ScottTykoski

ScottTykoski

Joined Last seen Member # 93
42 Posts 337 Replies 2,367 Reputation

1.) I beleive the code is checking to see if your drivers have been updated since last year, just to make sure people remember that this may effect gameplay. You should be fine if it's running OK. 2.) I dont beleive the game will expire, but if you play a metaverse game you'll probably want to make sure the serial number is correct. Glad youre enjoying the game! Let us know if you have any other issues. <img src="http://images.stardock.com/gc2/T_DL/smiles/Cool.gif" border=0 AL

1 Replies 4,574 Views

Just got an email from Mason Fisher (the composer of the music) and was sure to pass on the praise the players are giving the music (of which I agree...the music he did was fantastic). Thanks Dano!

9 Replies 9,214 Views

Sounds like the boxes only got to the warehouse yesterday, so they were running a bit behind. Brad will jump online and explain more as we learn the deatails. It's just a day behind, but all the retailer need to cover their butts. If you order today you can still get the collectors edition from us (we're shipping all CE boxes until we run out, which is coming up suprisingly fast), but you can also wait and get it a bit cheaper from EB. Hope this helps!

2 Replies 10,233 Views

The bonus pack only added 3 new hulls...a large hull for Human, Yor, and Altarian styles. Making entirely new styles would be a HUGE undertaking. A single hull can take 8 - 20 hours to make, and with each style having 15 hulls and multiple peices of jewelry, you can see how this would take time Perhaps we'll make 1 new style for an expansion, but otherwise you'll be at the mercy of modders

5 Replies 4,333 Views

Hehe It's funny how some players LOVE this feature, and others really dont care for it. I personally LOVE spending 20 minutes and perfecting a design, but to each their own We are working on a list of feature to get in for the next few updaates, and I think this feature will make it in (the "copy design" feature), though you can save your designs under a different name, which kinda has the same

21 Replies 15,139 Views

No, that circle shows you the range of the modules effectiveness (ex. Ship Attack Assist, Production Assist). Resources are still a global ability bonus, and wont specifically show up in the planet details screens.

4 Replies 5,846 Views

Yes, boxed orders place to stardock will be fufilled with the Collectors edition (as long as supplies last), which, if the orders keep up, may only be through the end of the day (or , however you want to look at that.) That's weird about the Walmart order...has anyone else had this problem with their preord

5 Replies 9,218 Views

There seem to be a few common issues when trying to build a ship after pressing the GoTo button from the GNN. We'll get them resolved ASAP. Thanks for your paticence.

2 Replies 2,780 Views

LordKiRon: You were part of the beta...if you found it that annoying you should have spoken up on the issue BEFORE we went feature complete Crashmstr: Were trying to come up with a solution to knowing what techs are needed for what ships...I guess most of the team was so busy making their own designs that the core ships were less important. <img src="http://images.stardock.com/gc2/T_DL/smiles/Sa

19 Replies 13,659 Views

1. You can get details on stacked individual ships by clicking the "i" button in the context area after selecting the ship. There is a problem finding info on individual ships in stacked fleets, however. It's on our list, however 2. If you can get a saved game that this is reproducable on, that'd be GREAT. I've never seen this before, but I had another player that couldn't group 2 transports in

8 Replies 12,088 Views

Lord KiRon: It's not that we dont like ideas, it's that they become difficult to balance. By having ship bonuses on a movable object, it becomes open to LOADS of cheese (anyone that remembers the cultural terror star exploit from GC1 can attest to this). Josh: Definatly a cool idea, and one we're going to try to work into an expansion pack, but it'll probably only work when grouped into a fleet to cut down on the exploitation. Otherwise you can get some crazy overlap going on <im

4 Replies 4,533 Views

Hey fosex, I'm going to number your questions so make this easier 1. (2 transports in a fleet): This should work. Is anyone else having a problem with this? Make sure you have over 10 logistic points (even though I know you said you had them, but just triple checking). 2. (Attack option while trading): I beleive the attack option will only appear if the race your trading wit

13 Replies 15,568 Views

We'll need some time to get some PDFs up, but in the meentime here're some lo quality JPGs of the tech-tree (and I appolgize for the lossy-ness) page1: http://img118.imageshack.us/img118/4757/techtreepage1small1ju.jpg page2: http://img118.imageshack.us/img118/3558/techtreepage2small6tz.jpg Oh, and use that "More" button on that screen, along with the filter buttons in the lower right corner, to make the tree easier to navigate.

12 Replies 15,742 Views

Ship Build Bug: Yes, the ship building bug (disappearing jewelry) has been tracked down and is being fixed as we speak. It will be available in the next update. Tutorials and Music: There are 3 other modules you need to download to get the full game-Movies, Tutorials, and Multimedia(sound, music, and various animations). You can find these in SDCentral by pressing the + button next to the "Galciv2" entry. When the otehr items appear, just doubleclick them to queue them up to download.

2 Replies 3,655 Views

Yes, I beleive all upgrade orders are being fufilled with the Collectors Edition of the box. You can upgrade here (ATM this won't work for people that used tokens): https://www.galciv2.com/upgrade.aspx

1 Replies 4,480 Views