Being a fellow aussie, I can say that unfortunately its probably no. I had to use up part of my quota for the Sins betas, but it was well worth it:(. It is to note that the Sins betas were quite small due to the use of place holders. Not sure about Demigod but I am hopping it will be of similar size (400~550 Mb).
S0und5
So when's 4 out. :D All kidding aside thanks for the update. :CONGRAT:
Umm I might be a little odd here, but I still play the GalCiv1. :SURPRISED: :p I've got both but I like to playing the first on my laptop on overseas flights as it doesn't tax the battery/GPU/CPU too much.
[quote]Born of Blood is now available for $19.99 or 2 tokens[/quote] It looks like I'm off to spend my tokens. :d Thanks again.
[quote]We don't have permission for a bundle, so I'll leave it up to you. I would suggest just getting SotS for now, however. The price on BoB will go down a bit on Monday (waiting for legal red tape to clear before I can lower it).[/quote] Yay! I'll be finally able to put those spare tokens to good use. :D
[quote]But its 19.95 euros not 19.95 dollars unless they do dollars but I dont see it on the site.[/quote] They also do US dollars so its good value but this is dependent upon your country of origin. I remember reading that reasoning relates to tax requirements - as such euros are not a necessary financial outside of Europe.
[quote]April is the goal for beta/preorders.[/quote] Yay! :CONGRAT: Now I just have to save my pennies 'till then. ;p
Thanks. :D
Its good to see that Born of Blood is finally available, but 24.95? Gamersgate has it at 19.95 and I thought it would be the same on TGN. :NOTSURE: I'd like to use my spare tokens on this and SotS - is there any chance of bundling/discount for both?
That's a shame. I would really love to have seen it. (:(
[quote]Galactic Civilizations II: Twilight of the Arnor is being worked on heavily. This week we started implementing a new feature that allows players to have the AI design ships for them. So for new players in particular who just want a decently designed ship, they can now get it with this new option.[/quote] I posted something about doing this a while back, but hey I'm glad you came up with it too. ;p
I don't have much problem with connecting to US/EU players. Only the time difference causes me trouble :). Yep I'm always up for a game.
[quote][quote]Would it really be so hard to take a min to say sorry guys theres no beta today[/quote] I have been just swamped these past few weeks and I leave every day feeling like I didn't get enough done, and I can guarantee you that no one here has been celebrating instead of working. We're just very busy. I probably should have made a post on the forums yesterday, but I was very involved in debugging a problem right up until I left and by that time I had forgotten about it. <br/
Nothing happened. Alright whose going to clean up my monitor :D
Definitely pass on this one. I'd rather they devote the time to expand / further develop the sandbox and multi-player experience. Once a campaign is complete most people never return to them. Having said that I suppose you could always expand the tutorial section to include campaign settings, but its still a waste of developer effort and other resources.
The pirate concept is awesome! :CONGRAT: Some of the games I've played I've over committed my credits and it made for some heated action when players realised I was behind most of the bounties. :) What I'd like to see is different (AI) factions to further the pain inflicted to planets, economy, trading, etc.
This is just plain strange, throughout the beta I was able to play europe, US and asia - so I don't know what's going on. I'm sure IC will have a solution - remember its only the first day - so things might still be bumpy for a while longer.
Blair, you guy's are awesome. :CONGRAT: I'm amazed (and a little disappointed) that people started complaining and making wild claims about the reasons for not having a demo prior to release. Anyway you guy's rock - bring on the release. :d
:LOL: I'm so looking forward to seeing this film. :CONGRAT:
[quote]To all well informed forum-members what I wrote must really look like trolling. I'm aware of that, but that's what uninformed criticism is like. I work in game-testing (yes, for full-price titles with a budget just as big as Sins') and where I work uninformed first-look impressions are worth gold. Even more so if it's negative since inexperienced users have a clearer view of a product's shortcomings. That's why I wrote my thoughts so unfiltered. I think that's it for my part
[quote]I'm only interested in your well being because I support your stance towards your customers so I'll give you my unfiltered feedback in the order I came up with it: - You rushed out the game and didn't think about releasing a demo when you should've. - You're afraid the game is buggy or boring and don't want customers to find out before you received the money. - You willingly omitted a copy-protection, so you propably just want people to pirate the game to get a quick look.<br/
Pong??? - Something that smells hmmm... never heard of it. Oh alright yes I used to play it at the local squash courts. The most addictive game I used to play was defender - wasted so much money on it. Now my reflexes are no where near as good :SNIFF!:.
Fabulous :CONGRAT:
Every dollar saved is a good thing. :CONGRAT: Thanks for the info.