Ambermonk

Ambermonk

Joined Member # 982385
5 Posts 48 Replies 9,670 Reputation

Yes, yes, yes. Give me fleets & ships, and much much more. With ships installed, many things become possible... 1] Like Civ, you can determine how much water you want your random world to generate. 2] You can have more interesting quests (something like Sinbad had). 3] You ca

6 Replies 6,794 Views

[quote who="ekokes" reply="1" id="3285797"]I'm having the same issue. Not very encouraging to see this game-breaking bug slip by into the final release... [/quote] I think the game is a long way from its final release. I understand that Stardock somewhat recently replaced the design team with the one that did GalCiv, and they have lots (and lots) of corrections/improvements/additions to make. So take heart and report the bugs that y

7 Replies 2,470 Views

[quote who="Heavenfall" reply="2" id="3284480"]It was referring to the traits chosen by each AI at the start of games. Previously they were 100% random which gave odd results sometimes - an AI could have one trait to make it focus on warfare, then another to make it focus on magic. Or one that made them peaceful, and another that made them aggressive. Now, custom sovereigns will inherit a selection of reasonable AI traits from the race they were created from. [/quote]</

5 Replies 4,849 Views

I have turned away 2 prospective Buyers (of FE) because I could not let them play the tutorial. I was currently in a game and did not want to have my game get overwritten by theirs. Users should be allowed to name their saves whatever they want to so there will be no overwriting of previously saved games unless the user wants to.

2 Replies 25,465 Views

Issues like this make you wonder if the coders & designers ever play the game. for example, how come there is no 'next' button to press so you can scroll through all of your active units? And how come there's no 'center' button to center the screen on the active unit? And there are numerous places where the text disappears way too quickly. <span style="f

14 Replies 20,445 Views

[quote who="SOLOSOL" reply="3" id="3283514"]I think there is a city upgrade that gives +1 influence per turn [/quote] You're right Solosol, towns can build 'Missionary Hall' which generates +1 Influence per season.

6 Replies 12,403 Views

I'm making a quick-reference spreadsheet for use with Fallen Enchantress to help me quickly find the resources and other things in the game that I need. What remains to be done is to identify the sources of influence and prestige . I'll ask the experienced FE players out there, what are the best sources of influence in the game, and what are t

6 Replies 12,403 Views

[quote who="AlLanMandragoran" reply="23" id="3282826"]I haven't tried Win 8 on a desktop computer or a laptop. I've read some reviews and they are rather discouraging, so I'm sticking with 7. I was recently in a similar situation. Vista 32 bit, 4 GB ram, only 3.2 GB or so visible to OS. Upgraded to Win 7 64 bit and that improvement alone made the game much more enjoyable. Can't give you advice on Win 8 but highly recommend Win 7 64 bit. Giving the game up to that 4G

24 Replies 95,707 Views