I use them sparingly- only for governor heroes to get them to lvl 4.
Alstein
[quote who="Derek Paxton" reply="1" id="3323102"]How are you saving, do you mean if you quick save while the levelup screen is up?[/quote] It was autosave.
[quote who="G_Bison" reply="25" id="3323215"]Just to talk about North Carolina again, a list needs to be made on who is in the pockets of Time Warner and ATT. And vote them out of office, what they did is about the same time Chattanooga, TN brought in Giga speeds and were the fastest in the country till Google came in to Kansas City KS/MO. Yea Google, yeah the snoop you emails so they can sell you stuff, but who doesn't these days... Where I live in the North East, everyone ove
[quote who="Seleuceia" reply="16" id="3323134"] You can blame cable companies and the government for inflated prices, but blaming them for bad infrastructure is a much greater stretch...I'm not saying it isn't their fault, but without a free market to prove otherwise there's no guarantee the infrastructure would drastically improve in the near future just because the industry became more competitive...using a previous example, years of competition between many car
[quote who="DsRaider" reply="12" id="3323063"] Quoting Alstein, reply 7 The stifling of broadband by entrenched monopolistic business interests, with the blessing of corrupt Tea-Party led governments (ALEC is hugely behind this), is the biggest consumer rights outrage in the United States today. The Internet in Canada is generally accepted to be far worse then in the States. While Oligopolistic behavior may factor in to this bec
[quote who="Seleuceia" reply="9" id="3323055"]I'm inclined to agree with Ares IV on this, at least in regards to infrastructure...even at our current state of "slow internet", the servers I interact with are the bottleneck, not my internet speed (which while good is by no means fantastic)... If I was a cable company, I'd be very wary of massive investments to infrastructure...it is quite conceivable that in the near future many home users won't even need a broadband int
[quote who="ARESIV" reply="3" id="3323022"]I would not compare Hong Kong to the US.... you have to consider average purchasing power. There is also the issues that usually large cities have better infractructure then more rural areas. However, the most important question is...... is there enough of a market to justify the investment costs today? I am not so sure about that...... although being a victim of slow internet (400 Kbps until
Noticed this bug- will happen in rare instances, and this was level 4 so it might have been special. If you save before picking a promotion, when you load again, you get the level but you do not get your promotion, nor a chance to pick again, so you effectively lose the promotion.
Yep. It gets to the point where groups like Time Warner Cable, and AT&T (using ALEC and even the NAACP at times) decide it's better business for them to buy legislators to stifle competition than to actually compete. Look at how NC has banned municipal broadband, ever since Salisbury and Wilson curbstomped the private competition. If government did things so terribly, why would they have to do that? Or is it that big business is actually
I do worry that by the time you get around to making it, the "free-to-play" fad will have passed, at least for today's generation of gamers. (and yes, I do think it's a fad, outside of MMO's at least) I am also really hoping your post-Elemental project (GalCiv 3) is 64-bit.
At the very least, this will make 64-bit much more viable. I did see Paradox on the list of developers. If the PS4 supports a keyboard like the PS3, you might even be able to put your strategy games on the PS4 as an experiment. I was impressed by the hardware specs- I just worry about what they're going to do about online play (I know you think it would be really stupid for them to do it, and you're right, but this is the console gaming industry- the
I wouldn't mind seeing some 2-handed swords/axes/maces. Swords/Axe/Mace/Spear/Staff/Exotic should be the weapon categories.
I'd love to see infirmaries give a chance of healing a random injury each turn a champ remains stationed in them. (maybe somewhere between 1-5%)
[quote who="DsRaider" reply="62" id="3322476"]In my game magical staffs don't appear to upgrade anymore on designed units. If you click the upgrade button in unit design it selects nothing. The AI also built a conclave in a spot with no essence. That should never happen.[/quote] Not neceesarily anymore, the change to production yields makes it viable.
[quote who="Greyclouds40" reply="19" id="3322221"] Quoting BabbyLuring, reply 16I would like to see Minor Races added. These would be races that you could enslave, or vassals, allies or just someone to crush to take their stuff. They could also provide unique unit types, like lizardmen, orcs, ogres, etc. and also unique mounts like lizards, drakes, spiders and so on. Other races could provide a unique armor set, weapon set, trade options, spells and so on. This might be a bit
I actually thought about this a little last night after an awesome day, the answer that came to mind is L5R. I can just see many mechanics converting over all, though the team would probably have to add dual wielding.
[quote who="mqpiffle" reply="51" id="3321954"]I have noticed in 1.29 that when an AI champion ends his turn on a goodie hut, the goodie hut does not get consumed. No save or screenie unfortunately. If I see it again I will save and post it.[/quote] It can happen with players- especially when you move through a goodie hut on your way to somewhere else. Also happens occasionally otherwise.
These are good ideas, and real AI flaws.
one idea for the healing: bandages a unit can use to heal 2hp per unit, range 1, one use per battle. Requires Cooperation to create. Useless for champions, but great for large units. I would like to see better armor as you described it. Have the armor techs improve the quality of light/heavy armor. Oh: another idea for a tech gained from a lair: perhaps defeating a drake could give you "drake hide armor", which would be leather a
[quote who="Nathan E" reply="94" id="3321613"] quoting post FUN! Generally speaking, FE 1.3 is just a lot more fun. That said, the best way to make the game more enjoyable is to get more units for each side. The AI doesn’t design its own units. It uses what you create. The more units you give a faction, the smarter the AI gets. Don't get this. I have to design units for a faction in one game and then later play against that faction in a
Heavy armor has a counter with magic staves, spears and dodging. It's not a problem, outside of the AI not knowing how to counter it that well yet. I'd like to see more summons, and maybe some standardization of summons. Why is it air elementals can't be summoned, but other elementals can? AOW had four levels of summons, I think LH could at least have 3, one for levels 3/4/5 (3 being a weak summon, 4 an elemental, and 5 a nastier summ
I'd like to see him retained for GalCiv3. I think there's some good lore in that game (better than Elemental for the most part), but it would benefit from some further imagining.
How hard would it be to quick load an ugly map and play it out? I do think this is a real problem, especially if this is how AI's are doing combat. I think this would be a welcome change, even if it meant some increased turn time. (and that increased turn time would largely be early game)
[quote who="Frogboy" reply="6" id="3321395"] Quoting Alstein, reply 5 Quoting Frogboy, reply 2 Quoting Kongdej, reply 1 So, for balance/challenge, I suggest that when a city with a tower(s) is defeated, the towers should be assumed to have been destroyed during the siege, and the conqueror must start from scratch to build his own. I think this is a good idea, only bad part is the owner will lose out on any 1 or 2 turn chance to regain it. Good post, a
[quote who="Frogboy" reply="40" id="3321327"] Quoting Alstein, reply 39 Quoting Hemmy245, reply 38 Quoting Trojasmic, reply 34Now every time I fight a dark wizard and use autoresolve, I win! The dark wizard is not using his spells in autoresolve anymore. FIX IT! It seems autoresolve in general is extremely powerful compared to manual battle. By trial and error I have now found that autoresolve will make me win battles I would most d