Fredrik Jacobsson

Fredrik Jacobsson

Joined Member # 172840
0 Posts 0 Replies 63 Reputation

Yeah, selection and movement of more ships than one seems useful. Like the standard, making a square-select to select all in the square. plus shift-select to select one ship at a time. I remember the flagship thingey, but this could be useful anyway. Perhaps one dont want to group the ships to a flagship.

13 Replies 261 Views

For those that havent seen this one yet.. Try to spot what's wrong. You'll hear a faint sound when you hover the mousepointer over the error. http://werewolf.prv.pl/flash/whatswrong.swf

11 Replies 325 Views

Just crashed on me again right after takeing over a system. Not much idea of conquering systems with the current build, but I'll continue using the explore, research, improve, defend strategy now. This was the last thingey in the debug.err ASSERT ERROR in file g:\projects\galciv\source\gamescr.cpp at line 2358. Debug Message: Cancel Destination for USS Transport 103 because dead. Debug Message: Cancel Destination for Arcean Transport 69 because dead. <br

8 Replies 359 Views

Got a negative value when a research completed and I was about to select a new. Dont remember which research-item tho. Background music doesnt play if one swaps out to windows and back, and not when resuming a saved game either.

8 Replies 359 Views

Umm when I tried it the 2nd time from my gamesave I could conquer the system, choose what to build and so, but the next turn it crashed. The last lines was: *DEBUG ERROR: *** Unable to locate font Arial10B, FTDataManager::FindFont *** Debug Message: Cancel Destination for USS Transport 7480 because reached its destination Debug Message: Cancel Destination for USS Transport 7480 because dead. Debug Message: Arcean (3): Researching: Phasers

8 Replies 359 Views

I had a crash when I was about to take over the kwilas-system. Or pearhaps that was intended? LOL It was the first system that I tried to take in the new build. Stardock SmartException Logging Information ------------------------------------------- OS Version : Windows XP Video Card : NVIDIA GeForce2 MX/MX 400 Application Exception code: C0000005 ACCESS_VIOLATION Crash Addr: 0042F65F 01:0002E65F D:\program Files\drengin.net\galciv\galciv.exe Proc

8 Replies 359 Views

The ships-status helps alot, Brad. Thanks for that one :) And the change for the location of a colonyship when it's about to colonize a new planet. Much easier to find the ship if one decides to go after another planet instead.

8 Replies 359 Views

Got a big load of ASSERT ERROR in file g:\projects\galciv\source\gamescr.cpp at line 2358. and a few ASSERT ERROR in file g:\projects\pear\source\dataman.cpp at line 514. Debug Message: Release Book: Unable to locate book TradeIcon02

8 Replies 359 Views

I had a ship that was built at the same turn as a research completed. So after pressing turn, ending the previous turn, I had the "finished-research" animation up and after closing it, the "select-research" window was up with a GNN announcement (telling me the ship was finished) up over it. After closing the GNN window I got the view of the planet that had built the ship up. The select-research window didnt come up again. I can understand that it's hard to show many things at one time,

8 Replies 359 Views

Stardock SmartException Logging Information ------------------------------------------- OS Version : Windows XP Video Card : NVIDIA GeForce2 MX/MX 400 Application Exception code: C0000005 ACCESS_VIOLATION Crash Addr: 0042034F 01:0001F34F D:\Program Files\Drengin.net\galciv\galciv.exe Processor Registers (x86): EAX:045D2298 EBX:00000000 ECX:00000000 EDX:00CF5E40 ESI:004A2290 EDI:0091FD1C CS:EIP:001B:0042034F SS:ESP:0023:0091FA24

6 Replies 291 Views

like the GNN and the pics of the military and social projects. one thing that Im not that happy about, hehe, is that's it's a bit hard to get your colonyship out from a system that have entered by misstake (a system you dont want to colonize). Please let it come up in the planet-list as if it would orbit the system or something like that, so it's easy to get out of there. Umm..is sentry fully implemented? I noticed that the keyboard-S seems to set a ship to senty.

2 Replies 122 Views

I'll head off to work now. So I'll try it when I get home. I'll try the one posted here on my workpc too, it's a 1000Mhz with 256 MB ram and geforce4 :) so I doubt that I'll have any soundskips there LOL

18 Replies 481 Views