Personally, I'm a big fan of this update it brings a lot to the table!
RammaStardock
[quote who="skywalkerhogie" reply="2" id="3881262"] Awesome ... I wonder if you've thought about putting a little icon on the planetary map showing which each planets strengths are? Like the food icon next to a world where food production is dominant? This may make it easier to target different worlds for their resources, and also make it easier to remember which one is your food basket and which one has all the nerds living on it! Of course, the AI will need
I've included the note about prestige victory in my notes to communicate with the team, thank you for updating the log here too!
Glad it all worked out!
To help this, Ill be starting to organize regular multiplayer events to help people find games, and learn more about everyones opinions.
I'm a huge fan of narrative mechanic cohesion in games, this is something I find to be very exciting to see!
Our sincerest condolences, my prayers are with your family and my heart goes out to you in this difficult time.
Thank you for the detailed report, It will be shared with the team. Appreciate the inclusion of the save file to replicate as well!
Hello! I just wanted to assure you that this is actively being looked into by the team. It seems like it may be a calculating issue that comes up in certain logic.
A lot of our software simplifies everyday hassles, and makes life a bit easier. So I wanted to ask what's an everyday problem, computer or otherwise, that seems inconsequential but would be fantastic to have a consistent solution for?
Thank you Old Spider for providing such a well guided solution. I will say though, I feel like this still speaks to the opportunity for accessibility and should be noted
This definitely doesn't feel intended, I wonder if it has something to do with the Mimot's ability to produce more ships? Either way I'll bring it to the devs as a bug just in case.
This is genuinely incredible and a fascinating read to have found
Hello! Can I ask for some clarifying details, such as how often this is occurring, how many A.I's are set and what general settings are used? I'll test it myself too!
[quote who="brodar2012" reply="4" id="3879291"] I had hoped to play against or with another person. But so far, no luck finding a random game. And no luck getting anyone to join a game I've hosted. There was one time I joined someone's lobby, but there was no means of chatting that I could find. We sat in the lobby for 20 minutes, presumably waiting for someone else to join, before the host cancelled the game. So while other players with friends may have bee
Translation: When can Chinese be added to the game, many Chinese want to buy it I want to go online with my friend, she said ''I can't understand ENG" Hello! Currently the game is in an incredibly early state of development, so it's difficult to plan for languages, but I'll be sure the desire is communicated to the team
I wonder if there's a faster or easier process for this. I'll bring it up when I speak with the team
Thank you all for looking at this, I apparently forgot to hit post, but I've noted this and am communicating this bug to the team. As always appreciate the feedback and detailed information!
Thank you for the feedback, I'll make sure it's looked at
[quote who="michaelkm8" reply="1" id="3879181"] Is anyone looking for open games? I haven't seen anyone in the queue since this launched. I started a game and waiting 20 minutes and nobody joined. Wondering if anyone is actually playing. [/quote] We actually had a few players try to organize a few games over the weekend but last minute scheduling conflicts came up for one of the games. It seems the discord is the best way to organize atm, but multiplayer fe
[quote who="BellicoseBolter" reply="8" id="3879191"] I would like to publicly apologize for being a little.. "extra" in discord about this policy. I appreciate the update made 2/10/2023, and I can get behind it 100%. I actually made my first ship design and uploaded it yesterday. Anyone wanting to feel free to use a ship with my name on it on your civ. Thank you all very much. [/quote] All parties got a bit heated at the time, but the points you made helped br
Thank you for the update! This will be very helpful!
We have the team currently looking into a similar issue, but this could add some really valuable insight, I'll be sure they see this
This has been logged as a bug and handed to the dev team to look into
Hello! I wanted to hear about everyone's multiplayer experience so far with the update. How've you been enjoying it? Have you noticed any issues? Want any specific additions or improvements? Favorite part so far? Please feel free to share any and all thoughts with the team.