[quote who="pixelcowboy" reply="18" id="3887031"] An expansion which is essential though, otherwise you have a very unbalanced/unfun game, that was panned by players and reviewers alike. The game was not released in a state that a lot of us early backers agreed was a good one. So bad indeed that you aren't even releasing that game onto your new platform. [/quote] For the sake of argument, let's say we agree with you (which we won't, GC4 at launch is still better than G
Frogboy
Now, the question is, should we make the citizens smaller as you get more OR scroll them?
So in case you didn't know, the images you choose from aren't part of AlienGPT. Those get queued up and made later because otherwise it would take 10 minutes to pick your pictures. So I want to preface this that you're all monsters. All of you. Especially YOU! Yea you know who you are! Here are the top new images currently in the queue. BTW, if you wonder why there's already so many poop images in the cache, that's...well that's me. Stop judging
My guess is that OpenAI timed out. We're still working on those cases.
[quote who="MizzouRah71" reply="12" id="3887004"] Quoting Boogie58, reply 10 I think the problem here is not that early supporters on Epic are being asked to pay more for what is effectively an expansion, but that new buyers are being asked to pay less than the early supporters for the game + expansion. If Super
<p data-rendere
[quote who="econundrum1" reply="21" id="3886949"] So I'm only likely to get a portrait matching my description if someone else previously requested something very similar unless I keep trying until my description has reached the front of the queue? I guess I can see why you'd want to save on compute here especially as your player numbers scale up, personally I'd rather have the wait for output based on my prompt. [/quote] you would definitely not want to wait. Think a 10 min
Isn’t there a faint circle around the constructor?
[quote who="GabrAuro" reply="8" id="3886917"] Stardock transition to EA seems complete to me. Let's see if I got it correctly: Stardock publishes an Alpha version of GalCiv Stardock decides to do it only on Epic A customer (as myself), not without some doubts, decides to kickstart the project </
[quote who="gypsy2299" reply="3" id="3886912"] Quoting Frogboy, reply 2 If memory serves, mission ships don't show up because they're not actually your ships, they're the private sector. I'll verify that my memory is right. Frogboy with only the terrain Civ available are the Shipsets fro
Dead world renaming. Hmm. That's a good idea. Thanks for the feedback!
They should still show up along with showing a line to them. I'm not sure what's happening here. They should show up.
If memory serves, mission ships don't show up because they're not actually your ships, they're the private sector. I'll verify that my memory is right.
[quote who="impinc" reply="15" id="3886885"] So I picked up the expansion based on this feature. (The other stuff added is cool too, but I really thought the idea of having AI generate the stuff for custom civs was awesome). It seems to me there needs to be way, way, way, way, way, way more training for it. At least for the "image generation". I don't see how it's really "generating" anything when I see mostly the same images coming up for a civilization, regardless of what th
This looks like a bug. The issue is that the soldiering ability, if it's negative is changing the sign on that.
[quote who="pixelcowboy" reply="13" id="3886859"] Please do. I want to pay the upgrade price today on Epic, but really don't want to own it there for all the platform benefits. I'll either buy your game in 2-3 years once it costs me $20 to buy, or today if there is a path to own on Steam for a comparable price. [/quote] Thanks. I sent this over to the IT team and they're brainstorming now. I'll keep everyone posted.
The major civs, like the Arceans and Drengin are temporarily disabled while we focus on the humans and the AI generation features. Once that's all nailed down, the others will get unlocked.
[quote who="pixelcowboy" reply="11" id="3886856"] Well, I literally just went through this with Zen on PinballFx Early Access and it was certainly possible. You sent an email to their support with your epic account or proof of purchase and they sent you a Steam code. It is possible if your respect your Early access supporters. [/quote] Ah so it was a manual process and not on Steam. We can look at having some sort of discounted path for people who have the base
[quote who="pixelcowboy" reply="7" id="3886841"] Hey, could you have some way of providing the Early Access discount on Steam? I supported you Early Access but really prefer Steam much more as a platform. [/quote] We have no way to do that I'm afraid.
[quote who="pixelcowboy" reply="5" id="3886839"] Is the early access released? [/quote] Yep. Galactic Civilizations IV: Supernova on Steam (steampowered.com)
[quote who="Ashbery76" reply="2" id="3886834"] The problem is the pictures are static.Making it not consistent with the base races. [/quote] We're actually fairly close to having these be animated too. Just not ready for early access.
[quote who="wolfz1138" reply="1" id="3886832"] Thats great news! But whats about the citiziens portraits? generate to or use humans as citizien? [/quote] Since the citizens are actually code with pictures, that's a bit of a different thing. We'll probably look at having the art for those generate eventually and have the behaviors (bonuses) be human since they're the safest.
Just pinging this.