I AZ BEEN RUINED TOO :sniff!: :CONGRAT: LOL
LORD EVIL STEVE
AAAAAAAAAARRRRRJOHNLAD, THE CAP'N IZ FIGHTIN' SOME TREES OFF THE PORT BOW IN STORMY SEAS. I RECKONS YOU SHOULD BE GOING OVER TO THE EMPIRE THREAD (BUTTON LEFT) AND VISITIN' TORTUGA.... ;)
i az also watched da jaws score drop.......and iz confused.....
the metaverse (see button above) is a series of 'league tables' where individual players and empires can compete by submitting their scores. the scores (or more specifically the tactic used to get the scores) are also used to modify the AI. the GalCiv community here is of a high standard and very friendly, though, it must be said, its really busy days are past, due to natural attrition (GalCiv is over one year old now). so why doncha just join up! MWHAHAHAHAHAHAHAHAHAHAHAHA<
*sigh* iz ray! :)
[quote]Specificly diplomacy, espionage, and planetary combat come to mind. What are the tentative plans for improving these?[/quote] good point! :)
i played disciples 1 when it came out and it was great. disciples 2 kinda beefed up the look, but not the gameplay, but still i was MAD on D1 for a while, so GO AHEAD I SAY Strategy First are a good mob i reckon. MWHAHAHAHAHAHAHAHAHAHAHAHAHA :)
will the weapons tech be related to alignment? sorry. got all excited. must be the SHEEP ! :)
:CONGRAT: hang on what's [quote]Warlords type style.[/quote] again? :notsure: the beam/shield, mass driver/armor, missile/pd sound MOO2. will the battle screen play like that? wonder what happened to those wicked SSI engines...... anywayz :CONGRAT: sound GREAT
i think there'll be a 'top ten' mod pack COMING SOON MWHAHAHAHHAHAHAHAHAHAHAHAHAHAHA ;)
which one's 'better' 1.2 or 1.5????? :)
sorry frogboy iz me not stardock. i iz tryin to be funny ha ha. i az da slowest connection in da world which iz alwayz droppin' out. one day soon i iz getting da broadband.....BUT I IZ SIGNIN UP ANYWAY COZ IZ LOVE! :CONGRAT: don't spend it all at once now......
me too. even though i can't download anything. LOL :notsure: :sniff!: (:( LOL :HOT:
is there a 'top ten' or 'must have' mod list or recommendations that don't bugger ya score that a lazy boy like me can look at? MWHAHAHAHAHAHAHHAHA :)
perhaps put a some kinda advertising/pre-order flier in the galciv gold release? i don't think you'll have any problem with 5k preorders if you get the message out. MoM2 would have the same kinda pre-launch buzz as Moo3 did.
:SURPRISED: SOME GOOD OLD FASHIONED EMPIRE RECRUITING! IZ THERE NO END TO THIS STINKY CHEESE! ;) LOL
SO THE OLD CONVERT TO THE DRENGIN SERIAL NUMBER TRICK EH? >:( >:( >:( ;) thanks troops. i iz back in!
>:( >:( >:( I LIKE IT! >:( >:( >:( ;)
>:( >:( >:( 20MB MATEY >:( >:( >:( ;)
I IZ HAVIN' TROUBLE WIV 1.2 TOO.... :notsure: MWHAHAHAHAHAHAHAHAHA >:( >:( >:( >:(
wot happens if you choose to play several 'different' games off one 'saved starting position'?...not that i have. i iz useless. but i iz thinkin'... :notsure:
[quote]I'd like to see the end of sectors and the introduction of new shifting borders like in Rise of Nations. That would make for a much better looking culture win, because you could see your influence "moving in" on the enemies and swallowing them up.[/quote] i agree. or something like that. this could impact on logistics as well. eg an area under your influence is easier to travel through that one that isn't or an area under your influence gives you an added bonus to defence etc etc
thanx for yer constructive criticism goblincookie! :)
LORD EXAR KUUN! YOU AZ BEEN DELIQUENT IN DA SFC >:( >:( >:( >:( ;) :) nice to see ya around me old pal
i'd like to see alignment embedded more instrisically into the game resulting perhaps in ever-evolving (and devolving) military, economic, social, morale, influence and diplomatic strategies 1. more morally challenging and broader UP events with greater affect on gameplay eg this civ has MWD's. shall we invade? Yes. oops no MWD's...... 2. evolving and devolving of governments as a result of alignment changes. different governments for different situations. why can't we change p