SirBedwyr

SirBedwyr

Joined Last seen Member # 1022430
7 Posts 50 Replies 14,498 Reputation

I'm not sure whether to link this to MM, but I haven't observed this behavior before installing. On Windows 8 mail app, reading new messages does not clear the last message update on the live tile. For instance on boot-up I get 3 new messages from more than one email account. I open the app and read them, but the live tile does not update those messages as read. This has happened twice now.

2 Replies 4,027 Views

As the subject says, it would be nice to zoom out some and have smaller tiles when I'm using tall, small, large, wide options. I've no idea how the program renders the start screen and whether this is feasible. For all I know the program could be reporting a resolution 2/3 of the real resolution when making a call for the start screen to display.

0 Replies 2,821 Views

Hi guys. It looks like you're making good another unfilled need in the Win8 world. Looking good. May I ask what you anticipate the scope of the program to be? For instance it would be really cool if this became an all-encompassing Start Screen customization tool that includes custom tiles as well as arranging all the surrounding stuff. Or would you plan to break that functionality into a new program or simply not address it (I do hope you do)? Bedwyr

0 Replies 1,589 Views

It might be out of scope for the program, but it would be nice if Metro apps exited straight to desktop. Currently they go to start screen and you have to click desktop or use a hot spot to get back. A minor irritant if you're trying to reproduce a Win7 experience for all applications.

0 Replies 2,832 Views

After trying several combinations it appears that attempting to pin the pinballFX app to the start menu will replace the weather app and vice versa. No other combination of metro or desktop apps tried so far does this.

3 Replies 4,783 Views

[quote who="Derek Paxton" reply="4" id="3130499"] Many spells have a casting time. Meaning they don't trigger immediatly and you have to wait a number of action equal to their casting time before they do. I suspect that is what you are seeing here.[/quote] As Novelty says, that probably isn't what I'm seeing because a character actually working on a spell is not selectable. I can select and re-cast in my case. So I'm thinking there's

7 Replies 12,372 Views

The other spell besides nature's ally was the shadow warg summoning spell. I have only tried summoning other creatures such as elementals on rare occasions and not had trouble with them.

7 Replies 12,372 Views

Often on summoning a creature during the first round, the spell will not actually take place and the spell will only trigger if cast a second time. If this is intended behavior, there is no feedback regarding cause (enemy effect, miscast, etc).

7 Replies 12,372 Views

It's really hard to tell what needs to be changed (I'm not an audio engineer), but it's either the music level or the sound effects themselves that give me the impression that I'm fighting while having my ears stuffed with cotton. I think it's the latter. This has been true since E:WoM and is an unfortunate detriment to the game. Example: Whereas casting, IIRC, Slow played a magical sound effect, Haste played no sound effect. Other effects seem to have that same is

0 Replies 4,779 Views

Frogboy, you talk a lot about AI regarding games and all the work you've done tweaking it for turn-based methods. When you talk about AI, is there a particular discipline you work with or that appeals to you when dealing with decision making? My background: I've been working for... shoot almost 2 years now on some university unmanned systems research. The algorithm we're working on is primarily deterministic (it's not that complicated actually, just a me

0 Replies 12,970 Views

Currently flyouts have to be handled via menu. Something that would be really neat (dare I say, "swell"?) is to integrate it deeper into Object Dock, allowing shortcuts to be dragged to a flyout shortcut, even re-ordered by dragging. If nothing else, maybe a feature suggestion for the next OD revision.

0 Replies 2,227 Views

Currently, when dragging a Steam-created link to the dock, it will create an url link to the shortcut instead of the steam app due to the format Steam uses: steam://rungameid/*somegamenumber*, forcing the user to manually edit a link. It seems that is wouldn't be too unreasonable to do something like a regex check for the steam:// format and autmatically and correctly create the link. Cool idea? Not cool?

1 Replies 3,903 Views

Attempting to run to try the game out. Debug.err: http://pastebin.com/SWVBnFuu Dump @ Dropbox: https://www.dropbox.com/sh/qiaml6rrgzji7i6/W_woWrUtO4/FallenEnchantress0_86-2012-03-24T15-05-03-181.zip Clarification on hardware setup seen in pastebin: Dell 1

2 Replies 3,002 Views

[quote who="Rosco_P" reply="9" id="3113104"] I'll forward it along. [/quote] Thank you! [quote] Not for a standard installation. Your computer manufacturer may have changed it for their custom installation. [/quote] Certainly possible (at least it shows 125 as "default" on the display options) [quote] I have an ASUS laptop with a 15" 1080p screen, and I actually prefer it to be tiny, but that's just me. &

10 Replies 16,492 Views

May I turn 125% support into a feature request? Reasons in favor: 1) 125% is the default setting on Windows 7 (I think) 2) Running Dell 15z, 1920x1080. 100% font is really tiny.

10 Replies 16,492 Views