="4" id="3899437"] I see that this post was not updated since may. This is actually a game breaking bug. For me, it is brute stopping me from entering another sector. Any ship trying to cross the portal is automatically resent back to the starting point of said portal. There are hundreds of ships stuck in perpetual circle in trying to cross the stream only to reappear few hexes away and going back for the portal. Setting waypoint on the other side and sending sh

8 Replies 34,390 Views