Fredrik Jacobsson

Fredrik Jacobsson

Joined Member # 172840
0 Posts 0 Replies 63 Reputation

1. I bought a colonyship. Since I after that had no use for a second, I choosed not to build a ship at all the normal way. Those two things I did right after eachother. I ended up not getting the ship I paid for, until I went back and chose that I wanted to build a colonyship. Then I got it the next round and could cancel further military projects. 2. I had two ships that I put on autopilot the same turn. One of the ships made the first auto-move after that towards the other shi

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Is it useful to create a key-sequence that puts the game in "excessive debugging"? If you need more info than we normally can get since it's not always that easy to reproduce a problem... It could be more info in the degug-file or to generate a file with smartexception-like data. Or anything useful :)

5 Replies 194 Views

I have a reproduceable crash when I take over a system. I sent it to Cari. What modifies the morale? If I play as Im used to it drops to 40 or just below. What can I do to raise it? Anything else than tax/spending sliders? Im using about the same tax-percentatge that I used in OS/2...if Im not misstaken.) And what about the approval rating? In my latest game it's 0% whatever I do. I cant make it show anything else. Does it affect the gameplay at this point and how do I raise it

2 Replies 149 Views

When both a military and a social project is finished at the same time for the same planet, there is no need for it to queue two "attentions" to the planet display. Ehh I mean, after the GNN report when the planetview appears and you press next to go from GGN report-planet to the next. In this case the same planet appears after pressing next. Hmm I whish I could put that in a easier way :) I hope you understand what I mean.

2 Replies 149 Views

Got the last one again. I was, as before, in the main map display. This time it got stuck in a quadrant and I couldnt do anything. Wherever I clicked it interpreted it as if I pressed the turn-button. Couldnt scroll in the map, tried by moving the cursor to the end of the map, tried grabbing and move (the new way) and tried to scroll using the minimap. No luck - I was stuck. ALT+F4 to quit was my only way out of the situation.

5 Replies 194 Views

Ive come across two strange bugs in the user interface with the newest build.. Once the game ran away from me, just as if I had pressed the "turn button" contiously. The turn-icon even showed as if it was beeing pressed/released even tho I didnt do anything. Just as the game did in an earlyer alpha.. Once the game didnt care where I clicked. It interpreted it as if I had clicked the turn-button. I couldnt do anything since for every click it did a "turn", couldnt click any clo

5 Replies 194 Views

Ehh decommission dont work, but perhaps it's not supposed to yet? And as I posted in another thread...once the ship-detail box popuped over a close-button. http://home.jacobsson.nu/galciv/closebutton.jpg Another thing...personally I'd not want a click on a ship on auto-route to a target to cancel it. I'd more likely want to se a line pointing to the destination so I can check it. Perhaps already in the pipeline for future development, but anyways..

0 Replies 105 Views